Demigod quitters - you suck!

I played 10 games yesterday and players quit in NINE of them.  Ironically, the only one that went to the end was one I lost - go figure.  WTF people?  I'm not talking about "hey man, good game, you got me" then quitting.  I'm talking about people just being pissed off that they were losing and dropping.  Again, I say WTF?!?  Why do people always quit?  Take your beating like a man and move on.  It's virtually impossible to play a game to the end these days!

So I say to you Demigod quitters - you suck!

7,874 views 30 replies
Reply #1 Top

Have you met Pete? Or maybe his friend Repeat?

Reply #2 Top

lol, sorry if this is a dead horse - I just joined the forums and there are FAR too many posts to be able to catch them all.  It's just really irritating.

Reply #3 Top

Have you met Pete? Or maybe his friend Repeat?

Were they in a boat?

 

And yes, leavers are retarded.  Hopefully they'll come through with that personal banlist they were thinking about.

Reply #4 Top

Quoting InfiniteVengeance, reply 3

Have you met Pete? Or maybe his friend Repeat?
Were they in a boat?

Did Pete fall out?

Reply #5 Top

It's like in L4D. When you play through a whole public versus match, every 5mins someone leaves.

The most annoying thing in Demigod are these 30secs u have to wait >.>

Reply #8 Top

so what, if they leave, you've won.. what's the problem?

Reply #9 Top

what's the problem? what about their mates, they are leaving them with a.i.! they might actually be able to turn the tides if they weren't dumb! but now they leave you with an ai feeding your enemy and erasing all hope! why, thank you, sure what's the problem, i have lost anyway! -.-

 

and why is it, that i always have to wait 30 fuckin seconds?! i mean...seriously what the fuck?! what's the point? there's just no use in it, so why the hell does it have to be thirty fuckin seconds of wasted time when i cant even look at my inventory or something. reminds me of another thing....why cant i do anything when im waiting to respawn like...looking at my skill tree or inventory or such? just why? what's the point? tell me!

Reply #10 Top

Well, waiting 30 secs is new; it use to be, when someone quit, it just said "A player has quit" a couple seconds later.  I've played two games where 1 person on the other side quit early (after like 2 deaths), and the other team came back to win anyway.  So you just never know sometimes in this game. 

The only time I "quit" is when losing is 100% inevitable, and then I ask "Would you like me to surrender, or do you like to play to the end".  You'd be surprised, so far some people answer: "Ya, you BETTER surrender, and not be a greifer and make us spend all that time mopping up" or "Don't you dare rage quit, you BETTER play all the way to the end"; sigh, sometimes, even when your trying to be extra polite, you can't win either way. . .

Reply #11 Top

goldmull, you are playing a multiplayer game. It has other people in it who may value their time, so you can't force them to fight valiantly to the bitter end if they see no point, and their teammates can always fight on if they want to --> their choice.

Reply #12 Top

please see: http://forums.demigodthegame.com/353666 -

 

Wrong. Noone wants to sit and get rolled for 20 mins. I (and a lot of others it would seem) don't give a shit if you think this somehow makes your game feel cheap, get over it. I personally have never had to leave a game but if I was playing a 4v4 and it turned out it was 4 pros v me and 3 nubs I'd seriously consider it.

  • Pros gain nothing by rolling noobs.
  • Noobs gain nothing by getting rolled except a frustration at trying to learn a game then getting killed and in most cases screamed at for doing the wrong thing. 
  • Demigod is a game. Game - Noun: an amusement or pastime. If it's not fun then why would any one want to play. A fun game is even and plays through til a winner is decided after a good battle. It is not FUN to join a game for the first time and have no idea what to do, get killed over and over and then yelled at and, if it were up to you, banned.
  • People have the right to leave a game they aren't enjoying. I didn't see a waiver that I had to sign upon joining a game that said, I will and MUST stay for the duration of the game regardless of if it's as fun as poking needles up my fingernails.
  • The real issue here is design. The game is not designed to cater to new players trying to learn. I.e. no skill matching. It is also not designed to properly cater to leavers. Perhaps a scaling handicap could be introduced. When a player quits, instead of the AI takign over which is a HANDICAP to the leavers team. The don't get an extra player but all stats etc. are boosted by a %.
  • There must be a concede option, you still get the win and the favour but don't have to bash AI for it.
  • You are proposing to punish players for not playing the game the way you want. Reality check?

