Misunderstanding a great Game: More bad Reviews out there :-(
I thought, most negative reviews came out during the 1st week, because of the connection issues.
But there are still silly reviews coming out and hurting DG :
PC Zone UK 68%
I thought, most negative reviews came out during the 1st week, because of the connection issues.
But there are still silly reviews coming out and hurting DG :
PC Zone UK 68%
Well, on demigod's behalf......i havent heard of those reviewers....ever. So i am just guessing they are pretty crappy.
I think they seem to be based mainly in the UK thus why most of you won't have heard of them. But even being in Scotland myself I would never listen to them, the best reviews here come from PC gamer UK and its their 81(i think) that I would place my faith in. Still its a pity that bad reviewers can bring a game down, fair enough if they game a bad review on the games merits alone but completely missing the point is unfair to developers.
Edge Magazine is the only one that rings a bell.
Those reviewers have almost no impact on the metacritic score.
all reviews have the same impact on metacritic, however with 30 reviews in there won't be big changes anymore and it probably will remain at 77/78.
Sorry, but if you have never heard of Edge, then I am not sure who is crappy...
And from Edge, a 7/10 is pretty good.
If it was a multiplayer game at $30, then the reviews were different. This is a full game at $40, well not quite $50 yet but still at $40, reviewers assume one will get a full single player and multiplayer game. I don't think it's the reviewers fault at all.
GPG originally wanted this game to be multiplayer only. It's Stardock decision to add single player so more people will buy it and they can charge $40. You can't blame the reviewers.
In fact, in Europe it is a full-price game (50€)- we dont even get the (very fair) price reduction from the standard full-fledged game price.
That's why anyone with a brain in Europe buys stuff online these days ![]()
30 euro here:
http://www.play.com/Games/PC/4-/8297120/Demigod/Product.html
The game is advertised as having action RPG elements. RPG screams single-player story mode. Heck in the past, Frogboy even posted about how he was pushing for a great single-player experience for the game. As I play the game and enjoy the MP-goodness of it, I can't help but thinking how awesome a single player campaign (with better AI) would be.
Why is it so hard for you to understand that some of these reviewers are thinking the same thing?
Sure, but there are still many people who buy their games in their local brick&mortart store, where chances are good they will be asked for 50€.
Did all these reviewers also give TeamFortress 2 poor scores? It has no single-player at all, and released with a similar number of maps and classes.
I think this may have been the link the OP was referring to - http://www.gamerankings.com/pc/944424-demigod/index.html
Might be interesting to read what the reviews actually said.
GPG originally wanted this game to be multiplayer only. It's Stardock decision to add single player so more people will buy it and they can charge $40. You can't blame the reviewers.
LOL.
Left4Dead was $50 at release and is MP only.
And do you think GPG would have been okay with Demigod being a $30 game?
Right, and how much did TF2 cost stand-alone when it was released? Not to mention that it was an even better deal in the Orange Box. I thought that somebody from Stardock would have beter things to do than try to stir up more nerd rage by repeating the same faulty argument.
Many of the linked reviewers are from Europe, and as I said before, Atari does not give gamers here the courtesy of a reduced price the way SD did in the US.
What he said. Edge has been around something like 15 years and for me it's the only games magazine worth buying, I expect any keen gamer over the age of 20 or so in the UK knows about it.
Edge actually thinks about the scores it's giving out, 5/10 would be an ok game. 7/10 is good! In the last issue one game got 2/10, most magazines/websites never seem to go under 60% which seems odd. They review every game just as harshly so they're all having their metacritic etc scores brought down accordingly.
About the price, I pre-ordered from Amazon for £24, might arrive Friday if I'm lucky. I consider that a fair price for a boxed version (yeah I'm old fashioned) multi-player only game IF the game is well supported. And obviously from what I've read on here Stardock/GPG will do that.
I don't see why people think 70% is bad.
I play this game a few hours every day and i am loving it, BUT i would never rate it over 70% as it is now.
It still is kind of buggy, especially the "klick and nothing happens" bugg is in my opinion game breaking. It is lacking a solid single play experience, I can agree that this is not needed in a game that focus on multi play. But if that is the case it still lacks clan support, chat rooms, a solid working ladder, and there is bots in ranked matches.
I know that a lot of these things is planed and being worked on, but that does not change the fact that they are not in now.
Yes, I'm sure, go read here : http://www.metacritic.com/about/scoring.shtml
The ones mentionned by OP have low weights. What's killing Demigod are Gamestop, IGN and 1up. Especially 1up, you really need to have them re-review as promised, it will jump the score to 80 if they change their mark to 75.
people say sum stupid shit...
lol
You can play campaign single-player. Although the focus is on MP.
With bots. Kinda like Demigod...
TF2 achievements and multiplayer worked out of the box IIRC. Left4Dead has a decent single player experience so I am not sure what one of the posters was referring to when they said Left4Dead was MP only. In fact, it had more SP maps than MP maps. The multiplayer for both games runs smoother because of the server / client model and you get to pick the server. The better example of an overrated game is Total Empire. The game did not work for a good number of people out of the box, it was horrendously unoptimized, and the AI couldn't do an amphib invasion. And yet the critics all loved it because of marketing hype and nostalgia for the franchise.
Demigod is a great game, but there is a strong argument that the game is just now getting out of beta. Until this week, I would never have recommended the game to a friend because they would have immediately become frustrated and never picked it up again. I have a bit more patience than my friends, which is the only reason I can play the game. My favor still does not increment, though. AI in online play is retarded. Netsplits are ever present. And isn't it lovely that I can't execute a killing blow because I get bugged and can't execute an action without moving first.
Score inflation. Due to comparisons with school grading scales, historical scoring, and bought reviews, most reviewers effectively operate on a scale of 5-10. Anything below 6 or 7 is generally seen as really bad.
I think it's mostly just a state of mind.
If you look at the games that Demigod most closely resembles (RTS games or Diablo style games), they all have a fairly robust single player component.
So when many gamers and reviewers sit down with demigod they've been trained that this style of game has not only multiplayer components but also single player. Hence because others in the past have always included it people expect it and when they expect something and don't get it they're disapointed.
Unreal Tournament bucked the FPS gener to stop including single player aspects in a multiplayer game long long ago -- and there was a out cry then. TF2 has come long after and at a time were it is now acceptable to ship a FPS game that is purely multiplayer.
Of course there is the issue that TF2's multiplayer never failed at connecting most users to a game or dropped users while in a game...
-Jara
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