Announcer idea and nemesis-gamemechanic

DOMINATING

First off I gotta say, I love the announcers. Especially Christopher Lee! You guys did a terrific job.

It would be cool to see an announcer-gamemechanic, so when a player kills the same enemy twice, without dying, that player is dominating that enemy player, becoming this enemy's nemesis. He can then get "Revenge!" on his nemesis. Would be cool if it had a small added exp-bonus for the kill. Also there would be new achievements right there!

Then on-screen it should say something like "<insert playername> is DOMINATING <insert playername>".

And YES, it will also be awesome to hear Christopher Lee yell "DOMINATING" into my ears for all eternity. And then yell "Revenge!" when the other player gets back at me.

 

Sincerely, Ultroman and Zladcore (both having serious issues containing a normal day/night-cycle after buying this game!)

 

"DOMINATING!!!"

1,751 views 8 replies
Reply #4 Top

Would probably cause a slight increase in the rage quitter percentages.  Maybe the announcer should cut you some slack if your losing, "You'll get him next time" or "He's probably cheating, be the bigger man" stuff like that.

Reply #8 Top

I think it would bring a welcome extra motivator to the gameplay. Then we could have an achievement where you have to get 2 "Revenge" in one game on the same player. Would be epic! DOMINATING! :)