harpo99999

{Utility release} Mod updater*v1.193 now out*and all of my modding utilites update 18/11/2011 trinity friendly

{Utility release} Mod updater*v1.193 now out*and all of my modding utilites update 18/11/2011 trinity friendly

a utility to UPDATE mods to entrenchment 1.053 includes diplomacy 1.034 original sins 1.193 & trinity 1.034

I am announcing a new utility that can copy all of a players MODS AND update the mods to a new patch.

at present it it can update mods in txt form from entrenchment 1.01 &1.02 to entrenchment 1.03 and sins 1.15-6 to 1.17, it works in a similar way to my map updater ie it first copies the files from the source folder( and it does copy ALL files and folders), it then reads in the entity file from the destination folder, re-names the entity to entold, checks to see if it needs the changes and makes the nessacary changes and saves the corrected entity. I have already tested it with manshooters dynamic v0.9b and my own megastarbases mod (both in txt form and it copied and updated both in 33 seconds, but the more mods and the larger the mods and also if the mods ar binned  the SLOWER the updating time. eg with celestial bodies v0.8b, ds entrenchment beta 0.7, dynamic 0.9b, firefall 2.2, ms entrench v2.22, requiem 2.2, sins of the 13th tribe v0.4, unknown darkness beta 0.01 and my megastarbases mod (totaling 3.9GB of files) it took 40 minutes to update all of them.

and as the entity files in the mods ARE updated you only need to run the utility when a new patch to entrenchment comes out and I have supplied updated instructions to the program.

the links for old versions have been removed

I have been given permission to include the convertdata*.exe's with my utilities so I am now releasing my utility pack

I have released all of my modding utilities/tools in one archive  and INCLUDED the NOW needed convertdata*.exe's from all of the sins versions that my utilities support, ie sins 1.15,1,16 & 1.17 and also entrenchment 1.01,1.02, & 1.03

also I made sure that the correct targetsinsver.txt is included

1/1/2010 the latest version which has the updated program for the textbin gui and diplomacy compatibility is now up at

7/2/ 2010 uploaded the 1.19 release of the utilities including the latest mod updater which is set to ignore the 5 fx files that can cause dumps in entrenchment mods

19/2/2010 latest version of the complete modding utiities with the essentals files incuded is up at

the latest version is up at http://www.filefactory.com/file/b0b3g8a/n/harpo_sins_utilities_1.191_e_d.rar

now also at http://www.filefront.com/15858795/harpo-sins-utilities-1.191ed.rar/

and the dip 1.21 version http://dl.dropbox.com/u/8023186/sins%20mods/harpo%20sins%20utilities%20for%20sins%201.191%2Cent%201.051%2Cd1.21.rar

I have tested this version on 32 bit & 64 bit sins,entrenchment & diplomacy, the only issue is a overflow value with many mods in a mod folder. I will fix this in the next version

just a reminder if you are getting an error stating that sins version found ::: need version 1.1.9 then you NEED the registry keys that point to the sins install folder for 32bit windows

HKEY_LOCAL_MACHINE\SOFTWARE\Stardock\Drengin.net\sins

for 64bit windows

HKLM>SOFTWARE>Wow6432Node>Stardock>Drengin.net>sins

and they should have a Path string value that contains the EXACT path to the sins game folder

the latest version includes the use of the sinstrinity registry key to find the path to the sins install if the sins path key is blank, and also a probable fix for the error 76 (path not found) error that appears to be caused by having a '\' at the end of the sins(trinity) path, so you do NOT need to edit the registry entries

here is the drop box link

and the file factory link

and now the utility pack with diplomacy 1.3 and trinity 1.3 convertdata btw I do not recommend using the mod updater to update the mods to diplomacy 1.3 as there are a large number of changes in the playerRACE.entity files and the entity manifest, and new and removed pacts compared with diplomacy 1.21

