Regulus Nerf

In every Demigod game I play online, there are almost always 3 or more Regulus. Everybody chooses him and you always get killed when you play against him. I know he's the best for killing Demigods, but I think it's a sign of nerfing him, when everybody chooses him in battle. (I just lost against an all Regulus team) I also think that Sedna deserves a boost. The rest I think are quite fair.

 

Thank you

 

And please post, who you think needs to be nerfed and who deserves a boost.

3,211 views 20 replies
Reply #1 Top

 I agree Regulus need minor changes.

 

1. Starting ranged decreased to the same as a Tower. That way he cannot start off pinging towers down, but has to wait for his first upgrade to do that.

2. Snipe should not start out with its crazy range. Have it start out just a bit past his basic range and increase as he gains levels in Snipe.

 

 As for Sedna I think she is just fine. She is the only Demigod that has killed me while at the crystal when I was QoT and had max shield. When built right she is a beast.

Reply #2 Top

Regulus is fair from OP.  Get plus HP items and he will have huge problems.

 

Sedna could use a light boost to dmg. QoT need some work, but since I never lay here I don't know what.

Reply #3 Top

Quoting nobalkain, reply 1

1. Starting ranged decreased to the same as a Tower. That way he cannot start off pinging towers down, but has to wait for his first upgrade to do that.

End of nobalkain's quote

 

Umm... that is already how it is set up.  Requires 1 upgrade to out range towers and 3 upgrades to outrange fort.

Reply #4 Top

Quoting nobalkain, reply 1

1. Starting ranged decreased to the same as a Tower. That way he cannot start off pinging towers down, but has to wait for his first upgrade to do that.
End of nobalkain's quote

Regulus' starting range is the same as a tower. He needs the first scope upgrade to out-range it.

EDIT: I need to post faster....

Anyway, any team made entirely of one DG can be OP. Three UBs stacking spit, three tower Rooks, three QoT shielding each other. It can get ridiculus.

As for Sedna, her Yetis could use a boost, but she herself is fine. Played correctly she is one of the best 1v1s in the game. With her heal and HP regen she can outlast almost anyone.

Reply #5 Top

 Guess he just gets the skill so quick it seems like he starts off that way. Well that is fair then, just change the Snipe range and I think he will be a bit more balanced.

Reply #6 Top

Ok, here's what it comes down to. Regulus is great at ranged fighting. However, once you close the distence he goes down quicker then an ice cream cone in hell.

He also doesn't start with enough range to freely shoot towers(I just double checked this, so YES IM SURE). You have to upgrade his range at least once before you out-range towers. Snipe feels cheap, but it's what he is, a cheap ranged fighter with a glass jaw.

Reply #7 Top

 Problem is if you are fighting a decent Reg player you will never get close enough to hit him. Sure you can make him run a bit back, but he just sits out of range and continues to ping and Snipe until you leave or die. He makes it a one sided fight. The game really looses its Demigod Vs Demigod feel with him. Its Reg beats down on other Demigods from the shadows and never puts himself in danger.

 

 Even if you are not fighting him you have to now be twice as careful when battleing other Demigods. When you life hits half you have to run for fear of being Sniped from halfway across the map. Just by him being on the other team it changes the way the game is played. I do not feel one Demigod should have the ability to effect the game on this kind of level.

Reply #8 Top

Quoting nobalkain, reply 7
 Problem is if you are fighting a decent Reg player you will never get close enough to hit him. Sure you can make him run a bit back, but he just sits out of range and continues to ping and Snipe until you leave or die. He makes it a one sided fight. The game really looses its Demigod Vs Demigod feel with him. Its Reg beats down on other Demigods from the shadows and never puts himself in danger.
End of nobalkain's quote

Any smart DG player won't put himself in danger. That has nothing to do with the regulus per se. It's just higher skilled player's play.

Reply #9 Top

Quoting nobalkain, reply 7

 Even if you are not fighting him you have to now be twice as careful when battleing other Demigods. When you life hits half you have to run for fear of being Sniped from halfway across the map. Just by him being on the other team it changes the way the game is played. I do not feel one Demigod should have the ability to effect the game on this kind of level.
End of nobalkain's quote

Unless your movement speed is through the roof you still have to be just as careful, another Demigod can easily come out of the fog of war and hit you with a ranged skill or if it's a general even teleport next to you with a favor item or Bats Swarm.

And how is snipe anymore game changing than having a Rook shitting mini-towers out all over a lane, or a QoT following around a strong offensive DG refreshing shield and -armoring? Every Demigod changes gameplay a lot.

Reply #10 Top

Wow.. so many topics like this these days.. Once you play more you will realize the counters.

Reply #11 Top

Regulus is fine, he is pretty weak as it is. U just gotta get to him and hes done...if you avoid the mines.

Regarding sedna tho....wow, she is defininetly not in need of a buff. She is way too good if you use her good...her pounce is reaching OP levels and her survavility is ridiculous.

