[Idea] Unique maps
i dunno if this has been mentioned before or even implented in-game (coz i dont have the game).
but what i just thought of just now could be interesting (or just stupid) if implemented in the right way.
Concept: Your playing on a map. But at set timesduring a round, certain parts of the map shift positions, resulting in path variations.
[Edit] Concept 2: Multi-level maps. Needs a lot of thought. If not done in a good way can be very problematic.
Concept 3: Obective required areas/flag activation. Isolated platform (unreachleable) with a flag. An objective to active this flag may be to kill a certain amount of creeps, or whichever side has most creep kills this flag plays in favor for them.
Concept 4: Environmental effects. Creates the interaction between characters with the enviro. eg. Meteor showers - uncommon to rare, fall onto the arena and anything in range takes some sort of damage. Or this could occur if "concept 3" is met.
...feed off this idea ![]()