Exile healing crystal exploit?

I've found something on Exile that seems like an exploit, but I can't find anyone else talking about it.

If you stand on the path opposite your healing crystal that is inside your base, you can get close enough to receive its healing and mana regen. This makes defending one's right-side path trivial. Fight, lose some health or mana, run a few feet back, heal up to full, and run out to fight again. This is of course less of an issue when playing Conquest as you have the other crystals there as well, but it's a pretty big deal in Fortress.

 

The reason I call it an exploit instead of a strange intended, or unintended feature, is that it doesn't always work. Either light can use it and dark can't, or only some heroes can do it. When I've tried using it as dark with certain heroes I can't get it to work, and on light with other heroes it does. Unfortunately, I haven't done enough testing to determine which it is. However, both cases are game breaking.

If it only works for light and not for dark, then light has a serious advantage on that map, such that when playing with friends I would ban using it, and I would avoid playing dark online completely.

If it only works for certain heroes, that is also game breaking as people will learn to only play the heroes that can take advantage of this.

 

So, has anyone else discovered this? Do you know if it's a light/dark thing or if it depends on the hero?

5,316 views 11 replies
Reply #1 Top

I've seen it, dunno what it depends on.

Reply #3 Top

Quoting bob123xyz, reply 2
Ive seen this too but i dont think its light only as ive seen it done with erebus and ub

 

He means sides of the map, not the actual faction of the demigods.  Unless I suppose you only play Panthion.

Reply #4 Top

I tried this because I thought it would be neat but I could never get it to work. Doesn't really matter much though because they can just push the other side or use the two crystals in the middle.

Reply #5 Top

Quoting Chaoticon, reply 4
I tried this because I thought it would be neat but I could never get it to work. Doesn't really matter much though because they can just push the other side or use the two crystals in the middle.

 

In a game like this, any inequality that gives one side an advantage is huge. Also, not all game types have those extra crystals.

Reply #6 Top

I've seen this as well.  A single regulus held an entire lane against our push for the last fortress.  It was pretty silly.

Reply #7 Top

Exile is just bad.  The flag bonuses aren't even balanced.

Reply #9 Top

I really like Exile. I think the layout is pretty decent. My friends and I usually play fortresses anyways so we don't have all the flags.

 

And no, the Heart of Life trinket is not the same as a one-sided free healing bonus.

Reply #10 Top

I've seen it with TB

Reply #11 Top

heal of life stops when u get healed or dmged  which is kinda annouying