Help with Queen of Thorns

We'll I have been playing quite well lately, and moving up in pantheon (my favorite game type) with regulous.  Normally I find that reg has all the tools necessary for defeating the Forces of Darkness with 1 exception, and that is Queen of Thorns.

For those of you not familiar with Pantheon, games right now are only 2v2, and if you are on the forces of light that means you can only be one of the following 4 heroes (rook, reg, sedna, oak) do you do not know who your ally is or what hero he will be, which means you need in most cases to be flexible in your strategy and able to defeat anyone on your own.

Well as I've moved up the ladder, I was in the top 25 last night until I met Siothrun.  He plays a mean Queen of Thorns, and I just don't see how you can beat him.  I'm pretty sure he starts out by buying totems and reselling them so he has a full army and gets shield first.  This is where the problems first begin his army plus shield means that on a map 2v2 that he can control one side of the map unopposed for the first couple of lvl's.

In my game against him he went straight for a flag and I went for a portal on the left side of Leviathon.  We both got our respective flags but he got the exp from the creep wave hitting lvl 2, while I was still 1.  Usually this is no big deal but against Queen of Thorns this means out come the shamblers to his army.  This is where things got interesting with only one lvl on me, he then came across to the portal where I was, and I ran back towards the fort and tower.  This would stop any hero in there tracks this early on but not him.  He just charged me with his army and shield up and proceeded to attach me all the way back to the citadel.  Along the way he captures the gold mine, kills me, reshields himself (lost most of his army) goes up and gets the portal, he's lvl 4 now flush with gold, and goes back to base and buys and even better army.  This set the tone for the match as I avoided him like the plague from that moment on.  Needless to say he goes down the uproot path and completely starts to wreck towers.

Now I'm not a noob so I do go mines (not my usuall build) but it seemed necessary to deal with a general and his army.  The problem is by the time I hit lvl 10 he's at like 12-13 and while my mines are wrecking his army he is just constantly summoning them back over and over.  This lead to me catching up in lvl's quite quickly and I even passed him hitting 16 first, but it was to no avail.  His ability to constantly summon minnions and push the base meant it was impossible to get the flags in the middle of the playing field.  There warscore was 10 while ours was 6 and this lead to the downfall, as just when I thought we were turning the corner they upgraded to dark giants.  We obviously didnt' even have catapults, so it was gg.

Now I spent some time thinking about how to counter this (I'm sure there is a counter) and the only thing I could come up with is parasitic egg.  My question is does parasitic egg work on QOT when she has her shield up (which is always), and by work I mean do the minions take dmg if shield is up on QOT and I'm attacking her, or does shield negate dmg against all of them because QOT isn't taking any (absorbed).  If iparasitic isn't a good counter then what would work?

I'm really at a loss for the first time on how to counter the QOT that is played to her full capabilities.

2,921 views 18 replies
Reply #1 Top

Hate to break it to you, but a Queen in 1v1 vs Regulus is rarely going to be in your favor.  Bring your teammate to attempt a burst or avoid her.

Reply #2 Top

Yeah that's what I was thinking, the only way to deal with it is to avoid it.  Problem is pantheon is only 2v2 so even 2v1 you won't kill her before she escapes.  If she is lvl'd up though with her ally I don't see how you can take her down.  She has tonnes of staying power due to shield, tones of creeps, can shield her ally making him very hard to kill as well.  The reality that she can mid game (around lvl 10) just walk into your base with all her creeps and get both your portals seems to me a little bit broken.  If anything she should be built like Oak where she needs time to lvl up before becoming strong, but she is a power house from lvl 1.  The only way I think you can counter this is to kill her ally lots of times before they stick together.  The worst part yet is that she can have all this staying power with very few items, so the rest can be spent on citadel upgrades.  This allows the other teammate to spend exclusively on items, while you and your ally have to split between items and upgrades.  Perhaps a tower rook ally can counter her, but there is no guarantee you will have a rook on your team, so it's not really a viable strategy.

 

I was just hoping there was an item or strategy or something that I missed that would help me play against a good QOT.

Reply #3 Top

I played alongside Siothurn this past weekend, and he is just a beast with QoT. Normally I end up with the bulk of the awards, but he left me in the dust. I think it helped that our enemies got the matchups backwards. Instead of the enemy UB ripping apart my fragile TB, and the tower Rook possibly stonewalling the Queen, most of the time it was the UB staring at the word "Absorbed" and the Rook watching his towers get AoE'd to pieces.

