Frog boy, really appreciate your candor and honesty. a couple concerns.
about yesterdays (?) post
Option to Concede. Would let players quit a game they feel they’re losing. Their Demigod is removed. If all players from that team concede, the game is over.
Sounds good in theory, but one main frustration i have in games is people quitting at the first sign of a loss. It's a personal game play preference, but i think it's nearly as fun to try to make a come back, as it is to really trounce someone. That being said, being on the winning side is alot less fun if once you're starting to win, everyone just quits. Thats just my personal opinion, so im wary of allowing people to conceede.
Smart Quitting. If someone exits within the first 3 minutes, there’s no harm, no foul. It counts as a disconnect but not a loss. Sometimes there’s lag or someone has a slow machine or whatever.
Understandable, yet one point i want to bring up. A big flaw of multiplayer games is the amount of time it can take to 'actually play the game'. Worst case scenario, i see this as. "oh, i don't like playing against the unclean beast, im quitting in the allotted time." Now it's a 3v2, so everyone quits, and starts from square one. I can easily envision this happening 2-3 times before you get a game going, taking 20 minutes to actually play one game. Like i said, that's worst case scenario, but i could easily see it happening.