Seriously, you are making the game design flaws sound like player issues. Noone plays a game to sit and gratify YOU by letting you walk all over them for 20 mins. The momentum is such in this game that come-backs are very very rare and in most cases it's easier to conceed defeat than sit and watch the 4 DGS who are 5 levels above you rip you apart.

Reply #13 Top

I wonder: Lets say there is a 4v4 game of MP Demigod, and one team was losing badly, everyone in the game was suddenly, magically teleported into a volleyball court together, and they were still playing 4v4, only volleyball (or ANY other team sport) but they could see each other.  Even if your badly losing the game, 98% of people would not quit, they'd play till the end, and give the low-five to everyone on the other team. 

Yet, because it's a "computer" game, often that sence of honor and sportsmanship goes out the window.  I've never seen in my entire lifetime (with my own eyes at least) any board game, or any sports game where a memeber just says "F-It!", and leaves the rest of the team; only in online computer games.

Perhaps, Stardock being so creative and connected to it's customers, could think of ways to curb this.  Just having serious players having to register with their email and some other info before they could compete in a special "honor zone" or something like that would go a long way.  I'd gladly register (with moderate personal info) for such a place to play.

Reply #14 Top

I wonder: Lets say there is a 4v4 game of MP Demigod, and one team was losing badly, everyone in the game was suddenly, magically teleported into a volleyball court together, and they were still playing 4v4, only volleyball (or ANY other team sport) but they could see each other.  Even if your badly losing the game, 98% of people would not quit, they'd play till the end, and give the low-five to everyone on the other team. 

Yet, because it's a "computer" game, often that sence of honor and sportsmanship goes out the window.  I've never seen in my entire lifetime (with my own eyes at least) any board game, or any sports game where a memeber just says "F-It!", and leaves the rest of the team; only in online computer games.

This is exactly it.  No one would behave this way or tolerate such behavior in real life, but online there are no consequences.  So it reveals a person's true nature...

Reply #15 Top

Maybe try to say something reasonable like, just be a good sport.  

It doesn't matter if you're going to leave, but TELL people before you pull the plug.  

Extra points if you can say "Yep, you win, well played I'm going to go try and find a game I can win" or something similar.

 

If the other team doesn't have catapaults yet and you're leaving in a huff then I'd call it too early, but that's just me, so long as you tell me before you leave I probably won't get offended.

Reply #16 Top

Perhaps, Stardock being so creative and connected to it's customers, could think of ways to curb this.

They are, unfortunately, until the stats get working, there is little hope for the match-making system.  --- uhhh, you know, the MATCH-MAKING SYSTEM, things the keeps the pros and the newbies apart.   Seriously, if it worked right, most games should be pretty darn close - the the quitters would only be playing amongst themselvs. :)

 

Reply #17 Top

Here's how the vast majority of "my" games of Demigod have gone: Game starts; one player quits within 5 mins (without a word) because he "perseves" we may loose. Half of the time, the rest of my team stays and does GG after losing (usually badly); the other half of the time, the rest of the team slowly quits like dominoes, usually without even a "I'm out'a here".  Then I'm all alone, and you have to wonder "If I GG and quit, will that tick off the other team, or if I stay and fight to then end, am I a greifer"?

Reply #18 Top

Quoting PurplePaladin, reply 13
Yet, because it's a "computer" game, often that sence of honor and sportsmanship goes out the window.  I've never seen in my entire lifetime (with my own eyes at least) any board game, or any sports game where a memeber just says "F-It!", and leaves the rest of the team; only in online computer games.


