Map object idea: Neutral creep spawns
I haven't played warcraft 3, but one description sounds interesting and I think it could be quite interesting in at least some maps in Demigod. What if there where some neutral creep zones around the middle? Not attached to flags, not moving anywhere (except maybe in a small fixed pattern), just sitting around to harvest for xp/gold. Unlike creep waves they could be stronger straight out, so fighting them would leave you more open to being attacked by the other team, but worth either more xp or just respawn faster to make up for the fact you're farming instead of trying to kill towers or w/e.