Dissapointed. Please read.

@FrogBoy

Most of the recent games are not good enough to buy or pirate. Few games i would actually "buy". I only buy games that i really think im going to like (i buy about two games a year). That being said i actually spent my money on Demigod and i too am kinda dissapointed. The p2p networking is a hassle. But why im really let down by demigod, is that it isn't a very competitive game. This game drew me away from DOTA because it looked like it could be...the next DoTA. But in many ways DOTA is alot more complex and competitive. I know this may sound stupid, but i think DemiGod would benefit alot if it followed what Icefrog's Dota for warcraft 3 did. Alot of the really cool features of Dota are missing in Demigod. Still i look foward to more balanced, complex, and comepetitive play in the future

-DiCEM0nEY

11,432 views 27 replies
Reply #1 Top

Thank you for explaining why you're the scum of the internet.  I'm not trying to be rude, but by admitting that you pirate video games you admit that you are internet scum and not really worthy of recognition of any criticism of this or any other game.

  Normal, hard working people that pay for their video games also understand that the people that make them are normal, hard working people themselves.  Because of this, we atlest show a litte more respect towards those that make these games than those that tend to not pay anything that all (pirates) and proceed to complain about game issues. Tisk, tisk.

Reply #2 Top

On another note: Thanks for explaining your position rather then just spewing "DIS GAYM SUXORZ"

I agree that there are a lot of areas that need a bit of filling in, but I feel it's still in it's early stage :)

Reply #3 Top

You want to support your Argument with some thoughts?  Maybe?

 

 

Cause all you got is "This isn't DotA. WTF STARDOCK????????!!?"

Reply #4 Top

If one more person complains that demigod is not DotA, I will seriously begin to question the sanity of the gaming community. Do people really WANT every game to have the exact game aspects as all others? DotA isn't like other RTS games, and that's what sucked people into it. Right now most AoS games are exactly like DotA, being clones of it if it wasn't a clone of them. Diversity is nice, and simplicity and ease of use allow many people to jump right in and enjoy it along with you. I enjoy playing with people who aren't part of the competitive gaming community, which I find often forgets that games are...games.

Play what you enjoy, but please stop the piracy. It does no one any favors.

Reply #5 Top

can we stop the flaming of every FCUKING post that isnt a positive post , let him be angry i only buy 2 pcgames a year aswell and i dont pirate games.

HE NEVER STATED THAT HE PIRATES GAMES YOU TWATS

 

and he has a point this game isnt up to par with dota on a lot of areas , can he have his opinion without all the flaming back at him ? god im getting tired of all the fanboys here , people can have opinions and you dont have to shoot everyone down.

 

he joined 2 days ago , is he to know every discussion you had already about dota vs demigod ?.

 

And Chaosnaska you troll , he stated already that he doesnt feel that this is as competetive and complex as dota , do you need a fcuking manual on what he thinks is better/worse with the game to be satisfied ?.

 

cut the guy some slack , and  DiceMoney if you feel that you didnt like the game due to the issues at hand , theres a patch coming monday assumingly solving the p2p issues , and were hoping for a more competetive game in the future.

If you feel like the money is wasted contact customer support and ask for a refund =) .

 

 

// Khemintiri 

 

ps : i didnt point any fingers at you teseer you had a good constructive post =)

 

Reply #6 Top

The funniest thing is, people that call other people trolls, are usually THE ones that are trolls.

Quoting Siphaed, reply 1
Thank you for explaining why you're the scum of the internet.  I'm not trying to be rude, but by admitting that you pirate video games you admit that you are internet scum and not really worthy of recognition of any criticism of this or any other game.

  Normal, hard working people that pay for their video games also understand that the people that make them are normal, hard working people themselves.  Because of this, we atlest show a litte more respect towards those that make these games than those that tend to not pay anything that all (pirates) and proceed to complain about game issues. Tisk, tisk.
End of Siphaed's quote

Thank you for explaining why you suck. I AM trying to be rude, but you just suck at telling other people on the internet how the suck and you ARE really worthy of beeing a troll.

 Normal, hard working people that pay for their video games aren't trolls and don't suck. Because of this, we atleast show a little less respect to people like you (people that suck). Tisk, tisk.

 

 I bet you fucking liked it! Yeah! You LOVED it! I am 100% sure that you liked what I sayd about you! Wait? What? You didn't like it? Well don't worry! DiCEM0nEY probably liked your post!

Quoting Chaosnaska, reply 3
You want to support your Argument with some thoughts?  Maybe?

 

 

Cause all you got is "This isn't DotA. WTF STARDOCK????????!!?"
End of Chaosnaska's quote

Go troll somewhere else.

