Here is the error I get after about 30 minutes of play. Here is also my specs. I have never had an issue with any other game (crysis, far cry 2, world in conflict etc....)
windows xp
3 gigs of ram OC'd
dual core duo OC'd to 3.6
Creative Audigy XGamer
evga 280 GTX OC'D
All my compents are stable and have been tested. Here is the error message I get.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00a276c4
attempted to read memory at 0x000000ac
Program : E:\games\demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x00a276c4)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
debug: Loading module '\000/units/heroes/hgsa01/hgsa01_script.lua\000'
info: Initiating Hero AI plan for: \000hgsa01
debug: Loading module '\000/units/heroes/hvampire/hvampire_script.lua\000'
debug: Loading module '\000/lua/sim/meleeweapon.lua\000'
info: Initiating Hero AI plan for: \000hvampire
debug: Loading module '\000/units/heroes/hsedna/hsedna_script.lua\000'
info: Initiating Hero AI plan for: \000hsedna
debug: Loading module '\000/units/heroes/hepa01/hepa01_script.lua\000'
debug: Loading module '\000/units/heroes/hqueen/hqueen_script.lua\000'
info: Initiating Hero AI plan for: \000hqueen
debug: Loading module '\000/units/heroes/hrook/hrook_script.lua\000'
info: Initiating Hero AI plan for: \000hrook
debug: Loading module '\000/units/heroes/hema01/hema01_script.lua\000'
info: Initiating Hero AI plan for: \000hema01
debug: Loading module '\000/units/heroes/hoak/hoak_script.lua\000'
info: Initiating Hero AI plan for: \000hoak
debug: Loading module '\000/lua/sim/unitcommand.lua\000'
debug: Loading module '\000/units/reinforcements/rsoldier/rsoldier01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rarcher/rarcher01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rpriest/rpriest01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua\000'
debug: Loading module '\000/units/reinforcements/rangel/rangel01_script.lua\000'
debug: Loading module '\000/units/minions/highpriest/highpriest01_script.lua\000'
debug: Loading module '\000/lua/sim/minionunit.lua\000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain01_script.lua\000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher01_script.lua\000'
debug: Loading module '\000/lua/sim/powerup.lua\000'
debug: Loading module '\000/props/droppeditem_script.lua\000'
debug: Loading module '\000/units/misc/buildseed_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua\000'
debug: Loading module '\000/units/heroes/hgsa01/hgsa01mine01_script.lua\000'
debug: Loading module '\000/units/heroes/hoak/hoakspirit_script.lua\000'
debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward01_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktoweroflight_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktol_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrookbreak_script.lua\000'
debug: Loading module '\000/units/heroes/hrook/hrooktrebuchet_script.lua\000'
debug: Loading module '\000/units/heroes/hsedna/hsednayeti_script.lua\000'
debug: Loading module '\000/units/heroes/hvampire/hvampirevampire01_script.lua\000'
debug: Loading module '\000/units/heroes/hqueen/hqueenent_script.lua\000'
info: Loading hero abilities tables
info: Hero: \000hepa01
debug: Loading module '\000/units/heroes/hepa01/hepa01_skilllayout.lua\000'
info: Hero: \000hgsa01
debug: Loading module '\000/units/heroes/hgsa01/hgsa01_skilllayout.lua\000'
info: Hero: \000hoak
debug: Loading module '\000/units/heroes/hoak/hoak_skilllayout.lua\000'
info: Hero: \000hrook
debug: Loading module '\000/units/heroes/hrook/hrook_skilllayout.lua\000'
info: Hero: \000hema01
debug: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
info: Hero: \000hsedna
debug: Loading module '\000/units/heroes/hsedna/hsedna_skilllayout.lua\000'
info: Hero: \000hvampire
debug: Loading module '\000/units/heroes/hvampire/hvampire_skilllayout.lua\000'
info: Hero: \000hqueen
debug: Loading module '\000/units/heroes/hqueen/hqueen_skilllayout.lua\000'
info: End Hero abilities load
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/sim/simresourceviewer.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
info: MUSIC : Activating cue [Start_Cue]
info: MESHBP: /meshes/game/TargetArea_mesh
debug: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
info: Sounds process unlocked
info: Sounds process unlocked
debug: Loading module '\000/lua/cursorfeedbackparams.lua\000'
info: Setting audio parameter 'WARSCORE' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '2.000000'
info: Setting audio parameter 'LEVEL' to value '1.000000'
info: Setting audio parameter 'ALIVE' to value '1.000000'
info: Setting audio parameter 'TOURNAMENT' to value '1.000000'
info: Setting audio parameter 'TEAM' to value '2.000000'
info: Victory = \000structuredefense
info: *DEBUG: Applying buff - StrengthenStronghold01
info: *DEBUG: Applying buff - StrengthenStronghold01
debug: Loading module '\000/lua/user/shopaction.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/ui/game/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain02_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/units/minions/siegearcher/siegearcher04_script.lua\000'
debug: Loading module '\000/lua/user/userscriptcommand.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
debug: Loading module '\000/projectiles/frostball01/frostball01_script.lua\000'
debug: Loading module '\000/projectiles/hailball01/hailball01_script.lua\000'
debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'
debug: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
info: Setting audio parameter 'LEVEL' to value '2.000000'
debug: Loading module '\000/projectiles/spellslow01/spellslow01_script.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/projectiles/boulder01/boulder01_script.lua\000'
debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'