Oak shield + Orb

OP?

Hi guys, i just fought some minutes ago against an oak that used his shield plus heart of life. Personally, i think its way too strong and exceptionally cheesy.

We would go all on, he would beat us pretty rough and when we thought we had him...he shielded, press up the heart and there, almost full health.

This is the actual first time i play against this and for all my team, and 1 of the oposition's team thought it was OP. This was a clan game, so we all agreed on not doing that...as it took the fun away from the game.

But i want to hear your opinions, do you guys think its too strong? is it ok to do it? is it not?

 

**do you do it, and love when oponents whine about it? tell me!

9,577 views 20 replies
Reply #1 Top

Stun him when he uses HoL to interrupt it.

Reply #2 Top

Well, there are many cheesy tactics that are done in the game. Buying/selling idols exploit. Coordinated purchasing/dropping of items early game in order to buff up one specific demigod who becomes your "killer", UB/reg stacking, etc. At this point in time, it is kosher I guess. It will be a problem for all the players who will rely heavily on this tactic if it gets nerfed (and most likely it will).

I think that stuns/interrupts still work in this case. I have not tried it as of yet.

Reply #3 Top

Stun him when he uses HoL to interrupt it.

Heart of Life is not a channeled effect.  Teleport on the other hand is.

Reply #4 Top

Quoting InfiniteVengeance, reply 3

Stun him when he uses HoL to interrupt it.

Heart of Life is not a channeled effect.  Teleport on the other hand is.

No idea what you mean by "channeled effect", but if you use, say, foul grasp on a shielded Oak it will still stop HoL even if he doesn't take damage. Interestingly enough, you'll also regain health even though it's not causing damage.

Reply #5 Top

i faced this stun doesn't help it stops if ur health goes up or down so make sure he has a priest near by and  his own creeps will fuck him over

Reply #6 Top

Im not quite sure what si1foo was saying in the first part but if any move that has the ability to interupt will stop HoL on a shielded Oak.

Still - if you dont have a stun, then how are you meant to counter this?

Reply #7 Top

Interesting, i really had no idea an interrupt could stop it. I was playing sedna...but I , for obvious reasons, didnt used pounce while he was shielded.

In any case, back on topic.       

Stays? or nerfed? What do you guys say

Reply #8 Top

Quoting dgl-DalzK, reply 6
Still - if you dont have a stun, then how are you meant to counter this?

Run like hell, and pray to the Allfather his movement speed isn't higher than yours.

Quoting ferm1nc, reply 7
Stays? or nerfed? What do you guys say

Nerf it so that being hit interrupts it instead of damage. As Dalzk pointed out not all DG have a stun or interrupt.

EDIT: Regulus and QoT are the only DG who don't have some sort of stun or interrupt, making them unable to counter the Shield+HoL combo.

Reply #9 Top

Penitence is a stun.

Reply #10 Top

Penitence is an interupt, just saying.

 

[Edit] Ninja'd, as always

Reply #11 Top

Quoting BigAbboTT, reply 9
Penitence is a stun.

Ah, missed that part on the Demigod wiki. I thought it only reduced movement speed. Thanks, I'll change that.

Reply #12 Top

Quoting JagerJack, reply 8


EDIT: Regulus and QoT are the only DG who don't have some sort of stun or interrupt, making them unable to counter the Shield+HoL combo.

 

reg can slow down a shitload so no matter what ull be able to get away

qot  has shield of her own so she can do the combo  and  she can heal  with munch shambles

Reply #13 Top

"Getting away" doesn't help when the Oak is pounding on your Citadel.

Being able to do the combo yourself doesn't counter your opponent who is doing the combo.

/just sayin'

Reply #14 Top

Nerf. I've seen this used too and It's pretty rude. Oak can also sheild his other team mates no? could make a whole team pretty invincible.

Reply #15 Top

he can only shield like once every 40 secs

so it can  be countered  just make sure u kill him in  the 33 secs  after he does it

Reply #16 Top

I don't find this particularly effective, as once he's healed himself, he's wasted a cooldown that costs 4.25k, as well as his best assist spell. Feel free to destroy him afterwords. Running away when he's just finished it is exactly what he wants. The most important thing, however, is interrupting the heart.

P.S.: Channeled spells are those which your character must continue to cast in order to see results. Most spells in this game are 'casted', in that a character charges for a brief period, then unleashes the attack. Channeled spells are slightly different, in that the effect continues while the character is casting, such as UB's grip.

Reply #17 Top

i say keep, it can be interupted and thus countered.  In addition, characters such as Sedna or Erebus when properly upgraded can easily take on 2 demigods or an Oak using the HoL combo.

Reply #18 Top

pseudom i believe that  tb fireball would be a better example orr those 3k hp pots

Reply #19 Top

Err, 3k pots and TB fireball aren't channelled, per se. Channeled spells start their effects immediately, and end them when cancelled or the time expires, i.e., mist form or foul grasp. The 3k hp pot is 'casted', as is TB's fireball, because nothing happens until the character is finished 'charging up'. Either way, such effects can be utterly hosed by any ability involving a stun or even a ministun, eg boulder roll, pentinence, frost nova, mass charm, etc.

Reply #20 Top

hmm  my bad 

 

stun doesn't stop  hol from working it just stops him from moving