Getting favor at the end of a game needs a simple tweak...

I believe that the way favor is awarded at the end of a game (I.E- Whoever did the most of a given type) Is not far too the losing team, considering how momentum is in this game. If my teammates are playing like noobs, I wont get any favor because I cant do better than the winning teams good players because my team is feeding all game.

I propose 1 simple fix for this. Instead of awarding it based on who did the most damage and such of Everyone, it should be dont on a team basis. Losers should get half the normal amount they would get but at least this way I get some and I dont feel so useless. What do you think?

768 views 3 replies
Reply #1 Top

Maybe for custom games, for pantheon, the goal is to win.  No point in giving the other side a ton of favor points they don't deserve.

Reply #2 Top

There are times where even if you ARE on the losing team the way the Favor rewards work it really doesn't matter. Sure, you don't get the winner award, but you have free reign to get everything else.


It may be helpful to know as well that if you aren't getting the rewards at the end of a match... it might be a reason why you didn't win. :)

Reply #3 Top

I realize that proximity, but there is momentum in this game, so much that if you have a feeder on the team who costs you teh game, even if you do well and kill the more than some on their team or something, someone on the other team will do better because they'll be higher level and have more money.