sedna's yetis

You've probably already heard this but sedna's yetis just hang around doing nothing after she advances away from them. They should probably follow her and keep attacking. I also think she should only have one set of yetis up at any one time. Otherwise, with mana boosts, she can summon hoardes of them making her alittle too powerful.

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Reply #1 Top

I find her actually pretty balanced after the changes, she can, if she has the mana for it keep a large group of summons.  However it still takes progressing if she wants to support the yetis with idol summons, to reach a lane-devastating army.  

And yet, when she has the mana pool to keep that up, she is still poor defensive after she used her heal, imo a ranger could easily hunt her down.  Concerning your issue with yetis, is it a matter of them becoming "stuck" or not automated following her?.

Seems like I either have not got to this issue, or i'm keeping sure my units are always in reach to perform some cover damage.

Reply #2 Top

I think her regeneration  perhaps makes her a bit too strong at pushing lanes.  Once she has an army up and decent regen she can all-out attack towers, get to low health, and then get back up again in 10-15 seconds and then push again.  Not to mention the speed issue.

 

I think her minions need to be made weaker (to make up for the fact that they get boosted significantly by her auras) or she needs to be capped at 4-5 yetis instead of 8.