My contribution to a new Demigod design
This Demigod might not be too original, but it might fill a gap. This Demigod is focussed pushing, something like a Rook but then this Demigod will be a general. The Demigod itself is half snake half human. And it will have to be a female. Admitted, it’s something like Medusa, but also quite different.
The looks:
The name of the Demigod is Maralith, with a torso of a human, long black hair, and out of modesty her breasts are covered nothing more then a simple rag of cloth that’s wrapped around her chest. Nothing revealing about it there. The lower body is scaly like that of a snake, has no legs but an extremely long tail which she uses to slither forward like a snake does. The size will be halfway between Oak and Rook. Human part with by white, and the snake part will be dark, swampy green.
Statistics:
Maralith is meant to be pushing. By itself she will have a high, more then other demigod but with only average HP regen.. Mana will be just average with average regen. Speed will be slow, only 5.0. however, because she already is so slow she has passive ability that allows her to be slowed down lower then 4.0. Escaping with this Demigod will be hard. However, skills are there to make her not a total free kill.
Skills:
Persuasion: This skill will make her control other minions for set amount of time. This only works minions from other demigods and reinforcements.
Rank 1: 9 sec control, no priests, no angels, no catapults, no giants
Rank 2: 12 sec control, no angels, no catapults, no giants
Rank 3: 15 sec control, no catapults, no giants
Rank 4: 18 sec control, no giants
Rank 5: 20 sec control, all minions, all reinforcements
Poisonous fang: This skills lowers the attack speed and attack power of an enemy demigod. Lasts 5 secs.
Rank 1: 10% reduction
Rank 2: 20% reduction
Rank 3: 30% reduction + 10% speed reductions
Iron Scales: This skill increases armour by 200 per hit. Each buff lasts 3 seconds
Rank 1: Stacks 2 times
Rank 2: Stacks 3 times
Rank 3: Stacks 4 times
Rank 4: Stacks 5 times
Rank 5: Stacks 5 times + 50 health leached per each hit received. (minions attack does not trigger it)
Power of Time: This skills increases the damage that structures take because the building gets old, time effect is reversed over time so that the increase of damage the tower takes decreases over time until the debuff is removed. The effect is reduced with 1% per second
Rank 1: 10% more damage taken
Rank 2: 20% more damage taken
Rank 3: 30% more damage taken
Rank 4: 40% more damage taken
Leech Snakes: This skill summons rather weak snakes that attack the enemy. The damage they cause is transferred to Maralith.
Stats leach snake
HP: 500 + (50*level)
Speed: 6.0
Attack: 20 + (2*level)
Rank 1: Summon 1, limit 2
Rank 2: Summon 2, limit 2
Rank 3: Summon 2, limit 4
Rank 4: Summon 3, limit 4
Statue: This skill petrifies Maralith self, making her immune for damage, debuffs, buffs. Maralith can not move, attack, use, regen or die. Spell cannot be cancelled by user.
Rank1: Last 1 minute
Mythological aura: This skill is like the stat increase skills, but this effects the minions and reinforcements.
Rank 1: +5% HP, + 5%MP, +5 attack power, + 100 armour, +5% attack speed
Rank 2: +7% HP, + 7%MP, +7 attack power, + 200 armour, +7% attack speed
Rank 3: +10% HP, + 5%MP, +10 attack power, + 300 armour, +10% attack speed
Explanation:
The idea is to use minion and or Power of Time to destroy the towers to make a way to the citadel. When attacked running away will be hard, so use skills like Iron Scales and Poisonous fangs. With enough HP and armour you can get away. In 1v1 this Demigod is overpowered, when this Demigod gets double teamed, escaping will be hard. Of course statue can be used to safe yourself. But you will be out of play for 1 minute
Critics are welcome…
If you all like this idea, I will work it out further.