Speed Kills, or should I say the lack of Speed?

I've been playing a slow Reg build and it's becoming quite clear just how important speed really is. Everyone relies on the ability to retreat, to turn and run when they know they can't win a battle. If you remove that ability you end up with dead DG's.

I was rolling with the:

Posion Dagger Favor which has a 20% chance to slow by 25% for 8 seconds
Wyrmskin Handgaurds which have a 15% chance to slow by 15% for ? seconds
Mark of the betrayer ability which slows 20%(level 5) and 40%(level10) for 5 seconds
Shrapnel Mines(level 10) ability which slows 30% for ? seconds

When a couple of those combine you get a demigod who just can't get away. Even with even numbers fighting each other, poeple rely on being able to run back some so his parnter can get a few more wahcks in to the guy and hopefully get him to turn and run.

 

 

1,478 views 8 replies
Reply #1 Top

I, and others have had simliar ideas.

Here's my build by the way:

http://forums.demigodthegame.com/355597

 

Also, effects that slow often also do damage, meaning they are more cost effective than ones that just increase speed.  For example The mark has a crippling -40% speed at level 10, but it also does 600 damage.  It's hard to get that big of a boost from speed items, and even if you did... that's all you get, speed.

Reply #2 Top

That's one of the most successful Regulus builds, however you have to considered that unlimited slow stacking is too strong and it will most definently get fixed any time soon. The build combines alot of the Regulus' Strength. Range/Slow, Mines, Mark, and you can also stack some HP, because you aren't going DPS. Also, if you land alot kills with this and you have the cash, you can still go Angelic Fury with Ashkandor in the late game.

Reply #3 Top

I have been playing slow reg recently myself as well, got tired of the other builds.  It's a great build.  Looks like a lot of people start it off differently though, heres how I do 1-7 just for reference.

1= Snipe I
2= Sniper's Scope I (I like working on towers early / also makes hit and run a bit easier)
3= Maim I
4= Mines I
5= MoB I
6= Mines II
7= Mines III

I don't do anything above Maim I as I feel the skill points can be more useful elsewhere.  You get a huge benefit of 5% with just 1 point but diminishing returns after that.

As for items, I start off with boots of speed always.  Next is Wyrmskin Handguards.  Third or Fourth depends on my level, if I hit 1750 before Mines 3, I will get Hauberk of Life.  If i hit it after Mines 3, I will get Vlemish Faceguard.

I don't even bother with AF...I find that I get focused less without big wings.  Also, after I get speed boots / wyrmskin handguards / vlemish faceguard and hauberk of life, I just save up for mageslayer and its not that hard to get if your team takes advantage of your slowing capabilities.  Just make sure you let them know thats the way your specing otherwise you will watch a lot of your team members pulling off early.

Reply #4 Top

I actually have a question about slows (this is a bit OT but whatever).  How exactly is the slow applied mathematically?  Lets say that I take Boots of Speed and Anklets (25% speed boost) but get hit by a 25% speed debuff.  Is it:

Situation A: Base Speed x (1.25   - 0.25) = Base Speed

or

Situation B: Base Speed x 1.25 x .75 = .937 Base Speed

This is actually a bit of a difference because in Situation B, slows actually dominate speed buffs because even if you have as much speed boosts as the opponent has speed debuffs, you still lose.  This would add to the "Slow items are better than Speed items" debate.

Anyway, the main issue is that you have to be very careful not to get caught in 1vX situations where X > 1.  You arent going to slow down multiple opponents consistently (unless they are foolish enough to all hit your mines) and you are going to be either very lacking in speed or HP for yourself since you are filling all your slots with slow items (and mana items).

The other thing to note is that apparently the W. Gloves and PD have only about half the chance of slowing with ranged attacks over what they are listed at .

The build is certainly still strong, especially if you have consistently good teammates, but you do have to be careful about a few things.

Reply #5 Top

Speed Kills, or should I say the lack of Speed?

To answer your original question, which seems to have been callously ignored by respondents so far, you should say "The lack of speed kills".

You're welcome.

Reply #6 Top

Quoting aviper9, reply 3
I have been playing slow reg recently myself as well, got tired of the other builds.  It's a great build.  Looks like a lot of people start it off differently though, heres how I do 1-7 just for reference.

1= Snipe I
2= Sniper's Scope I (I like working on towers early / also makes hit and run a bit easier)
3= Maim I
4= Mines I
5= MoB I
6= Mines II
7= Mines III

I don't do anything above Maim I as I feel the skill points can be more useful elsewhere.  You get a huge benefit of 5% with just 1 point but diminishing returns after that.

As for items, I start off with boots of speed always.  Next is Wyrmskin Handguards.  Third or Fourth depends on my level, if I hit 1750 before Mines 3, I will get Hauberk of Life.  If i hit it after Mines 3, I will get Vlemish Faceguard.

I don't even bother with AF...I find that I get focused less without big wings.  Also, after I get speed boots / wyrmskin handguards / vlemish faceguard and hauberk of life, I just save up for mageslayer and its not that hard to get if your team takes advantage of your slowing capabilities.  Just make sure you let them know thats the way your specing otherwise you will watch a lot of your team members pulling off early.
End of aviper9's quote

I have been going

1 Snipe I
2 Mine I
3 Scope I
4 Snipe II
5 MotB or Mine II
6 Mine II or MotB
7 Snipe III

For items I go Banded Armor and Scaled Helmet, then Wyrmskin. I usually play Leviathan so I always get the Crown over the Facegaurd.

Reply #7 Top

Quoting lukkas_ROCKUS, reply 5
Speed Kills, or should I say the lack of Speed?
To answer your original question, which seems to have been callously ignored by respondents so far, you should say "The lack of speed kills".

You're welcome.
End of lukkas_ROCKUS's quote

Word.

Reply #8 Top

There will be a max of 1/3 speed decrease in 1.1. It's supposed to already be in the game, but they messed up the coding somehow.