Reply #4 Top

Regulus with mines and Mark of the Betrayer is an effective counter to the QoT with minions. Avoid her early on, until you have three mines. The shield does not trigger the Mark of the Betrayer, summoning and mulching shamblers does.

Reply #5 Top

CosMoe interesting suggestion, but unfortunately that's what I tried to do.  I had serpent for favor and was laying down mines like it was going out of style, and casting mark of betrayer whenever I could, but what would usually happen is mark goes off one mine goes off, he get's hit a little, maybe some minions die, but he barely gets scratched as shield absorbs a tonne of dmg.  Then he just recasts shield and uses hol and he's back to full everything and taking down your towers with uproot/violent siege.

I think the problem is that in 2v2 the shield stays up long enough to absorb all the dmg you can throw at it, as two heroes don't do enough dps to get it down to where QOT is in any kind of danger.  Also if you avoid her completely she pushes you lanes down so quickly the game will be over in 2 secs.  The main problem is that not only is she way to strong from lvl 1 (I would like to see generals require time to get stronger like oak), but with just one HOL and maybe some speed boots, there is no way to take her out efficiently (sure you could get two heroes on her and go all out and maybe you will kill her, but you won't make it out allive as the other hero mops both of you up very easily.  So you essentially are reduced to laying mines all over the place moping up creeps and out lvl'ing them but it means nothing really as once you finally get to a point where you have lots of gold and are pushing them back, you are war rank 6 they are 10, and here come the dark giants with lots of good upgrades.  Add to this the fact that towers don't do a good job on targeting the heroes over creeps, and you realise that she can sit in your base with 4 towers pounding on her while she captures your portal flag and caps it.  She then resummons moves to the other side, guards that portal and then it's you and your ally vs all the portals worth of dark giants.  It's only a matter of time after that (even with a million mines) before you citadel goes kaboom.

 

Maybe if mark was available earlier it could make a difference but 600 aoe dmg at lvl 10 is nothing at that point when you consider that lvl 1 shield absorbes more dmg, and if the creeps die she can do a full resummon and then hol and be back to full everything.  I'm sure in 4v4 and 5v5 she's weak as a 2 or 3 person gank probably results in a quick death and her minions are probably worthless when there are 2plus heroes per spawn lane.  2v2 though she is deadly, and near impossible to beat.  I'm hoping that someone that has any kind of experience with this type of situation can tell me there secret.  Then again Siothrun hasn't lost yet in pantheon and I can see why.

Reply #6 Top

Warlords Punisher? Deals damage to Minions, eats 400 mana a shot, and targeted damage, and increases your autoshot? Win the war by attrition, and suck her mana supply dry.

Reply #7 Top

Quoting Zechnophobe, reply 6
Warlords Punisher? Deals damage to Minions, eats 400 mana a shot, and targeted damage, and increases your autoshot? Win the war by attrition, and suck her mana supply dry.
End of Zechnophobe's quote

 

Now this I hadn't considered, it looks like this could work even better then parasitic egg, is a lot cheaper, and the mana drain is nice (then again HOL regens there mana faster) but if I beline to this item I should be able to get it before then can get HOL so this might just work.  I'll have to try this in my next game.

Reply #8 Top

  welp for one with how good you claim to be, its inexcusible to let yourself be chased down and killed by QoT.  

   

take move speed favor item instead of mana favor items if this keeps happening to you.  

 

early game you wont be able to do much against QoT except hamper progress.  conquently this is when she is most dangerous at the begining lvls.  make sure shes not able to do too much damage to your infrastructure early on.  as the game goes on QoT becomes exponentially weaker.   By the time you get the basic cheap building damage and health upgrades and get mines she shouldnt be able to push by herself. 

    With her shamber and shield build she should be 2times slower than you and a sitting duck.  Minion damage is mitigated by armor I believe so obviously get armor/health items not just health items.   Just stall her until later game if things arent going well for you.

  If for whtever reason she is a mulching and shielding pro and you still are having a hard time at lvl 15 you get a skill that doubles the mana cost of all oponents spell if you hit them.  With all the spells she is spamming to stay a live and what not this should put her down.          

 

 

  besides that im glad to see someone is kickin ass with QoT.  You rarely if ever see someone able to.

