Yeah good work guys and kudos for surprising me.
When i first saw Demigod was annoucned and based on the DOTA style of gameplay i was immediately excited. I lost interest along the way as i really found the screenshots and various videos just did NOT do it for me. It wasnt until i took a chance and saw the game in motion that i was basically very impressed with the finished product.
I am sure once the connection issues are resolved there will be inbalances and bugs that pop up - and i hope you work as hard(and as fast) at nailing those as you are the current connection issues.
I can appreciate the fact random stuff can and DOES happen and i only hope your potential customers arent turned off by it - or worse, outright discount buying the game based on -meh it's broken.
I for one will be spreading around good word for it as I really do think it has great potential. With more demigod characters, some more maps(particularly a few more for 2v2/3v3 as i envision them being the main/most popular game types due to latency), i think this game will be a permanant resident of my hard drive.
Good work and good luck and thanks for going the extra mile with salvaging what has been I guess quite a disastrous release for you - the nightmare of any developer! I hope frog doesnt die of Insomnia!
*edit - and keep up the communication. A little communication can go a _long_ way.