Quoting pseudomelon, reply 4
If one more person complains that demigod is not DotA, I will seriously begin to question the sanity of the gaming community. Do people really WANT every game to have the exact game aspects as all others? DotA isn't like other RTS games, and that's what sucked people into it. Right now most AoS games are exactly like DotA, being clones of it if it wasn't a clone of them. Diversity is nice, and simplicity and ease of use allow many people to jump right in and enjoy it along with you. I enjoy playing with people who aren't part of the competitive gaming community, which I find often forgets that games are...games.

Play what you enjoy, but please stop the piracy. It does no one any favors.
End of pseudomelon's quote

 

Ummm... Do you understand anything in gaming at all?

 

IF you people didn't know, DOTA IS A GAME (yeah, I didn't believe that one either the first time I heard it) and DotA is in FACT a SUCCESSFUL GAME (Omg nooooo! Imba hax0r! Nooo my brain can't handle it! I better go ask other fanboys to help me out here).

 

What's wrong with asking for good features from other games?

It's like create a FPS game without a crosshair! People complaing: Omg, there is no crosshair? How are we supposed to shoot? Game X (CS) and game Y (UT) and also game Z had crosshairs! It's really helpful!

 

And fanboys will always answer: OMG! ARE YOU INSANE? CROSSHAIR? NOT ON MY WATCH! I like the company that made this game [insert some more compliments here]. THIS game is NOT CS AND NOT UT. Why make it like others? I like it the way it is.

If you like playing with fuck*ng imba hax0r crosshairs go play your dumb Quake, idiot!

 

P.S. End rage.

Reply #7 Top

Ummm... Do you understand anything in gaming at all?

 

IF you people didn't know, DOTA IS A GAME (yeah, I didn't believe that one either the first time I heard it) and DotA is in FACT a SUCCESSFUL GAME (Omg nooooo! Imba hax0r! Nooo my brain can't handle it! I better go ask other fanboys to help me out here).

 

What's wrong with asking for good features from other games?

It's like create a FPS game without a crosshair! People complaing: Omg, there is no crosshair? How are we supposed to shoot? Game X (CS) and game Y (UT) and also game Z had crosshairs! It's really helpful!

 

And fanboys will always answer: OMG! ARE YOU INSANE? CROSSHAIR? NOT ON MY WATCH! I like the company that made this game [insert some more compliments here]. THIS game is NOT CS AND NOT UT. Why make it like others? I like it the way it is.

If you like playing with fuck*ng imba hax0r crosshairs go play your dumb Quake, idiot!

 

P.S. End rage.
End of quote

You're confusing interface&handling with game mechanics

Take for example really old RTS games like Warcraft I or Dune2000: they're good games but playing them sucks because we're used to modern interfaces. It's annoying e.g. to have to click the attack button then the enemy, instead of having an intelligent cursor which automatically knows you want to attack the enemy, not just walk next to him. Modern RTS games all have these interface innvations and copy them from each other because their players are used to playing their RTSs that way. In FPS-shooters a similar interface object would be the crosshair.

HOWEVER this thread is about gameplay mechanics, not interface. Ppl in counterstrike don't say "omg! quake has quad damage, without quad damage counterstrike sucks! quad damage is REQUIRED for competetive gameplay!"

Because while games of the same genre do have some mechanics in common, not all of them even make sense in some of them nor would they necessarily make the gameplay more "competetive".

One such mechanic in DotA would be "denying", it's an essential part of DotA but makes no sense/would suck in DG. In return DotA has no spell interrupts (that i'm aware of) nor citadel upgrades.

So: keep in mind DG != DotA. Just because DotA sofar has been the most popular (not the first though) representative of this genre, doesn't mean DG should necessarily do anything like it, nor is it required to make the gameplay competetive.

Also remember DotA took years to reach the lvl of competetive gameplay it has now, for people to refine their combat skills and strategy. Give ppl (and DG) time to develop it's competetive side (most of that will start when team pantheon becomes available).

 

Reply #8 Top

I endorse this service or product.

 

 

Not entirely sure which one yet, but I'm leaning towards Khemintiry an Somaz for the moment. And maybe a little SThaler.

Reply #9 Top

Quoting TurielD, reply 8
I endorse this service or product.

 

 

Not entirely sure which one yet, but I'm leaning towards Khemintiry an Somaz for the moment. And maybe a little SThaler.
End of TurielD's quote

 

could u explain what you just meant with that statement ? 

Reply #10 Top

Quoting SThaler, reply 7

Ummm... Do you understand anything in gaming at all?

 

IF you people didn't know, DOTA IS A GAME (yeah, I didn't believe that one either the first time I heard it) and DotA is in FACT a SUCCESSFUL GAME (Omg nooooo! Imba hax0r! Nooo my brain can't handle it! I better go ask other fanboys to help me out here).

 

What's wrong with asking for good features from other games?

It's like create a FPS game without a crosshair! People complaing: Omg, there is no crosshair? How are we supposed to shoot? Game X (CS) and game Y (UT) and also game Z had crosshairs! It's really helpful!

