thought i might try my hand at a bit of item suggestion so here be go:
from what i understand about the purpose of Favor Items is for early game specialization of you DG's depending on you playing style. so for example i always play Rook... and Rook is very very slow. naturaly i get Swift Anklet to make up for his handicap. i also know UB is famous for getting Blood of the Fallen to help his low HP. another option for Favor Items is to super buff a certain atribute... like say spaming towers with ability cool down reduction. (correct me if i'm wrong).
anyway the point is that the very basics need to be covered before getting into any fancy smancy Favor items that cost 2000+ favor and take months to farm up for. so what are the basics? basicly covers all the stats as well as ability costs, CD, range, auras etc.
Listing the Basics
+Damage [e digicons]:thumbsup:[/e]
+Hp (and/or) Mana [e digicons]:thumbsup:[/e]
+Rege HP (and/or) Mana [e digicons]:thumbsup:[/e]
+Armor [e digicons]:maybe:[/e]
+Attack Speed [e digicons]:thumbsup:[/e]
+Movement Speed [e digicons]:thumbsup:[/e]
+Experiance [e digicons]:thumbsup:[/e]
+Gold Income [e digicons]:maybe:[/e]
+Vision [e digicons]:thumbsup:[/e]
+Range (or) Cleave [e digicons]:maybe:[/e]
+Life Steal [e digicons]:maybe:[/e]
+Increased Healing/Mana effectiveness (Eg. health potion giving more HP) [e digicons]:maybe:[/e]
+Aura (Including buffs for all the above plus extras) [e digicons]:maybe:[/e]
-Ability Cool Down [e digicons]:thumbsup:[/e]
-Ability Mana Cost [e digicons]:maybe:[/e]
-Item Cost [e digicons]:thumbsup:[/e]
-Damage Received [e digicons]:maybe:[/e]
-Death Timer [e digicons]:thumbsup:[/e]
(let me know if i missed any)
So obviously quite a few of these are already in the game, however a few are missing. the ones in game are marked by [e digicons]:thumbsup:[/e] and missing ones are marked by [e digicons]:maybe:[/e] . so before even thinking about getting spells that make lightning strike you enemies... or armies of dead rise from the grave.... the basics need ot be covered first. and like i said a bunch have alreayd been included, however maybe they need to inclusde a few more do u don't have to get +700 mana when trying to only get +damage.
with all that said i have three ideas for items that are only partialyt hypocritical to my words above. so here they are:
Blade Oil of Reach (600 Favor)
-35 Damage
(for Ranged Weapons) +3 Range
(for Melee Weapns) 20% Cleave
Mechanics: like it says it basicly increases the range of ranged weapons or adds a cleave to melee weapon. since this might be very OP for early game i thought a nice little 35 damage reduction would help balance it out. (open to suggestions)
Belt of Synergy (960 Favor)
USE: Switched between Mana or HP conversion Cost: 0 Mana Cooldown: 45 Secs
15% of Damage taken is converted to Mana
(or)
15% of Mana used is converted to Health
Mechanics: so when ever you get damaged (when in Mana Mode) 15% of your damage taken is received as mana... so if you take 100 damge then you take all 100 damage of it but get 15 mana as well. same deal with HP mode except its only when you cast something that uses mana... so you cast something that costs 600 mana then you get 63 HP in return. small, but proably very helpfull early and mid game. (open to suggestions)
Burning Eye (Favor 1780)
Adds Burning Damage to Attacks
Melee - (120 damge over 10 secs)
Ranged - (75 damage over 8 secs)
Mechanics: so this effectively doubles your damage early game which is fairly devistating. however the downfall of this would be A. its buff so it can be stopped by De-Buff items and B. since it taskes so long to take effect it is also countered by regen. also the diffrence in damage from range to melee if because range has so much more harasment potential so they have to deal less damage. ultimately i would not like this damage to stack... so if you are in a fight you only start taking damge from the last hit and only for the 10/8 secs. (but then again it is open for suggestions)
Thats it for know.... let me know what you think as well as suggestions for the items. if i get around i could add some more items from the missing list above. thanx