[Bug] Beta 3 - PERFORMANCE ISSUES - Sound!?

Sorry for the caps

    As seeing that the issue doesn't appear to be graphical in nature, as my Video devide has been updated with Feburary 17th 2009 NVidia Drivers and still drop to 3 FPS. I've done more toying around the with the sound device, and it seems what is killing my machine is an overload of layered sound effects even on Low Audio settings. We need more control on how many sound effects can be played at one time, else my system begins to freak out.

    This is an amendment to the Beta 2D Problem below:

Previous Beta 2D Bug Report

 

For those of you having 3 FPS drops, trying turning off Sound Effects to see if that changes anything.

3,980 views 20 replies
Reply #1 Top

Yes, Beta 3 did not fix it!  It doesn't appear to be as bad as 2D but its still unacceptable slowdown.  The issue is not correlated to video settings meaning it drops to 2-3 fps regardless if you have max settings or the lowest settings.  X(

 

I have AMD 3800 and Nvidia 7800GTX.

Reply #2 Top

thats funny.   It runs alright on my AMD 3800, though I have a 7800 GT OC.   I mean it isn't great, but it gets over 20 fps if I play on low.    I also have an intel E8500 with a 280 GTX which runs it smashing on high.

Reply #3 Top

It might get this way with larger battles..I just played a 3v3 on the Prison map with no issue...the gameplay overall seems to have been slowed down, if this was done by the devs, its a nice change...not too fast, not too unbearably slow...if this was an overall performance issue with my GeForce 7900GS..then its a welcome issue.

Reply #4 Top

I've peronally yet to have issue in any game tonight in beta 3.

Quoting Alexandus, reply 3
...the gameplay overall seems to have been slowed down, if this was done by the devs, its a nice change...not too fast, not too unbearably slow...
End of Alexandus's quote


I felt the same here - not sure what kind of tweaking made this possible but it felt like a nice pace and not quite as fast as before.

Reply #5 Top

Beta 3 (maxed out) works perfectly on my system (Core 2 Duo 3.3/2GB/8800GTS).  I will try it on my lowly laptop later for comparison later.  It looks great guys.  Good work.

Reply #6 Top

Please don't post in this thread if your system "works". This is a thread about a rather new issue with Performance problems. Only post here if you're having those problems.

Reply #7 Top

My Laptop Specs:
2.0ghz Duo
3GB Ram
Geforce 9300

When I play it offline fps is about 2-5 - its definately unplayable. Im pretty sure my specs should be good enough to play the game normally, right?

Reply #8 Top

You should should be able to play this game just fine. Question, does your laptop use an AMD Processor?

Reply #9 Top

Beta 3 performs well on my system. Any stutters disappeared - had them in the previous build, not here. I`ve only tried the one fiery map (Mine I believe), just in case the phenomena is related to a particular map. You never know.

Reply #10 Top

Quoting DalzK, reply 7
My Laptop Specs:
Geforce 9300

When I play it offline fps is about 2-5 - its definately unplayable. Im pretty sure my specs should be good enough to play the game normally, right?
End of DalzK's quote

imho, I think the 9300 is too weak.  You need atleast a 9600 on a laptop.

Reply #11 Top

I posted here to verify that the engine works well on a particular type of system.  I bet the problem is related to the video driver.  I had horrible lag in beta 2...that is now gone.  I am now using an older nvidia driver.

Reply #12 Top

Sounds like a video driver version issue to be honest.

What version of the nVidia drivers are you running?

Reply #13 Top

I've actually noticed a situation on my box where performance is bad and I believe the cause goes to the AUDIO system, of all things. I'm running a CD X-Fi Gamer, which I know some folks have said untoward things about, but I don't see this behaviour with anything else, so ...

Turning down Audio Fidelity appears to reduce but not remove the glitching. Audio stuttering, frame rate drops during layered sounds, etc. My guess is there's some kind of interaction going on there.

Reply #14 Top

I will confirm that it appears to be a sound issue. Even with audio on Low Fidelity, there is simply too much happening. So, in order to help resolve the issue I turned off Music and Voice. This helped, but the Sound Effects are the what is causing this lag. My device is a Creative Sound Blaster Audigy 2 ZS with 2008 Drivers (up-to-date).

I tested this by hovering the camera very close to the screen. When my Demigod wasn't near battle, I would get 20+ FPS with Fog of War off and Max Demigods; however, when I brought the camera over the Reinforcements fighting my FPS dropped dramatically while the sound was on. When I turned it off the massive drop wasn't so noticable.

Reply #15 Top

As a test some people may want to create a shortcut to your Demigod.exe (If one isn't already created) and add the /nosound option.

1) Select your Demigod shortcut, right mouse-click and select properties

2) In the Shortcut TAB in the target box after the Demigod.exe add "/nosound" (without quotes)

Alternatively you could also try disabling System Reverb in the sound options and check performance. To check FPS during the game use the "/" on your numpad (without quotes)

 

Reply #16 Top

Quoting OrleanKnight, reply 14
I will confirm that it appears to be a sound issue. Even with audio on Low Fidelity, there is simply too much happening. So, in order to help resolve the issue I turned off Music and Voice. This helped, but the Sound Effects are the what is causing this lag. My device is a Creative Sound Blaster Audigy 2 ZS with 2008 Drivers (up-to-date).

I tested this by hovering the camera very close to the screen. When my Demigod wasn't near battle, I would get 20+ FPS with Fog of War off and Max Demigods; however, when I brought the camera over the Reinforcements fighting my FPS dropped dramatically while the sound was on. When I turned it off the massive drop wasn't so noticable.
End of OrleanKnight's quote


I had a similiar situations.  When battles got larger, the sound would begin to crackle and the game would lag.  But I turned off reverb and it seemed to help.

Reply #17 Top

I had a similiar situations.  When battles got larger, the sound would begin to crackle and the game would lag.  But I turned off reverb and it seemed to help.

I've done more testing tonight and my strongest guess is that the sound code has a slowish leak. I say this because things started out very, very smoothly. It was only as things wore on that the crackle became more and more pronounced, until things finally lagged to a frame every couple seconds right before my team took the Domination value in flags.

Annoying, but it should at least be a relatively straightforward bug to localize. I'll bet it's a memfree bug. :)

Reply #18 Top

Beta 3A improved performance.  Its playable for me now although its still slow but thats due to my old comp.

Reply #19 Top

Just to remind that this bug still exists and is killing in game experience to some players.

And for the record it is sound related, playing with /nosound option improves performance a lot.

 

 

This problem was reported first here:

Previous Beta 2D Bug Report

Reply #20 Top

I´m running on a E8400 and a 4850.

With /nosound I get ~60-70fps, even in battles. But when I´m running the game with sounds, I get ~40 in battles. It´s still fine for playing, but such a huge drop? I´m using onboard sound.