 

And fanboys will always answer: OMG! ARE YOU INSANE? CROSSHAIR? NOT ON MY WATCH! I like the company that made this game [insert some more compliments here]. THIS game is NOT CS AND NOT UT. Why make it like others? I like it the way it is.

If you like playing with fuck*ng imba hax0r crosshairs go play your dumb Quake, idiot!

 

P.S. End rage.

You're confusing interface&handling with game mechanics

Take for example really old RTS games like Warcraft I or Dune2000: they're good games but playing them sucks because we're used to modern interfaces. It's annoying e.g. to have to click the attack button then the enemy, instead of having an intelligent cursor which automatically knows you want to attack the enemy, not just walk next to him. Modern RTS games all have these interface innvations and copy them from each other because their players are used to playing their RTSs that way. In FPS-shooters a similar interface object would be the crosshair.

HOWEVER this thread is about gameplay mechanics, not interface. Ppl in counterstrike don't say "omg! quake has quad damage, without quad damage counterstrike sucks! quad damage is REQUIRED for competetive gameplay!"

Because while games of the same genre do have some mechanics in common, not all of them even make sense in some of them nor would they necessarily make the gameplay more "competetive".

One such mechanic in DotA would be "denying", it's an essential part of DotA but makes no sense/would suck in DG. In return DotA has no spell interrupts (that i'm aware of) nor citadel upgrades.

So: keep in mind DG != DotA. Just because DotA sofar has been the most popular (not the first though) representative of this genre, doesn't mean DG should necessarily do anything like it, nor is it required to make the gameplay competetive.

Also remember DotA took years to reach the lvl of competetive gameplay it has now, for people to refine their combat skills and strategy. Give ppl (and DG) time to develop it's competetive side (most of that will start when team pantheon becomes available).

 
End of SThaler's quote

 

dg is atm a little bit simplified imo , it will come to a more competetive side im sure of that , but imo dota has something on DG now , that said im playing demigod as i think its more fun , might be because its fresh but well see.

 

and btw dota has a big deal of spellinterupts as well , pretty important to know which spells has ministuns and so forth 

Reply #11 Top

One thing about casting that DG has which Dota does not: being able to cancel casting a spell. I absolutely love the convenience of this. You cast the spell and just "undo" it by quickly issuing a move order before the cast time is up. It is very forgiving of mistaken casting or if the situation changes while the cast is in progress and I love this so far. :D  

Reply #12 Top

I like this not being too much like dota, for dota sucks. In my opinion.

 

^^

Reply #13 Top

this turned into a flame war hella quick.  GJ OP, if that was your goal.

Reply #14 Top

Quoting Chaosnaska, reply 13
this turned into a flame war hella quick.  GJ OP, if that was your goal.
End of Chaosnaska's quote

 

and you were one of the ones to start it by flaming ... 

not easy being a bit behind

Reply #15 Top

flame flame flame flame

Reply #16 Top

I be done seen, bout everything, when I see an elephant fly

Reply #17 Top

I like DemiGod, but it's n-o DoTA. It's a decent little game in itself, just not enough of, well, anything.

Too few maps, to few demigods, too few effects, too few different game-types. Just like most decent games in the last few, the base and foundation is there, but, where the heck is mah game?!

 

And, to mention the piracy, I think in todays world of "Get The Patch!", I can seriously understand why people download things first, and if they work/are semi-decent, they then buy them.

Seriously, imagine if a real brick-and-mortar industry worked like computer software.. .. .. "Yesh, sir, your tv will function fully sometime within 6 months, meanwhile, enjoy the splendid, albeit cut in half picture, until we fix that minor issue.", "Here is your brand new CAR! The clutch should arrive sometime in 8 months or so....".

Only in the software world is this accepted, I personally think that alot of the "piracy" is nothing more than a cautious consumer.

Reply #18 Top


@FrogBoy

Most of the recent games are not good enough to buy or pirate. Few games i would actually "buy". I only buy games that i really think im going to like (i buy about two games a year). That being said i actually spent my money on Demigod and i too am kinda dissapointed. The p2p networking is a hassle. But why im really let down by demigod, is that it isn't a very competitive game. This game drew me away from DOTA because it looked like it could be...the next DoTA. But in many ways DOTA is alot more complex and competitive. I know this may sound stupid, but i think DemiGod would benefit alot if it followed what Icefrog's Dota for warcraft 3 did. Alot of the really cool features of Dota are missing in Demigod. Still i look foward to more balanced, complex, and comepetitive play in the future

-DiCEM0nEY

End of quote


Oh my god man, I totally feel wit' you. The first time I played Demigod, I kinda shouted "this crap ain't DotA." I mean, its so different. It's almost like it is... an entirely new game.

