5 kill rule in 3v3, 4v4.
There are just too many bad pugs. I've decided that a 0-5 kill rule is autoquit.
If the combined team is 0-5 before they get a single kill, i leave 100% of games. These games are simply unwinnable.
There are just too many bad pugs. I've decided that a 0-5 kill rule is autoquit.
If the combined team is 0-5 before they get a single kill, i leave 100% of games. These games are simply unwinnable.
I beg to differ. My last game was a 1-7 against us and we still won by capping portal flags. My quit limit is 0-11. That when I pretty much know we are done.
I totally disagree.
I was in a 2v1 and I had 23 kills to there 0 kills and they still won (thanks to giants). I wan in another 2v2 that I was down 7 kills to 1 and we came back and crushed.
Man I hate losing but honestly that's when I learn the most
lol?
uh... thats not very forgiving. comebacks can happen. i was expecting you to say if a SINGLE PLAYER goes 5 deaths in a row without contributing anything then you'll quit. i would too. can't stand playing while handicapped by a feeder. however, i've been in plenty of games where my team takes a few early deaths than gets a bit smarter and pulls it out in the end.
Exactly. I couldn't have put it better myself. You should never stick around in these games. Ever.
Learning how to turn them around, or at the very least learn how to better handle yourself in these situations, is pointless because you should never lose a game or be in a difficult situation that requires strategy or tactics to get themselves out of. You should win all games, all the time, by a clear margin. No exceptions.
[/sarcasim]
Step 1: Get in a clan
Step 2: ?????
Step 3: You win
Oh you mean you should stack PUGs? Won't that be fun...
Go back to CS.
Get friends or don't bitch fool.
Sounds like someone needs some friends ![]()
Uh rolling pugs is for scrubs. Anyone can do that.
0-5 is a bit low.
Play against each other?
You know I hear that making friends does a lot of wonders, for many aspects in life.
And most people prefer to play in a game that isnt over before it has started. I stopped insisting on being on the same team as my friends once I realised it was going to seriously skill stack the teams and make the game boring for everyone.
If you want to be a smartass about it, then fine. But what is being said is that people shouldnt go and play Demigod online without having their friends with them, because they're going to get stomped by a gang of 3 buddies and that is OK.
I disagree that this is OK, I don't play alone very often but when I do it would be nice to have a decent match up once in a while rather than getting rolled over by an organised team.
You want to scrim? Go organise one. Find a team to play against or play against your friends. Otherwise stop being such poor sports and even the damn teams up.
Very viable rule.
But imho 5 is a little low. Especially with Oak I die often at the start because the character is very fragile before ~lvl5 and own the team in lategame.
So 0-8 or 0-10 would be a more reasonable value to quit.
I hope they implement a "surrender button" that way we all could spend moretime on matches which deserve that name.
I wouldn't be suprised if people which waste their time on premades which stomp em (which normaly takes nontheless 20mins) are mostly masochists ![]()
Then be a man and go down with the ship. Otherwise you are just a ragequitter.
I can't wait 'till concede and insta-win when other team quits gets implemented.
As a doctoral student, I should not have to waste good percentage of the few hours a week I have for leisure sitting through the latter half of a farmfest after I have determined there is no viable means to win just so people don't label me a rage quitter.
Why? Ignoring any 0-5 rule, the game is over and theres no need to continue. You say "gg" and that is the end of the game, you have conceded. There is no surrender button, but if there were it would be invoked in this instance.
People playing Starcraft dont wait for their entire base to be destroyed, they say gg and leave, it is how you concede a game and it is not necessarily "ragequitting" or anything to be frowned upon.
Ragequitting is leaving before the game has been decided, ie. after getting killed once or twice.
EDIT: Squash beat me to it ![]()
I completely disagree, I've won games while losing 1-14 on the kills count.
Were you ahead on War Score?
I can see your point, but it's pretty apparent when your team is going to lose. If you are a lower level, have no kills, many deaths, are significantly behind on war score, your enemy has several thousand more HP than you and never seems to run out of mana ... you are going to lose. There is no need to continue the game, it is settled. This isnt ragequitting.
I have won games where I have lost on every one of those measures EXCEPT War Score.
GG and quiting is not as bad as what most people do. You either have a silent teammate or one who swears for 5 minutes before then pulling the cord and causing everyone to wait 30secs.
A gg when the match is lost and pressing end game is not so bad.
I played a 3v3 on Crucible where one of our allies disconnected very early so it was 2Players+1AI vs 2 Players.
My remaining ally swore about how I sucked for 15 minutes even though we were winning and had them bottled up near their citadel. They had a money advantage but we owned the map and we had a warscore advantage and they couldn't go spend any of their money on artifacts since they could not get to the flag to cap it.
When the other team made a good push to recover territory my teammate swore again about how I sucked then ragequit even though the game was far from over and we still had the advantage. After he left I was able to push the other team back and even get a few hits on their citadel but eventually lost b/c the AI was not able to effectively help with the push and keep them bottled up and they eventually got to the artifact shop and it was all over after that.
If my ally had not abandoned ship at the first sign of difficulty we might have pushed all the way to victory.
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