So yeh I finally get in a game, I'm doing well and quite litterally eating the opposition with Erebus (awesome demigod!).... then BANG - goes to desktop with this in the debug:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x02342923
attempted to read memory at 0x00000001
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x02342923)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
debug: Loading module '\000/units/reinforcements/rarcher/rarcher01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rpriest/rpriest01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rangel/rangel01_script.lua\000'
debug: Loading module '\000/units/minions/highpriest/highpriest01_script.lua\000'
debug: Loading module '\000/lua/sim/minionunit.lua\000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain01_script.lua\000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher01_script.lua\000'
debug: Loading module '\000/lua/sim/powerup.lua\000'
debug: Loading module '\000/props/droppeditem_script.lua\000'
debug: Loading module '\000/units/misc/buildseed_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua\000'
debug: Loading module '\000/units/heroes/hsedna/hsednayeti_script.lua\000'
debug: Loading module '\000/units/heroes/hvampire/hvampirevampire01_script.lua\000'
debug: Loading module '\000/units/heroes/hgsa01/hgsa01mine01_script.lua\000'
debug: Loading module '\000/units/heroes/hoak/hoakspirit_script.lua\000'
debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward01_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktol_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrookbreak_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktrebuchet_script.lua\000'
info: Loading hero abilities tables
info: Hero: \000hema01
debug: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
info: Hero: \000hsedna
debug: Loading module '\000/units/heroes/hsedna/hsedna_skilllayout.lua\000'
info: Hero: \000hvampire
debug: Loading module '\000/units/heroes/hvampire/hvampire_skilllayout.lua\000'
info: Hero: \000hgsa01
debug: Loading module '\000/units/heroes/hgsa01/hgsa01_skilllayout.lua\000'
info: Hero: \000hoak
debug: Loading module '\000/units/heroes/hoak/hoak_skilllayout.lua\000'
info: Hero: \000hrook
debug: Loading module '\000/units/heroes/hrook/hrook_skilllayout.lua\000'
info: End Hero abilities load
info: MUSIC : Activating cue [Start_Cue]
info: MESHBP: /meshes/game/TargetArea_mesh
info: Sounds process unlocked
info: Sounds process unlocked
info: Setting audio parameter 'WARSCORE' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
info: Setting audio parameter 'LEVEL' to value '1.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'TOURNAMENT' to value '0.000000'
info: Setting audio parameter 'TEAM' to value '1.000000'
debug: Loading module '\000/lua/user/shopaction.lua\000'
info: Victory = \000conquest
debug: Loading module '\000/lua/user/userscriptcommand.lua\000'
debug: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop10/ugbshop10_shoplayout.lua\000'
warning: Attempt to buy invalid item
warning: Unit = \0005242880
debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/ui/game/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
info: ARMY_2_2 Adding upgrade [CDeathPenalty01]
info: ARMY_1_2 Adding upgrade [CBuildingHealth01]
debug: Loading module '\000/lua/usermusic.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/sim/simresourceviewer.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop08/ugbshop08_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop08/ugbshop08_general_shoplayout.lua\000'
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
debug: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
debug: Loading module '\000/lua/ui/game/ping.lua\000'
info: Setting audio parameter 'LEVEL' to value '4.000000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '5.000000'
info: ARMY_2_1 Adding upgrade [CBuildingHealth01]
info: ARMY_2_1 Adding upgrade [CBuildingStrength01]
info: Can't use \000HVampireBite02
info: KILL VO : [KillHero_hrook]
info: Setting audio parameter 'LEVEL' to value '6.000000'
debug: Loading module '\000/lua/user/powerupaction.lua\000'
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: ARMY_2_2 Adding upgrade [CPortalFrequency01]
info: ARMY_2_2 Adding upgrade [CTroopArmor01]
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: KILL VO : [KillHero_hrook]
info: Setting audio parameter 'LEVEL' to value '7.000000'