Another:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008f603d
attempted to read memory at 0x00000000
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x008f603d)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: Effects=__blueprints.ugbshop08.Effects,
info: EnemyHoverBracket="",
info: Footprint=__blueprints.ugbshop08.Footprint,
info: General=__blueprints.ugbshop08.General,
info: InertiaTensorX=2.6666667461395,
info: InertiaTensorY=2.6666667461395,
info: InertiaTensorZ=2.6666667461395,
info: Intel=__blueprints.ugbshop08.Intel,
info: LifeBarHeight=0.10000000149012,
info: LifeBarOffset=0,
info: LifeBarRender=false,
info: LifeBarSize=1,
info: Name="Common Achievement Shop",
info: NeutralHoverBracket="",
info: NoDropShadow=false,
info: Physics=__blueprints.ugbshop08.Physics,
info: RuntimeData={
info: DownIconFileName="/textures/ui/common/icons/units/default_icon.dds",
info: IconFileName="/textures/ui/common/icons/units/default_icon.dds",
info: OverIconFileName="/textures/ui/common/icons/units/default_icon.dds",
info: UpIconFileName="/textures/ui/common/icons/units/default_icon.dds"
info: },
info: ScriptClass="",
info: ScriptModule="",
info: ScriptedAction="/lua/user/ShopAction.lua",
info: SelectedBracket="",
info: SelectionCenterOffsetX=0,
info: SelectionCenterOffsetY=0,
info: SelectionCenterOffsetZ=0,
info: SelectionMeshSizeX=4,
info: SelectionMeshSizeY=4,
info: SelectionMeshSizeZ=4,
info: SelectionMeshUseTopAmount=0,
info: SelectionSizeX=5,
info: SelectionSizeY=1,
info: SelectionSizeZ=1,
info: SelectionThickness=0,
info: SelectionYOffset=0.5,
info: Shop=__blueprints.ugbshop08.Shop,
info: SizeX=4,
info: SizeY=4,
info: SizeZ=4,
info: Source="/units/ug/b/ugbshop08/ugbshop08_unit.bp",
info: Steering=__blueprints.ugbshop08.Steering,
info: StrategicIconName="",
info: Weapon=__blueprints.ugbshop08.Weapon
info: }
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/projectiles/boulder01/boulder01_script.lua\000'
debug: Loading module '\000/projectiles/hqueenspike01/hqueenspike01_script.lua\000'
debug: Loading module '\000/projectiles/fireball01/fireball01_script.lua\000'
debug: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: Loading module '\000/projectiles/misteffect01/misteffect01_script.lua\000'
debug: Loading module '\000/projectiles/misteffect02/misteffect02_script.lua\000'
debug: Loading module '\000/projectiles/misteffect03/misteffect03_script.lua\000'
debug: Loading module '\000/projectiles/misteffect04/misteffect04_script.lua\000'
debug: Loading module '\000/projectiles/misteffect05/misteffect05_script.lua\000'
debug: Loading module '\000/projectiles/entspike01/entspike01_script.lua\000'
debug: Loading module '\000/projectiles/entspike02/entspike02_script.lua\000'
debug: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
warning: Clamping character u+0057 to MAX_CHAR_WIDTH
info: *UITest: \0001\000 \000Oak killed Sedna (+600 gold) assisted by Torch Bearer, Lord
info: *UITest: \0002\000 \000Erebus, Regulus (+300 gold)
debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'
debug: Loading module '\000/lua/common/validatebuild.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: Initiating Hero AI plan for: \000hsedna
debug: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
debug: Loading module '\000/projectiles/fireball03/fireball03_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
info: ARMY2_1 Adding upgrade [CDeathPenalty01]
info: ARMY2_4 Adding upgrade [CTroopArmor01]
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: ARMY2_3 Adding upgrade [CBuildingHealth01]
debug: Loading module '\000/units/minions/siegearcher/siegearcher02_script.lua\000'
info: ARMY1_1 Adding upgrade [CPortalFrequency01]
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
info: ARMY1_1 Adding upgrade [CTroopStrength01]
info: Setting audio parameter 'WARSCORE' to value '2.000000'
info: ARMY1_1 Adding upgrade [CBuildingStrength01]
debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'
info: Can't use \000HRookTower01
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: Setting audio parameter 'LEVEL' to value '3.000000'
info: ARMY2_1 Adding upgrade [CBuildingStrength01]
debug: Loading module '\000/projectiles/bolt02/bolt02_script.lua\000'
info: *UITest: \0001\000 \000Unclean Beast killed Oak (+700 gold) assisted by Ramcat, Sedna
info: *UITest: \0002\000 \000(+350 gold)
debug: Loading module '\000/projectiles/oakdeatheffect01/oakdeatheffect01_script.lua\000'
info: Initiating Hero AI plan for: \000hqueen
info: ARMY1_2 Adding upgrade [CTroopNumber03]
info: Setting audio parameter 'WARSCORE' to value '3.000000'
info: Initiating Hero AI plan for: \000hoak
debug: Loading module '\000/units/minions/siegearcher/siegearcher03_script.lua\000'
debug: Loading module '\000/projectiles/spellslow01/spellslow01_script.lua\000'
info: Setting audio parameter 'WARSCORE' to value '4.000000'
info: ARMY2_1 Adding upgrade [CTroopStrength01]
info: *UITest: \0001\000 \000Oak killed Queen of Thorns (+1000 gold) assisted by Torch Bearer,
info: *UITest: \0002\000 \000Lord Erebus (+500 gold)