corrected the link above, the above link archive NOW has the diplomacy1.21 convertdata

and the first link for the utility pack with convertdatadiplomacy 1.31(file factory)

utility pack convertdatadiplomacy 1.31 (drop box)

updated the utility pack for the latest patch and the mod updater WILL update original mods to 1.192, entrenchment (still uses the 1.051 folder so no update) and diplomacy 1.3# to 1.33

filefactory link to full utility pack for o1.192 e 1.052 d/t 1.33

18/11/2011 updated the utilities  to the latest steam compatable patch ie original 1.193, entrenchment 1.053, diplomacy 1.34, trinity 1.34 AND updated the manifest maker to remove the two entities that diplomacy no longer wants

filefactory latest utility pack for O1.193 e1.053 d1.34 t1.34

harpo

 

 

932,337 views 370 replies
Reply #351 Top

oh, I see.

why boring, if I may ask?

Reply #352 Top

that is how I feel about the differences as rebel more or less forces a titan and large fleet for any terrortry expansion/defence after the first part of the game, where as with entrench/dip I could have 2-4 smaller fleets and expand in several directions at the same time which I found more challenging.

harpo

Reply #353 Top

Harpo, do you have a version that can update a Dip mod to Rebellion?

Reply #354 Top

I have NOT ever made(but I did try with the early diplomacy from entrenchment, just not successful) a version that could convert from one expansion to another, nor have I worked on a mod updater for rebellion.

harpo

Reply #355 Top

do you have a entity to txt converte ronly, for rebellion that functionaly with steam under win7? this i need pls and thanks for help

Reply #357 Top

sorry but this doesnt work... my pc say you dont have the permission to open the Pogramm<a href="http://www.fotos-hochladen.net" target="_blank"><img src="http://img5.fotos-hochladen.net/uploads/shotuy9iq6ksd1.png" border="0"></a>

Reply #358 Top

question, do you have a 'rar' archive manager installed? the rar files are similar to zip but more space efficient. there are several archive manager programs that can 'handle' rar archives eg winrar(trialware), 7zip(freeware)

hope this helps

harpo

Reply #360 Top

did you extract the rar contents to a folder in the computer?,

did you then run the 'sinstextbinner2.exe' from the folder?,

which windows version are you using (eg win 7, 'win HATE", window vista, xp)?

assuming window vista or later, do you have the UAC  turned on? if so how high  is the 'annoy with notices level'?

harpo

 

Reply #362 Top

User Access Control (to prevent unknown programs(malware/viruii) for doing things without the use knowing that the program wants to do things(at least that is M$ idea) and is able to be accessed in the uses section of the control center.

harpo

 

Reply #364 Top

odd,I have been using avast for several years now(and at the MOST paranoid settings I can find/figure out), and no problems, and my code does NOT use any of the method that malware/nasties use beyond attempting to access the file details using file handles and standard file open,close read and write with NO fancy alterations of details of the file(s)usually just file get name, the open file, read file, close file, open output file write output file close output file

harpo

 

Reply #365 Top

i believe it,but if i close avast i can start the textbinner,he can change  some entitys in txt and then crashes again:(

 

btw thank you for your fine  help_:)

Reply #366 Top

are you using the convertdata from the version of the game that the mod/files are from?, I have seen the convertdata's stuff(either fail to convert, or lock up) up when fed bin/txt files that have code that they do not understand.

harpo

 

Reply #368 Top

lord-voldemort, was the entity file(s)(that you want to convert) from the CURRENT version of the game or from an EARLIER version of the game?

harpo

Reply #369 Top

The tool hangs when I hit the "Convert the folder now" button. Stays unresponsive forever.

Reply #370 Top

shamrock, did you extract ALL the convertdata's that are in the archive?, and are the files that you want to convert in a path with a FOLDER name containing the expansion AND version number(eg mods-Rebellion v1.01 or mods-entrenchment v1.15)?

harpo