What's better a better Sedna build: Minions or Stalker?

Minion build:  Yetis, that abilty that gives minions life and decreases cooldown, healing wind, and regular heal.  The goal of this build is to buff minions with all items that add +minion life, +minion damg, and + minion dodge.  Worked great.  Most minions had 2k life by the time Sedna was lvl 12.  Very easy to assault structures and defend lanes.  The downside, boring at times.  Also hard to get experience.

 

Stalker build:  Pounce, the skill that makes her regen and increase speed, heal, and healing winds when nothing else is available.  Items to acquire are +mana to cast heal and pounce abunch, +health, +speed, and +armor.  Worked great.  Did well vs enemy DGs, though i had a tough time stopping them from running.  At later lvls I could easily tank two regulus's (Reguli?) but not get the kill as one would run.  But hey, i never died and was a threat.

 

I tried both last night successfully. What do you all think is a better build?  Feel free to add your variation, as I am still learning Sedna.

 

 

10,490 views 17 replies
Reply #1 Top

Reguli

Haha ditto...

Umm but idk really haha....Sedna is a fairly good DG...hehe sorry :-p

Reply #2 Top

My personal opinion, for random public groups minions are total trash. I only think minions are any good if your going to bum rush enemy towers asap as a team, they become worthless to fast for longer games where artifacts start coming into play.

Reply #3 Top

Stalker.

I bulk up on mana and mana regen items + use the Wand of Speed and she just wrecks.

 

Reply #4 Top

My personal opinion, for random public groups minions are total trash. I only think minions are any good if your going to bum rush enemy towers asap as a team, they become worthless to fast for longer games where artifacts start coming into play.

 

Ohhh good points.  Didn't think about those.

Reply #5 Top

Stalker.

I bulk up on mana and mana regen items + use the Wand of Speed and she just wrecks.

 

You use armor or hp regen at all?  I <3 Wand of Speed with her.

Reply #6 Top

I find minions are almost useless without enemy armor decrease, slow down, and not late game.

Too many conditions need to be clear in order to use minions.

Also almost impossible to score a kill without 1 last moment high damage spell while they escape.

I think currently the only demigod that can satisfy most of these conditions is erebus. He got numerous minions to take advantage of +attack equips for minions, he got armor decrease+slow down with just 1 skill, and he got mist to stay away from harm and still do damage which make minimum healing required. After the target is worned out fighting your minions, he can teleport and bite combo to finish the job. It is almost like general's wet dream came true.

Reply #7 Top

Quoting LittleOz, reply 5



You use armor or hp regen at all?  I Wand of Speed with her.

 

No I have found I don't need hp regen or armor with her to seriously wreck. But it does depend on the opponents. If Im playing a beefy team with Rooks/oaks etc, toward the end after I already have all my helms I will buy some armor. But if you play your cards well enough, generally all you really need is to make sure you never run out of mana.

The speedstick is one of the first items I buy (boots of speed being the first). I feel like sedna can be pretty deadly when she's geared up to quickly slip in and out of battle. Since she doesn't have a range of ways to do damage like other DGs, she has to be played very differently when facing other DGs. I like to let my allies initiate a "duel" with another demigod and I'll loiter around where they can't see me. If my ally gets low, I speedstick into the fight, cast a heal on them, pounce the opponent (at this point they're like "!" and retreating) and because I still have the speedstick's effect, im just able to run them down and hack at them and finish what my ally started ;)

Also if you ever bite off more than you can chew, you just activate the stick and get the hell out, retreating to a more strategic position (near friendly towers or behind/amidst frie ndly minions). The boost gives you enough distance between the pursuer that you can even pause for a heal and then turn around and surprise them with by suddenly being on the offense.

After speedstick and one or two helms, I do save up for the mageslayer though of course. once I get my hands on one of those, sedna becomes such a beast and it's usually gg lol.

Reply #8 Top

Quoting ZebraFox, reply 7

Quoting LittleOz, reply 5


You use armor or hp regen at all?  I Wand of Speed with her.
 

No I have found I don't need hp regen or armor with her to seriously wreck. But it does depend on the opponents. If Im playing a beefy team with Rooks/oaks etc, toward the end after I already have all my helms I will buy some armor. But if you play your cards well enough, generally all you really need is to make sure you never run out of mana.

The speedstick is one of the first items I buy (boots of speed being the first). I feel like sedna can be pretty deadly when she's geared up to quickly slip in and out of battle. Since she doesn't have a range of ways to do damage like other DGs, she has to be played very differently when facing other DGs. I like to let my allies initiate a "duel" with another demigod and I'll loiter around where they can't see me. If my ally gets low, I speedstick into the fight, cast a heal on them, pounce the opponent (at this point they're like "!" and retreating) and because I still have the speedstick's effect, im just able to run them down and hack at them and finish what my ally started

Also if you ever bite off more than you can chew, you just activate the stick and get the hell out, retreating to a more strategic position (near friendly towers or behind/amidst frie

ndly minions). The boost gives you enough distance between the pursuer that you can even pause for a heal and then turn around and surprise them with by suddenly being on the offense.

