more unhandled exceptions

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x100d217f
    attempted to read memory at 0x00090009

Program : E:\Stardock Games\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments : /skipintro

Callstack:
    UPNPNAT::add_port_mapping + 178687 bytes ((Unknown)(0) + 0 bytes)

Reactor version: 1.00.56
Demigod version MAIN.1.01.0139
Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

info: >>>Exiting CVPInterface::GetTournamentList()
info: >>>Entering CVPInterface::GetTournamentPlayerData()
info: >>>Exiting CVPInterface::GetTournamentPlayerData()
info: >>>Entering CVPInterface::GetTournamentTeamsList()
info: >>>Exiting CVPInterface::GetTournamentTeamsList()
info: >>>Entering CVPInterface::GetTournamentTeamEntityList()
info: >>>Exiting CVPInterface::GetTournamentTeamEntityList()
info: >>>Entering CVPInterface::GetTournamentTeamEntityList()
info: >>>Exiting CVPInterface::GetTournamentTeamEntityList()
warning: Error opening movie
info: *DEBUG: OnHide: \000false
info: *DEBUG: OnHide: \000true
warning: Error opening movie
info: *DEBUG: OnHide: \000false
info: *DEBUG: OnHide: \000true
info: MUSIC : Activating cue [Main_Menu]
info: MUSIC : Activating cue [Main_Menu]
info: *DEBUG: OnHide: \000false
info: *DEBUG: OnHide: \000true
info: MUSIC : Activating cue [Main_Menu]
info: *DEBUG: OnHide: \000false
info: >>>Entering CVPInterface::GetTournamentTeamsList()
info: >>>Exiting CVPInterface::GetTournamentTeamsList()
info: >>>Entering CVPInterface::GetTournamentTeamEntityList()
info: >>>Exiting CVPInterface::GetTournamentTeamEntityList()
info: >>>Entering CVPInterface::GetTournamentTeamEntityList()
info: >>>Exiting CVPInterface::GetTournamentTeamEntityList()
info: *DEBUG: OnHide: \000true
info: MUSIC : Activating cue [Main_Menu]
warning: GetResource: Invalid name ""
info: Unable to load texture from file:
warning: Error opening movie
warning: GetResource: Invalid name ""
info: Unable to load texture from file:
warning: Error opening movie
info: >>>Entering CVPInterface::GetTournamentTeamsList()
info: >>>Exiting CVPInterface::GetTournamentTeamsList()
info: >>>Entering CVPInterface::GetTournamentTeamEntityList()
info: >>>Exiting CVPInterface::GetTournamentTeamEntityList()
info: >>>Entering CVPInterface::GetTournamentTeamEntityList()
info: >>>Exiting CVPInterface::GetTournamentTeamEntityList()
info: >>>Entering CVPInterface::JoinTournament()
info: >>>Exiting CVPInterface::JoinTournament()
info: ImplCVPInterface::OnTournamentRequestMatchResponse
info:
      CVP::HandleTournamentRequestMatchResponse
info: >>>Entering CVPInterface::GetLastResponseData()
info: >>>Exiting CVPInterface::GetLastResponseData()
info: CVP: A match is attempting to be made but is not completed.
info: ImplCVPInterface::OnTournamentRequestMatchResponse
info:
      CVP::HandleTournamentRequestMatchResponse
info: >>>Entering CVPInterface::GetLastResponseData()
info: >>>Exiting CVPInterface::GetLastResponseData()
info: CVP: A match is attempting to be made but is not completed.
info: ImplCVPInterface::OnGameDataUpdated
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
debug: Loading module '\000/lua/ui/lobby/autolobby.lua\000'
info: Creating connector
info: LOBBY: Connector created
info: LOBBY: starting with local uid of 35221 [DarthKilmor]
info: CVP: entering lobby state.
info: System: Connecting to game host...
info: >>>Entering CVPInterface::OnMatchReady()
info: >>>Exiting CVPInterface::OnMatchReady()
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 49250[89.252.25.10:63947]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from Gramaton[49250]
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 36616[68.103.126.99:6112]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from srdave111[36616]
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 59926[83.237.110.103:6112]. We are not
info: ImplCVPInterface::OnAttemptNATConnect
info: Nat connection requested from BrokenSword[59926]
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: CVP::HandlePlayerDataUpdated
info: ImplCVPInterface::OnPlayerDataUpdated
info: ImplCVPInterface::OnIsConnected
info: Impulse asked if we are connected to 49250[89.149.193.101:4011]. We are not
info: CVP::HandlePlayerDataUpdated

964 views 2 replies
Reply #1 Top

Just got my first unhandled exception, thought I would give you the info. (Note, it's my first, and have played loads of games.)

It happened right at the start of the game load. The Crucible map wallpaper was already visible, and at the top was the tip. However, where there usually is the game mode, it said: "No text", and then the unhandled exception struck.The demigod was persistent, and did not let me to desktop (or even see anything other from the desktop or other windows, besides the windows start-menu bar, before I had closed it, so can't give any technical details.

Reply #2 Top

If you're getting [no text] on lobby or load screens, try deleting your Game.prefs file from My Documents\My Games\Gas Powered Games\Demigod.