should xp for capturing flags scale by level?

just a thought, what if exp for capturing flags is given  as a % of a level, instead of a set amount.

say it is 5%(or any other %), so you are rewarded more as you level up for capturing flags.

what do you guys think about this?

 

 

4,805 views 6 replies
Reply #1 Top

Or have the flags worth more xp each time they're captured, and have epic fights over them! XD

Reply #2 Top

Quoting SolaceAvatar, reply 1
Or have the flags worth more xp each time they're captured, and have epic fights over them!
End of SolaceAvatar's quote

 

Or change the gamemode from "Conquest" to "Dominate" and you can have epic fights (the flag caps rly rly slow!)

 


just a thought, what if exp for capturing flags is given  as a % of a level, instead of a set amount.

say it is 5%(or any other %), so you are rewarded more as you level up for capturing flags.

what do you guys think about this?

 

End of quote

 

No. People fight over flags as is. There is certain flags you need to hold ... you shouldn't just get mad XP by playing "lets tag the flag".

Leveling is fine in Demigod ... or at least ive never had that much of a issue. Leave as is imo.

Reply #3 Top

No. People fight over flags as is. There is certain flags you need to hold ... you shouldn't just get mad XP by playing "lets tag the flag".

Leveling is fine in Demigod ... or at least ive never had that much of a issue. Leave as is imo.

End of quote

This.

Reply #4 Top

No

Reply #5 Top

This is a bad idea.

Reply #6 Top

I'd say no.  I already think they give too much (2 flag caps and you're level 2, 3 more and you're level 3)

When capping certain flags is BAD early on because the enemy can get exp by capping it back as soon as you wander off you know something is wrong.

At higher levels you don't need the exp from the flags.