Lame mechanic
I like Demigod good enough, but ran into a pretty annoying mechanic. It was pretty late game so most towers were down on both sides. A guy on the other team started just ignoring our front flags, and took a portal flag way in the back of our base. He then cap locked it and got out. Then he was able to portal back to it before the cap lock ran out, and keep the stupid thing cap-locked indefinitely. It is really lame. After that the game degenerated into portaling in and out of each others base to keep the other teams portals cap locked. Really unfun experience.
I feel like you shouldn't be able to capture a flag that is behind one that you don't own in the same lane. Either that, or make it so that you cannot port onto a cap-locked flag, or can't caplock a flag while an enemy is within range of it, or don't allow a flag to be cap-locked back-to-back. Anything.
Anyway, that's my feeling on the subject ![]()