Hi everyone!
Starting around late last week, I ran into a problem where I would randomly crash in the middle of the game, and the crash would kill my entire internet connection. Router reset didn't work, repair connection didn't work - I had to manually restart the computer to get the net connection back.
It continued to happen, and I noticed then that on the original disconnect/crash, Demigod would stay running, even though it booted me to the desktop. If I Ctrl-Alt-Del'ed, it showed Demigod as taking up around 650k in memory, but the weird thing is that hitting end task won't stop it from running. Since it won't stop running, a normal restart doesn't work and I have to do a hard restart.
I love Demigod, but this is getting pretty frustrating, and it happens in about 33% of the games I play. By the time I'm able to get my friends together and everyone has finally gotten into the lobby without crashing, it sucks when the game gets ruined because I get dropped halfway through. I saw a few other threads before from people with this similar problem, but it was never addressed or discussed.
Are people still having this issue? Is there ANYONE who has a suggestion on what I can do to fix it? The other 66% of the time, the game works fine - this is really the only major issue I've been having. As far as I know all my drivers are updated, and I never had this problem until the patch from the 18th. Please help!
ETA: I also have all the proper ports open/forwarded, so I'm pretty sure it's not a port issue. The router is pretty new - Linksys WRT54G2.
Also, this is the last portion of the log from DemigodLog.txt right before the connection drops:
warning: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(966) Device lost
warning: Granny: FileReading (c:\Work\forge\main\code\src\libs\granny\granny_file_info.cpp(152): File has run-time type tag of 0x8000002d, which doesn't match this version of Granny (0x80000026). Automatic conversion will be attempted.)
info: Total Material Count: 24 Total Mesh Count: 24
info: Can't find texture "/env/common/layers/none_normal.dds" -- trying fallback.
warning: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(966) Device lost