Speed Kills, or should I say the lack of Speed?
I've been playing a slow Reg build and it's becoming quite clear just how important speed really is. Everyone relies on the ability to retreat, to turn and run when they know they can't win a battle. If you remove that ability you end up with dead DG's.
I was rolling with the:
Posion Dagger Favor which has a 20% chance to slow by 25% for 8 seconds
Wyrmskin Handgaurds which have a 15% chance to slow by 15% for ? seconds
Mark of the betrayer ability which slows 20%(level 5) and 40%(level10) for 5 seconds
Shrapnel Mines(level 10) ability which slows 30% for ? seconds
When a couple of those combine you get a demigod who just can't get away. Even with even numbers fighting each other, poeple rely on being able to run back some so his parnter can get a few more wahcks in to the guy and hopefully get him to turn and run.