Reply #9 Top

Warlord's Punisher seems too unreliable with a 30 second cooldown, and 400 mana every 30 seconds ain't all that big of a deal. It MAY work, if you coupled it with Gauntlets of Despair (15% chance to drain 100 mana) - will need high attack rate for it to really work. If he's able to just summon minions over and over, it means he's playing with a huge mana pool. From what you described of your game, his minions aren't the problem, it's the inability to deal enough damage to him, which makes me doubt the usefulness of Parasitic Egg (although if he summons more minions then it uses more mana). Maybe getting Staff of Renewal so you can lay down more mines and Marks.

Otherwise, I'm just as stumped.

(Deathbringer allows you to silence a target, but it's a 20k artifact, lol, probably not something to base a strategy around.)

Reply #10 Top

Well, warlords punisher is 400 mana every 30 seconds, which is a net plug of -13mps. If you use it religiously, especially before she can get a heart, you are going to do a fair bit of hurt.  That is about as much negative MPS as a vlemish faceguard.

I've used the punisher to be much more effective against most DG's.  They don't really appreciate the -400 mana until it keeps hitting them over and over again. (Tower rook, for instance, is surprisingly well gimped by it).

Reply #11 Top

Edit: I just realize this thread is about how to win vs QoT not help with win with QoT lol... man, that's what hunger do to you, but at least you know things from QoT's point of view. So now I will put below in quote.

QoT's view point

What you are missing is QoT's offensive capability.

Her defense is almost top notch, but staying defensive will never win any battle. What you need is aggression.

Try to start in offense spell mode majority of the time, forget shamblers. Use ground spike as your starter skill of an engagement (after your minion get in contact), use minions to force him back. Lower your shield level for higher offensive skills, you only need shield to gain advantage in 1vs1 battle for a brief peroid and saving a team mate at critical moment. If you can't force them back, no amount of shield can save you.

Early levels, you want to focus on leveling and less engagement. Late game, you should be prime destruction of opponent's base (no uproot).

Instead of 'pure' mana helm early, get armor and multiple stat items (unbreakable boot especially for HP+MP) early. Although you are trading traveling time back to base for mana, each time you come out, you are an effective memeber of the team in offense.

Use general dodge favor item (pendant of grace) and assassin's footguard right away at the begining (save your starter 1k for it), it is far better than cloak of night. Reg who rely on auto attack got no chance vs 20% dodge.

QoT is strong against regulus all the way until reg get his mines to highest level, that's where it will even out into a battle of skills instead of character.

QoT should only have trouble if there are multiple opponents with reg waiting for snipe from far away, but even then, QoT have higher survival rate against snipe than everyone else in the game.

Burst spell damage is QoT's real problem.

End of quote

A combination of mark of betrayer -> mines -> heaven's wrath can create a good burst damage. However, without some potion and high armor, you really will be risking alot in that spot against almost any general.

One thing QoT doesn't have is disabling skills (stun/interrupt), so if you are in trouble, you can always tele back without problem. That's one thing that annoy QoT player all the time, she can't do anything against foe in flee.

Locking flag and running away is an effective way to waste QoT's time.

Reply #12 Top

Quoting CosMoe, reply 4
Regulus with mines and Mark of the Betrayer is an effective counter to the QoT with minions. Avoid her early on, until you have three mines. The shield does not trigger the Mark of the Betrayer, summoning and mulching shamblers does.
End of CosMoe's quote

 

Shield does trigger MotB but it is absorbed straight away so no damage to her, she is still slowed. 

 

To the OP two of the main problems seem to be Heart of Life and idol expoit. idol exploit is being removed and heart is being made more expensive so from next week Siothrun strategy will be weaker. I play QoT a fair amount and summoning minions costs alot of mana so you just need to keep harrassing him and it is best you get healing potions so you canstay in the fight longer because you will be taking damage if you take her on. Also good to take her on near towers.

Reply #13 Top

Go full slow stacking bug absue and HP (carry some pots) and you will win. Even with no skill.

Reply #14 Top

QoT needs to spend mana to survive while Reg can plink away indefinately with auto attacks until her mana runs dry. Seriously there should be no way for a QoT to move you away from XP gathering range at a flag and soon enough she will be heading back to base for mana.

