How do Oak+Regulus deal with Erebus+UB?

Playing Pantheon, it seems Oak (whom I use), Regulus, Erebus and UB are pretty popular on both sides. Unfortunately I tend to get my face melted the first 10 levels or so whenever I'm with a regulus against 2xUB, UB+Ere, 2xEre, 2xEre + UB or 2xUB + Ere. Usually it's stun stun stun stun all the way through.

It just seems that they can stick together through the entire game (on zergfests like prison and Crucible obviously, but also in general) and still cover a great deal of the map. Fighting 1v1 never happens, and 2v2 is pretty much the same as 2v1 since I'm the only one out front. And since they all stack health, they can chase me forever unless I start running while still at 60% hp left.

From what I figure, going with starting minions is suicide since I need every extra hp I can get (Banded Armor and Scalemail from the start). I've tried putting the first points into shield and pentinence, but it doesn't seem to help nearly enough until level 7 or so. And running away doesn't really solve anything since they can take any lane and flag they want to, and move way quicker than me, making a back-and-forth flag/creep-trade in their favour.

So, what do any of you do? Most of my games involving only (combinations of) Reg, oak, Ere and UB are "over" by the time I hit level 10. It just seems that I can't create enough opportunities for regulus support to actually do anything useful.

3,423 views 16 replies
Reply #1 Top
arg double post again
Reply #2 Top
Mines and range. Against UB the only hope Regulus get is mines. Spam mine field near a flag and attempt to hold the same one. Avoid battle and use mines after cooldown is out to try to regain the flag. You'd need to level mines up as soon as possible though since mine 1 & 2 are meh.
Reply #3 Top

The real problem is that Reg isnt a good Pantheon DG.  Its big counter (UB) is the most popular Forces of Darkness DG, which is bad.  Really in 2v2 situations a Reg is going to get you in trouble early against a UB.  In 4v4s and 5v5s its not so bad, but in those small sided Pantheon games its just going to be trouble.

Reply #4 Top

IMO erebus is almost as good against reg too... I use cloak tp+bite followed by a chase if I smell blood and it's good times.

I think erebus+ub is just a very good combination in general.  Both pretty competent 1vs1 at holding lanes, and with the chain stuns (foul grasp + sleep, then bite for slow) an extra cm at the wrong time could very quickly become an overextension.

Sorry, I don't have much constructive advise on beating the combination though. :(  Perhaps the biggest thing is to "hold out" until end game.  This is where oak and reg become very powerful.  Yes, mines are a very powerful counter particularly for melee demigods. One thing you do have going for you is that the other team might be afraid to tech their creeps (because surge of faith + souls is so good for oak); you'll probably be behind in war rank most of the game, but if the opponents sit on their war rank too long a quick tech would put the hurt on (on the other hand, yours is probably a more expensive combination anyway so you'll probably need money for gear... hmmmm).

Reply #5 Top

Best method: stack slows. Erebus will have to port away, and with enough slows (due to a bug or W/E) he'll be stuck in place from them all, so you still might get him. UB just has no chance besides a TB scroll, and just save pentience for that.

Reply #6 Top

From what I figure, going with starting minions is suicide since I need every extra hp I can get (Banded Armor and Scalemail from the start).
End of quote

I'd say you're wrong right here at first. Cause banded mail does give you a 600 HP buffer, but priests will heal you for far more over a combat. Try to get priests + 1 combat potion, and in 1v1 i almost garantee a kill vs beast (in early game ofc). Ereb can be tricky since he can have priests too.

Reply #7 Top

Damn, sucks to hear that Reg struggels against both of them. I guess I'll just have to convince the ones I play with to tech to mines as soon as possible.

Quoting Ezzekhiel, reply 6

quoting postFrom what I figure, going with starting minions is suicide since I need every extra hp I can get (Banded Armor and Scalemail from the start).
I'd say you're wrong right here at first. Cause banded mail does give you a 600 HP buffer, but priests will heal you for far more over a combat. Try to get priests + 1 combat potion, and in 1v1 i almost garantee a kill vs beast (in early game ofc). Ereb can be tricky since he can have priests too.
End of Ezzekhiel's quote

Yeah, I have no (serious) problems against either one as long as its 1 on 1 in the early game. It's when they go together that there's no way to survive using base health, even at level 1 it seems.