Reply #12 Top

If you have speed, be that the Anklet or journeyman treads, then you can really nullify Reg. As a Reg player i know that the speed of another player scares me more then what HP they can take from me...cause if they catch me no matter what (until late game) i am dead, no two ways about it.

Want to offset Reg, get Journeyman Treads if you can.

As for a whole team of them amte, that is just bad luck, any all DG team is going to be really powerful and hard to defend against.

Even if you are not fighting him you have to now be twice as careful when battleing other Demigods. When you life hits half you have to run for fear of being Sniped from halfway across the map. Just by him being on the other team it changes the way the game is played. I do not feel one Demigod should have the ability to effect the game on this kind of level.
End of quote

sounds like your not putting enough points into your health mate. The snipe is worth at max ~1100. So unless your not putting any points or gold into improving your health then there shouldn't be an issue.

I personally look to have ~4K HP.....(i want to withstand two spit's if i can) if your playing with starting health, then your gonna get trounced mate.

Reply #13 Top

1. Starting ranged decreased to the same as a Tower. That way he cannot start off pinging towers down, but has to wait for his first upgrade to do that.
End of quote

His starting range is the same as a tower (if not less), he needs to upgrade to outrange towers. Please don't start talking about "nerfing op demigods" if you have never played them.

Edit: wow people responded fast... (I must be add, lol)

Reply #14 Top

Mmm, if you're sick of Regulus, perhaps I could recommend learning UB (spit build = regwrecker, and ooze is always nice at endgame) or Erebus (Whee! Teleport! Just don't mist right next to him unless you like getting hit by mines)? Furthermore, I've done reasonably well against reg with Rook of all people. It's just about getting enough HP to look at him and say, "You know what? Fuck your nukes. *smite*"

Oh yeah, and avoid mines. Durr.

Reply #15 Top

when people say what demigod they think needs to be nurfed they shoudl really include what they normally play the most.

i mean when I play Torch Bearer, Regulus kicks my but because his range is longer and Torch bearer is also low on hp

If i play Lord Erebus, regulus can touch me. bat over to the other side of him and bite him and hes done.

 

the only problem is as Torch bearer i can beat Oak quite easily and lose to him more often with Erebus...

Reply #16 Top

Quoting landzin, reply 15
when people say what demigod they think needs to be nurfed they shoudl really include what they normally play the most.
i mean when I play Torch Bearer, Regulus kicks my but because his range is longer and Torch bearer is also low on hp
If i play Lord Erebus, regulus can touch me. bat over to the other side of him and bite him and hes done.
the only problem is as Torch bearer i can beat Oak quite easily and lose to him more often with Erebus...
End of landzin's quote

Minus some grammatical errors, *Sean Connery* Prechisheleey! If you're having trouble against a demi, you either

A) Develop a new approach

or

B) Try a new character.

I guarantee you, 9 times out of 10 you'll be able to find a workaround.

Reply #17 Top

inexperienced players dislike Regulus because they're bad at anticipating Snipes. they're overextending without realizing it because they aren't keeping track of where Regulus is or how much he might be able to Snipe them for.

 

the counter is the simplest thing possible. get more health. or just retreat sooner. Snipe is just a harrassment skill (like Fireball or Venom Spit) if you remain aware of it at all times and play accordingly. 

 

i really think alot of players just don't get enough health. period. 

Reply #18 Top

Quoting transitive, reply 17

i really think alot of players just don't get enough health. period. 
End of transitive's quote

Agreed.

Reply #19 Top

Quoting nobalkain, reply 1
 I agree Regulus need minor changes.

 

1. Starting ranged decreased to the same as a Tower. That way he cannot start off pinging towers down, but has to wait for his first upgrade to do that.

2. Snipe should not start out with its crazy range. Have it start out just a bit past his basic range and increase as he gains levels in Snipe.

 

 As for Sedna I think she is just fine. She is the only Demigod that has killed me while at the crystal when I was QoT and had max shield. When built right she is a beast.
End of nobalkain's quote

Number one is already covered thanks for playing.  He can't get the ranged bonus until level 2

Number 2 is resonable but does nothing for his damage (most of it comes from MotB, Mines and Artifacts... you know those things you could be buying if  you weren't dying..

Reply #20 Top

I usually play with Lord Erebus or Sedna. I play Sedna and Lord Erebus without Yetis or Nightcrawlers.

 

Lord Erebus: I max Mist, Teleport, Vampire Aura, Daze and Bight. I then buy Lifesteal rings some armours and If I have the money that awesome Lifesteal Sword.

 

Sedna: I max Heal, Pounce, Healing Winds, Inner Grace, Magnificent Presence and the rest I put on silence.

 

I haven't played with Sedna as long as I've played with Erebus but I stil think she deserves a buff. I think by both Erebus and Sedna there should be a way of playing without minions. Not that there are must have skills. It would give Demigod a lot more diversity, if each build could be good.