Reply #19 Top

lmao dude it is possible to not buy alot of games...and i dont pirate games. The only games ive ever played that were pirated... i actually owned in the first place, i just lost them, and they didnt make them anymore. And people like dota because of the complexness of it, and i just wanted to know if there are any dota players that feel the same way as i do.  People chill out...

Reply #20 Top

Demigod never tried or tries to be dota.  It's in the aos genre - much like dota is.  This is like complaning that CoD4 stole many features of BF2, but BF2 has more features ect.

Reply #21 Top

Quoting SThaler, reply 7

Ummm... Do you understand anything in gaming at all?

 

IF you people didn't know, DOTA IS A GAME (yeah, I didn't believe that one either the first time I heard it) and DotA is in FACT a SUCCESSFUL GAME (Omg nooooo! Imba hax0r! Nooo my brain can't handle it! I better go ask other fanboys to help me out here).

 

What's wrong with asking for good features from other games?

It's like create a FPS game without a crosshair! People complaing: Omg, there is no crosshair? How are we supposed to shoot? Game X (CS) and game Y (UT) and also game Z had crosshairs! It's really helpful!

 

And fanboys will always answer: OMG! ARE YOU INSANE? CROSSHAIR? NOT ON MY WATCH! I like the company that made this game [insert some more compliments here]. THIS game is NOT CS AND NOT UT. Why make it like others? I like it the way it is.

If you like playing with fuck*ng imba hax0r crosshairs go play your dumb Quake, idiot!

 

P.S. End rage.


You're confusing interface&handling with game mechanics

Take for example really old RTS games like Warcraft I or Dune2000: they're good games but playing them sucks because we're used to modern interfaces. It's annoying e.g. to have to click the attack button then the enemy, instead of having an intelligent cursor which automatically knows you want to attack the enemy, not just walk next to him. Modern RTS games all have these interface innvations and copy them from each other because their players are used to playing their RTSs that way. In FPS-shooters a similar interface object would be the crosshair.

HOWEVER this thread is about gameplay mechanics, not interface. Ppl in counterstrike don't say "omg! quake has quad damage, without quad damage counterstrike sucks! quad damage is REQUIRED for competetive gameplay!"

Because while games of the same genre do have some mechanics in common, not all of them even make sense in some of them nor would they necessarily make the gameplay more "competetive".

One such mechanic in DotA would be "denying", it's an essential part of DotA but makes no sense/would suck in DG. In return DotA has no spell interrupts (that i'm aware of) nor citadel upgrades.

So: keep in mind DG != DotA. Just because DotA sofar has been the most popular (not the first though) representative of this genre, doesn't mean DG should necessarily do anything like it, nor is it required to make the gameplay competetive.

Also remember DotA took years to reach the lvl of competetive gameplay it has now, for people to refine their combat skills and strategy. Give ppl (and DG) time to develop it's competetive side (most of that will start when team pantheon becomes available).

 
End of SThaler's quote

 

Thats a really good point i totally get what your saying btw. But also being a pro dota player, i am very familar with the genre, and i still having heard your argument, there is ALOT that DoTA does better than any other AOS. Im not hating on my new game lol, i just am dissapointed  because like u said " Give ppl (and DG) time to develop it's competetive side (most of that will start when team pantheon becomes available)." I think if they were more involved with the AoS/Dota competitive community, some of the balance issues might have been worked out pre-release. Just a thought.

Reply #22 Top

Quoting Playdoh, reply 11
One thing about casting that DG has which Dota does not: being able to cancel casting a spell. I absolutely love the convenience of this. You cast the spell and just "undo" it by quickly issuing a move order before the cast time is up. It is very forgiving of mistaken casting or if the situation changes while the cast is in progress and I love this so far.  
End of Playdoh's quote

 

DoTa has that actually.

Reply #23 Top

I'm not trying to be rude, but by admitting that you pirate video games you admit that you are internet scum and not really worthy of recognition of any criticism of this or any other game.
End of quote

 

You're dissing 90% of the community and a good 80% of GPG/Stardock's staff. I pirate games too. What do you have to say about that?

 

DoTa has that actually.
End of quote

 

90% of dota's skills are instant casted, so theres never a chance to cancel.

 

Demigod never tried or tries to be dota.
End of quote

 

You're funny, sir.

Reply #24 Top

Quoting Extacide, reply 23


90% of dota's skills are instant casted, so theres never a chance to cancel.

End of Extacide's quote

 

actually if your pro you know that there is always a split second to cancel spells. Only pro's know how to cancel spells in the amount of time you have to cancel. But there is a 1 second casting time for most spells.  The only spells that are really hard to cancel are the new blink (which was done on purpose btw) and spells like frost nova.

Reply #25 Top

Quoting Azrailx, reply 15
flame flame flame flame
End of Azrailx's quote

 

Everything... EVERYTHING SHALL BE ASH!!