Day 3 at GPG and there’s tons going on.
Right now, Chris Taylor and I are testing out the latest internal build, making notes, etc.
So for instance, the war score in the game determines what upgrades in the Citadel are available for purchase with gold. This build may be the first one with that implemented. That’s obviously a big change.
We’re also working heavily on the multiplayer tournament mode where players join either the forces of light or the forces of darkness in a persistent world to help their side ascend to the pantheon.
Then there’s the new intro cut scene which I can’t show but looks really cool.
Here’s some pictures from this week so far.
Kellyn Beeck, VP of BizDev in the GPG lobby.
Steve Bauman readies for the day.
Coding and updating on Demigod in “the pit”.
We’re still on schedule for a Thursday beta 2A…