rXp rXp

[BUG]Game crash if it fails to connect to someone

[BUG]Game crash if it fails to connect to someone

Hi,

If when I'm attempting to connect to a game and it fails to connect to ONE player my game will crash :

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1008787a
    attempted to write memory at 0x00000000

Program : D:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
    TickCounter::QuerySystemTick + 140106 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info:       Timeouts="0",
info:       TowerStrength="Normal",
info:       Victory="slaughter",
info:       WarScoreIncome="Normal",
info:       achievements="true"
info:     },
info:     structuredefense={
info:       DeathPenalty="Normal",
info:       ExperienceRate="Normal",
info:       FogOfWar="explored",
info:       GameSpeed="normal",
info:       GoldIncome="Normal",
info:       GruntStrength="Normal",
info:       ScenarioFile="/maps/map04/map04_scenario.lua",
info:       SpawnRate="Normal",
info:       StartingGold="Normal",
info:       StartingLevel="One",
info:       StartingWarRank="1",
info:       Timeouts="0",
info:       TowerStrength="Normal",
info:       Victory="structuredefense",
info:       WarScoreIncome="Normal",
info:       achievements="true"
info:     }
info:   },
info:   TotalPlayerCount=4,
info:   Version="MAIN.1.00.0105",
info:   dwGameID=334413,
info:   dwHostPlayerID=40760
info: }
info: CVP_GameData:
      szGameName: (FI) Noobs
      szHostPlayerName: zono1234
      szHostIPAddress: 83.150.112.62
      szPassword:
      szMapName: Mandala
      szGameSpecificXML (size): 3536
      szGameGUID: bab80cd0-d1e5-4283-8df9-b59171ecf6de
      szGameToken:
      szStartTime: 0001-01-01T00:00:00
      szLastNotificationTime: 2009-05-02T05:59:24.067
      szGameVersion:
      dwHostPlayerID: 40760
      dwHostPort: 0
      dwMinPlayers: 1
      dwMaxPlayers: 6
      dwGameTypeID: 5
      dwGameMapID: 52
      dwNumPlayers: 4
      dwGameID: 334413
      bRanked: 0
      bPrivate: 0
      dwHostTeamID: 0
      dwHostEntityID: 0
      dwWinningTeamID: 0
info: Adding name/ID mapping:[lol482rxp:14832]
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: >>>Entering CVPGetPlayerAchievementsByID for 14832
info: <<<Exiting CVPGetPlayerAchievementsByID
info: JoinGame. GameID[334413], Password[]
info: >>>Entering CVPInterface::JoinGame()
info: >>>Exiting CVPInterface::JoinGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: Adding name/ID mapping:[lol482rxp:14832]
info: System: Connecting to game host...
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 35657[85.173.209.101:3018]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from StepJack1812[35657]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 38500[69.115.133.148:1267]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from balanceofpower[38500]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40760[83.150.112.62:52159]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from zono1234[40760]
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 40762[80.213.221.182:62951]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from fenix039[40762]
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 30638[99.231.177.33:52269]. We are not
info: ImplCVPInterface::OnNATFailed
info: ImplCVPInterface::OnPlayerDataUpdated
info: MUSIC : Activating cue [Main_Menu]
info: >>>Entering CVPInterface::QuitGame()
info: CVP::HandlePlayerDataUpdated

 

Best regards,

rXp>!<

4,172 views 26 replies
Reply #26 Top

I haven't !

I will try