As a decent Bridge and Chess player I have experienced several times the ability to end the game immediately. Offering/Accepting a draw or resigning in chess are both valid to the the Rules. As well as the ability to Claim or Concede tricks in a Bridge hand. So the score is settled on the spot.

Not only should there be the ability to Concede (Surrender which has been suggested several times over on this board). There should be the limited ability (to prevent spam) for those ahead in DG, to Claim. If the entire team quits after a claim, then its an immediate victory without the prolonged bore of defeating AI.

"honor and sportsmanship"? Where is the H&S of grinding an opponent's face into the dirt for ten or twenty minutes when the game is at point to be judged already lost?


Quoting InfiniteVengeance, reply 14

This is exactly it.  No one would behave this way or tolerate such behavior in real life, but online there are no consequences.  So it reveals a person's true nature...


You should read about Robert James Fischer sometime.

Reply #19 Top

vox, I think you're missing his point.  How many times in bridge or chess have you sworn at the other player, or just walked away from the board without saying anything to call a draw / resign?

Rage quitting isn't conceding, if you tell your opponents GG and let them know you're leaving, then you're being a good sport.

If you just hit alt f4 then you're upsetting people and showing bad manners, same as if you walked away from a game of chess mid play without saying anything and never came back.

Reply #20 Top

Quoting TheTrav, reply 19
vox, I think you're missing his point.  How many times in bridge or chess have you sworn at the other player, or just walked away from the board without saying anything to call a draw / resign?

Rage quitting isn't conceding, if you tell your opponents GG and let them know you're leaving, then you're being a good sport.

If you just hit alt f4 then you're upsetting people and showing bad manners, same as if you walked away from a game of chess mid play without saying anything and never came back.

Vox didn't say that at all, and I have to agree with them 100%.

When I used to play chess it was considered poor sportsmanship to continue playing if you were in a very disadvantaged position. You conceed, take the loss, and start a new game.

Vox said the game needs a 'conceed' option, and that's nothing like 'swearing at your opponent and walking away'.

Forcing people to play out another 10+ minutes to mop up is pointless, regardless of whether that 10 minutes is mopping up an AI, or mopping up another player.

 

If your opponent is several levels higher, but losing ground, they might see a chance to come back, and continue playing.

If they're losing ground, several levels lower, and don't see a chance to turn things around; it's polite to offer a resignation; but it should require the majority of players on the losing side to agree, and the majority of players on the winning side to accept it.

It'd save a lot of hassle for the polite players, the solution for 'quitters' is a different matter.

Reply #22 Top

i agree that there should be a concede option.

but i don't agree that every time a player leaves the game should halt for THIRTY seconds and leave you unable to do ANYTHING! What is the fucking point?!

Reply #23 Top

Sorry, but, when I'm the highest leveled guy on my team and have no deaths, whereas my teammates are getting farmed left and right and are lower level than me, there's no way I'm staying in that game. Now, if I'm on vent with teammates, I'm not going to drop from a game. But, when I'm playing Pantheon or Skirmish and my teammates are clearly not going to be able to handle it, I'm not staying. Having to carry a team isn't fun.

Reply #24 Top

Quoting TheDarkshineKnight, reply 23
Sorry, but, when I'm the highest leveled guy on my team and have no deaths, whereas my teammates are getting farmed left and right and are lower level than me, there's no way I'm staying in that game. Now, if I'm on vent with teammates, I'm not going to drop from a game. But, when I'm playing Pantheon or Skirmish and my teammates are clearly not going to be able to handle it, I'm not staying. Having to carry a team isn't fun.

 

Exactly. In a real sport, you stay and play because you're still having fun and using skills. In DG you are not having fun and no matter how skilled you are you can't do FA abotu it once they are on a roll.

You are blaming players for a bad game design mechanic.

Reply #25 Top

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