Massive crits?

So the other day I was playing a game as UB and was owning, 10-0.  Then all of a sudden, the Regulus on the other team (whom I had killed like 4 times, but otherwise had been killing my team mates fairly often) starts auto-attacking me for 2k.  The numbers on my screen were like, red -250, red -250, yellow -2300.  Needless to say the game ended shortly after that as he shot down all of our towers within a fairly short time.

Has anyone else seen this kind of thing happen, and do they know how to do it? And is it a bug? I did some math and the regular crit items should not be able to create that kind of damage output.  Maybe I'm missing some kind of favor item or is it an exploit?

3,339 views 15 replies
Reply #1 Top

The only time I get 2k crits with Regulus is a full AF + stats build and get my hands on ashkandor an slayers wraps. Its doable, but not easy. You also must have had nearly no armor.

Reply #2 Top

Yeah, you basically need Ashkandor for that. It gives all your auto-attacks a chance for a 4x crit.

Reply #3 Top

you can get 2k criticals without ashkander with the 3300 gloves and 3000 armour if you have other +damage items and AF

Reply #4 Top

Slayer Wraps gives a 2x crit. You would need 1000 damage to crit that high. When we apply armor, youd need an even larger base damage to get a 2k crit on a demigod. I really cant see being able to do that kind of damage to a demigod without ashkandor.

Reply #5 Top

crits have a chance to proc at the same time, although he probably saved for ashkandor if he was raping your team mates that often.

Reply #6 Top

Any chance it was me?  I played a game exactly like that... Regulus, 4 kills, 9 deaths... Dark Forces about to win(towers dead, war score too low for angels, citadel down to half hp).  I got Ashkandar and started hitting others for 1,900-2,300.  I also had some other items.  Girdle, Mageslayer, cloak...some other artifact and some minor item...Slayer's Wraps, I think. I think Girdle was the first artifact(followed by Ashkandar)....helped to mow down the mass of troops quickly.

 

Dark Forces tried to roll us: map domination, priests, angels, catapultasauri, and giants all at the same time; gave me and the Unclean Beast on my team a ton of money.

 

Think I ended with 18 kills and 9 deaths.  Awesome comeback...fun game!

 

*Wasn't a bug.

Reply #7 Top

dont forget armor in your calculation guys

Reply #8 Top

Nah it wasn't you.  But the fact that you could be losing that badly in both towers and kills and come back to kill everyone reflects badly on the game's balance.

I think I see a problem there.  4x crit on a hit that does 230 should be 1320.  Not 2300.  If you had 4x and then multiplied the result after that by 2x you would get in the area of 2300.  But that means that crits stack by multiplying the total damage and not by multiplying the base damage.

Most games don't allow crit multiplyers to stack at all; if they do, they multiply the base damage.

Reply #9 Top

Crits stack by multiplaying the last damage from what I've seen. So if a 2x procs along with the 4x the last one to proc would multiply the total ongoing damage. They have low proc rates, but when reg is attacking .5 then it becomes pretty OP, even without crit. I'm sure the formulas will be nerfed for crit/as/ms as right now stacking any of those is really OP.

Reply #10 Top

Quoting ganKing, reply 8
Nah it wasn't you.  But the fact that you could be losing that badly in both towers and kills and come back to kill everyone reflects badly on the game's balance.

I think I see a problem there.  4x crit on a hit that does 230 should be 1320.  Not 2300.  If you had 4x and then multiplied the result after that by 2x you would get in the area of 2300.  But that means that crits stack by multiplying the total damage and not by multiplying the base damage.

Most games don't allow crit multiplyers to stack at all; if they do, they multiply the base damage.
End of ganKing's quote

 

My base damage was 500-600...230 at level 20 is far too low.  I don't remember everything I had or did, but it did work out to 4Xs, I believe.  Whomever I was shooting didn't seem to have much(any?) armor.

 

The crits don't come overly often(10%) and it IS an endgame expensive weapon.  I don't find it overpowered or unbalanced.  When the game has stagnated/"has drawn out" and one player/team gets artifacts before the other, it's a game ender...and it should be.  You "LET" them build up the gold for those artifacts.

 

If you played Total Annihilation: Core Contingency, if I let my opponent build a Krogoth or 4, well...it was my own fault when my base was thoroughly destroyed. By "let" I mean he generally played better than me, I didn't attack enough, or get the right upgrades/units, etc.

 

They're game enders and should work this way.  Besides, seeing really large numbers is a lot more fun! :)

Reply #11 Top

Quoting ganKing, reply 8
Nah it wasn't you.  But the fact that you could be losing that badly in both towers and kills and come back to kill everyone reflects badly on the game's balance.
End of ganKing's quote

Just as a side note, I disagree with this sentiment.  I think it reflects WELL on the game's balance that you can't chalk a win up to kills/towers/cit upgrades.  It's a more complex game than just being able to win with some formulaic way to win.  Strategies can run the gambit from benefitting early to benefitting late.

I'd also just like to echo that crits can stack, and if you proc multiple crits, you can do... 8x?  16x?  damage.

Reply #12 Top

Quoting PhantomOfAres, reply 11

Quoting ganKing, reply 8Nah it wasn't you.  But the fact that you could be losing that badly in both towers and kills and come back to kill everyone reflects badly on the game's balance.


Just as a side note, I disagree with this sentiment.  I think it reflects WELL on the game's balance that you can't chalk a win up to kills/towers/cit upgrades.  It's a more complex game than just being able to win with some formulaic way to win.  Strategies can run the gambit from benefitting early to benefitting late.

I'd also just like to echo that crits can stack, and if you proc multiple crits, you can do... 8x?  16x?  damage.
End of PhantomOfAres's quote
Except he didn't win because of a real strategy based on his situation, he won by doing something that soon everyone will be doing, and when that happens he will just be losing games much harder and faster.

Reply #13 Top

The way i see it, may it be possible that crits ignore armour? Say he was level 20, with ashkandor only. his base dmg was 580, however you had armor that reduced his base damage to 230 (about 55-60% dmg reduction) however when a crit comes up, its 580x4 since it ignores armour?

Reply #14 Top

It is true that crits stack...I was using Oak one game and had Ashkandor and Slayer's Wraps. Highest crit I got was 4001!

Reply #15 Top

crits do stack, highest i got was 8k on UB... so total crit multiplier you can get is 12x (4x2x1.5 from ashkandor, slayer's wraps, and duelist's cuirass respectively) though chances of getting this multiplier is @0.025%