After speedstick and one or two helms, I do save up for the mageslayer though of course. once I get my hands on one of those, sedna becomes such a beast and it's usually gg lol.

 

Really?  Nice.  I tried again with assassin Sedna and no luck.  Got owned by Reg. / Oak / Rook (towers) combo.  Was very tough staying alive.  I've played games vs Sedna and i must admit, there have been times where it was fricking impossible to get her health down.  So what am I doing wrong?

 

I usually don't run out of mana, I buy one or two helms then trade up for the item that gives me +350 mana every % chance I am hit (which is quite often).  The thing is that I can't dish out enough damg to solo anyone.  The cooldown on the heal takes too long.  Later in the game i stocked up on armor 55% and was much tougher to kill, but I still wasnt a threat.  So what pray tell is a good Sedna stalker build?  Assume no favor items.

 

I usually either get boots of speed right away or the mana helm and the +400 hp armor.  After that, I get another helm, then monks (the cheap ones).   First skills are heal and pounce followed by her speed boost and healing winds (helps me, creeps, and allies), then I get lost.  What to do next?

 

P.S.  I'll try what you said but is there another strategy?

Reply #9 Top

I don't bother with Yeti's and level up everything else....You only need 1 level of Silence...I do however use the minion idols :D

Reply #10 Top

I just started playing Sedna and I have to say I like her but early game she's pretty much just support. You can help kill but killing on your own ( anything but creeps ) is a losing situation. I just follow around my companions or check out how they are doing and if I'm close I try to assist with heals / dps.

I tend to grab the monks as my first starting item, it's nice having the extra dps and heals at level 1. Then I'll grab the faceguard, and that's where I start to have some randomness to my pics. I've gone from Monks -> high priests -> bishops but now I'm thinking I may just go to clerics until I get the wand and maybe the boots.

Do you guys also stack on the Inner Grace with the boots? I figure IG + boots + wand would be a deadly combo for getting to a companion and healing / finishing the job.

Reply #12 Top

Not found yeti's useful so far. Ever.

 

At every level the new skillpoint can be better spent someplace else.

Reply #13 Top

i spend my points on Heal, Pounce, Inner Grace.  After that, sometimes I get Silence, sometimes healing winds, sometimes the one that lowers cooldowns.  I haven't settled on one yet.

I also use the speed stick and speed boots.  I tend to buy the heart of winter or whatever it is called.  If I am fighting and get in trouble, I speedstick out of there and once out of range, I click the heart to rejuvenate my mana and health.  I rarely have enough gold to save back for mageslayer unless I am already winning.

I used to purchase monk idol at the start but have since decided the healing they do is pitiful and now instead take Heal at level-1 and purchase the helm that gives extra mana and just save my cash for the speed stick or boots.

I can pwn any of the squishies with pounce, basic attack, pounce.  If they try to run and are faster than me...speedstick lets me creep up for a final pounce.  It works really well.

Reply #14 Top

Quoting Gabbelgak, reply 2
My personal opinion, for random public groups minions are total trash. I only think minions are any good if your going to bum rush enemy towers asap as a team, they become worthless to fast for longer games where artifacts start coming into play.

The problem with this is games rarely reach a point where artifacts come into play, and those that do are mostly one sided games where one team literally fed the other.I use Qot minion build and honestly it rapes th other minions from what I have seen. Early game no one can take my lane, and late game they really have no defenses left to stop  my team from taking portals so it really doesn't matter.

 

Quoting Fhoeng, reply 6
I find minions are almost useless without enemy armor decrease, slow down, and not late game.

Too many conditions need to be clear in order to use minions.

Also almost impossible to score a kill without 1 last moment high damage spell while they escape.

I think currently the only demigod that can satisfy most of these conditions is erebus. He got numerous minions to take advantage of +attack equips for minions, he got armor decrease+slow down with just 1 skill, and he got mist to stay away from harm and still do damage which make minimum healing required. After the target is worned out fighting your minions, he can teleport and bite combo to finish the job. It is almost like general's wet dream came true.

Demigod isn't about getting kills; there are plenty of ways to get gold without kills. Hell its those who only go for kills basically end up killed themselves. Qot  has the easist army to build, and most effective to use when needed most. You don't seem to get the fact that a minion build just needs to push demigods back and keep them at bay from flags. Also I have got plenty of kills assisting others with minions damage.

Reply #15 Top

why synn? This post is almost a year old. Everyone knows yetis suck.

Reply #16 Top

Quoting awuffleablehedgie, reply 15
why synn? This post is almost a year old. Everyone knows yetis suck.

I was bored XD

Reply #17 Top

Super necro