[Suggestion] Subtle but important UI issues

1. The camera is too stiff. A little accelaration at the beginning and end of camera movements would give the game a more elegant feel. An example of this being well done is the game Darwinia (also Multiwinia).

2. Tab should move the cursor between text fields.

3. In the password text field, tab should not produce visible text (for me it shows a box with an X in it).

4. The text in the password text field should be masked.

1,663 views 9 replies
Reply #2 Top

I would love to see a slider for the minimum distance camera can zoom in on stuff. Rather than trying to find the perfect sweet spot when I am playing, I should be able to just roll the wheel until the end. Right now, the minimum is not the same as the sweet spot, but it could be if we were allowed to set it ourselves.

Reply #3 Top

I've also noticed a delay in text box entry.  The letters appear with a slight delay after hitting the keys.  Makes it feel somewhat unresponsive.

 

Reply #4 Top

Minion hp should be on the UI. Their selection buttons should also return. 

Reply #5 Top


1. The camera is too stiff. A little accelaration at the beginning and end of camera movements would give the game a more elegant feel. An example of this being well done is the game Darwinia (also Multiwinia).


I wouldn't mind this change, but I don't mind the camera at all how it is - I find it effective and well integrated (just IMO).


2. Tab should move the cursor between text fields.

3. In the password text field, tab should not produce visible text (for me it shows a box with an X in it).

4. The text in the password text field should be masked.



These are known issues stardock has acknowledged (and were in the patch notes for Beta 2b as well). Hopefully it'll be integrated for Beta 3. I feel awkward when I show friends the game and don't want them to see my pass, haha.

Reply #6 Top

2. Tab should move the cursor between text fields.

3. In the password text field, tab should not produce visible text (for me it shows a box with an X in it).

4. The text in the password text field should be masked.



Update - Beta 2C fixes this. It's out now.

Reply #7 Top

Quoting Ceylin, reply 3
I've also noticed a delay in text box entry.  The letters appear with a slight delay after hitting the keys.  Makes it feel somewhat unresponsive.

 

 


I've noticed this was fixed in most places, the responsiveness of text entry is on par with normal programs.  The one exception is in game - still feels delayed typing in a message.

 

 

Reply #8 Top

That delay might just be from a slow computer. I haven't really noticed that and I'm sensitive to that kind of stuff.

Reply #9 Top

Wasn't from a slow computer, but they have fixed it in most places now.