Reply #15 Top

Be carefull trying to run a war of attrition with QoT. Her shield and mulch are much more mana efficiant than attack abilitys dammage ( highest mulch costs around 450 to summon and mulch neting 2250 health). However her inability to disable her foes is a big weakness. Stay away from her untill you can double team her (preferably when you just beat her team mate so he cant come help), spread out to avoid spike wave slowing both of you at the same time and open up with as much burst as you can.  Every time you fail to kill her you will lose more strength than she does in the engagement becouse of her efficiancy, so only engage when you can win ie. 2 v 1.  Your advantage is you can almoast always get away from her and she can only try to outlive the assault. Tower Rook also goes realy well at holding her advance, but your playing reg so it's not that relevant. If you can survive to the late game (over lv 15 she starts rapidly loosing effectiveness compared to most demigods) and havent fell to far behind you can definately turn it around.  Be aware though many QoT know this and after buying their initial gear will be saving for giants as they know they arent as good at personal combat in the late game. Be prepared to (Gasp) sell some of your items in order to match her giants if you must. I hope some of this may be helpfull.

Reply #16 Top

Quoting Grotto19, reply 15
Be carefull trying to run a war of attrition with QoT. Her shield and mulch are much more mana efficiant than attack abilitys dammage ( highest mulch costs around 450 to summon and mulch neting 2250 health). However her inability to disable her foes is a big weakness. Stay away from her untill you can double team her (preferably when you just beat her team mate so he cant come help), spread out to avoid spike wave slowing both of you at the same time and open up with as much burst as you can.  Every time you fail to kill her you will lose more strength than she does in the engagement becouse of her efficiancy, so only engage when you can win ie. 2 v 1.  Your advantage is you can almoast always get away from her and she can only try to outlive the assault. Tower Rook also goes realy well at holding her advance, but your playing reg so it's not that relevant. If you can survive to the late game (over lv 15 she starts rapidly loosing effectiveness compared to most demigods) and havent fell to far behind you can definately turn it around.  Be aware though many QoT know this and after buying their initial gear will be saving for giants as they know they arent as good at personal combat in the late game. Be prepared to (Gasp) sell some of your items in order to match her giants if you must. I hope some of this may be helpfull.
End of Grotto19's quote

 

Most good QoT players will teamup with teammates anyway like all the time. QoT paired with any other demigod is a very hard copmbination to crack with 2v2 or even 3v2.

Reply #17 Top

Quoting Grotto19, reply 15
Stay away from her untill you can double team her (preferably when you just beat her team mate so he cant come help), spread out to avoid spike wave slowing both of you at the same time and open up with as much burst as you can. 

If you can survive to the late game (over lv 15 she starts rapidly loosing effectiveness compared to most demigods) and havent fell to far behind you can definately turn it around.  Be aware though many QoT know this and after buying their initial gear will be saving for giants as they know they arent as good at personal combat in the late game. Be prepared to (Gasp) sell some of your items in order to match her giants if you must. I hope some of this may be helpfull.

End of Grotto19's quote

 

this is the main problem in games with less then 3-5 people per side. In a 2v2 situation you have to avoid her as you cannot win the war of attrition with her.  This means she can essentially keep the flags under her control (on her side at the very least).  So you hang back near the tower trying to lvl up as quickly as possible.  the problem is while you will eventually pass the QOT in terms of levels mid-late game, she has her item set up for next to nothing, had map control for most of the game (so higher warscore), and can buy piles of citadel upgrades all at once.  Once the citadel upgrades are in place (and you can't match because your warscore isn't high enough) they will start to push the base.  This is where all the creeps they bought, along with the summongs, and her ability to destroy towers and shield herself let her march right in and cap your bases portals.  Nothing you can do about it with reg, as you can't get close to her without dying, and staying back and firing at range and throwing mines, will not prevent her from caping your portal.  It's just a very difficult matchup and the problem seems to be right from lvl 1 there is no way to kill her out of the box.

 

In 3v3+ games you could always get enough burst dmg to negate her shield and pwn her 3v1, but in 2v2 even if you get her 2v1 I don't see you doing enough dmg to move her from the lane, or whatever else she is trying to do.  The exception i could see would be a tower rook but since you don't know your allies before hand it would be nice to have something to deal with her better.  Mines seem to be the best solution in terms of skills, now just trying to find the best items to take her down.

Reply #18 Top

Quoting CosMoe, reply 4
Regulus with mines and Mark of the Betrayer is an effective counter to the QoT with minions. Avoid her early on, until you have three mines. The shield does not trigger the Mark of the Betrayer, summoning and mulching shamblers does.
End of CosMoe's quote

 

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