1. Gold Flags - If you got more gold income than your opponent allows for a large gap to develop. Best to get very early and hold.
2. Exp Flags - You dont want to be outleveled but it isnt as important as the gold flags, since you can deny exp by forcing out the other teams demigod from your lane (hopefully since you have a gold advantage)
3. HP - Harder to kill, all round nice flag. Also have to factor in if you dont control it, your opponent does and his got a good bit more hp than you (if all else equal).
4. Cooldown - Amazing for some characters, for others very lackluster. Rook tower, TB, and characters with a lot of use skills this benefits more, auto-attack with passives such as UB, Rag, oak; less useful
5. Mana - less useful than the healing one, since it doesnt increase your life.
6. Neutral Portals - lackluster, unless as someone mentioned they give exp also. Then it should be in 2nd spot.
7. Artifact shop - only need it to get an item. Better to just take it when you need to shop