Reply #8 Top

Erebus is very hard to kill because he can run away/mist so in general I would focus fire on the UB unless I know Erebus is low on mana. Another idea is to wait till he goes into mist and throw mines where he will be when he gets out of mist form. This is very LOL.

Reply #9 Top

I would recommend going minion build with Oak, with shield to back your Reg up, in case he gets caught out.

 

Reg definately needs to go mines, these put a huge dent in health. Against good players though, they are easily countered.

Reg should be at the back, however, the problem is that he will have no real chance. I know as an Erebus player that I will simply bat swarm into the Reg and start wailing on him.

The best tactic for Oak and Reg is probably to sacrifice the flag control for a while and just mop up the creeps, which is not a great strategy, but better than being killed. Just stick to the towers, until you level up a little.

 

 

Reply #10 Top

Erebus/UB combo is pretty tough, especially when Erebus' minions can kill you on their own. 

Reply #11 Top

Quoting maxxy, reply 8
Erebus is very hard to kill because he can run away/mist so in general I would focus fire on the UB unless I know Erebus is low on mana. Another idea is to wait till he goes into mist and throw mines where he will be when he gets out of mist form. This is very LOL.
End of maxxy's quote

Ya whatever i run my newly spawned minions over your mines and batswarm away

Reply #12 Top

I don't know oak that well, but i play regulus a lot. I stack run speed, and hit and run. Erebus is extremely difficult as he is fast and teleports. best strategy I have against erebus is to throw 6 mines at my own feet and stand on them as I peck at enemy towers. force the fight to me and then run. He'll take a lot of damage when he reaches me and won't give much of a chase. I'll stack 6 more mines and poke at towers some more. I'll try to inch my way into their base. I start regulus with speed anklets, banded mail and a healing pot + sight radius and a flag lock. Then I work towards getting the 550 mana helm and boots of speed then unbreakable boots and eventually vlemish and slow proc gauntlets. Afterwards I just spend everythingon consumables and boosting the citadel. With priests not feeding, dropping 1800 is a pretty good bargain. Those 2 don't exactly have excellent AOE, definitely compared to surge + mines. If you have a bigger army on your side can often tip the tides. Having max range and hiding behind waves of creep is a good idea.

Try to win the war score game.

Reply #13 Top

Quoting Andianqz, reply 12
I don't know oak that well, but i play regulus a lot. I stack run speed, and hit and run. Erebus is extremely difficult as he is fast and teleports. best strategy I have against erebus is to throw 6 mines at my own feet and stand on them as I peck at enemy towers. force the fight to me and then run. He'll take a lot of damage when he reaches me and won't give much of a chase. I'll stack 6 more mines and poke at towers some more. I'll try to inch my way into their base. I start regulus with speed anklets, banded mail and a healing pot + sight radius and a flag lock. Then I work towards getting the 550 mana helm and boots of speed then unbreakable boots and eventually vlemish and slow proc gauntlets. Afterwards I just spend everythingon consumables and boosting the citadel. With priests not feeding, dropping 1800 is a pretty good bargain. Those 2 don't exactly have excellent AOE, definitely compared to surge + mines. If you have a bigger army on your side can often tip the tides. Having max range and hiding behind waves of creep is a good idea.

Try to win the war score game.
End of Andianqz's quote

a smart erebus always runs his minions in first to explode your mines and batswarms in after.

Reply #14 Top

a smart erebus always runs his minions in first to explode your mines and batswarms in after.
End of quote

 

Minions move slower than erebus. If you're going to take the time to do that I will have plenty of time to run. Erebus is deadlier if he catches you offguard with his swarm.

Reply #15 Top

Quoting Andianqz, reply 14
a smart erebus always runs his minions in first to explode your mines and batswarms in after.

 

Minions move slower than erebus. If you're going to take the time to do that I will have plenty of time to run. Erebus is deadlier if he catches you offguard with his swarm.
End of Andianqz's quote

Well if you're going to run at the first sight of an erebus, you're probably going to get away anyway. At least sending the minesweepers in first keeps you from getting the chance to kill erebus.

 

Sneaky Regulii.... no jedi mind trick for you. Can not has.

 

[edit] quoted the wrong person D= [/edit]

Reply #16 Top

for Oak,

 

starting items:

Blood of the Fallen (favor)

Idol Priests

 

then buy Banded Armor and Scaled Helm as your next two items, you'll get cash for that very quickly.  within the first 5 minutes or sooner. 

 

you'll need at least rank 1 Shield to escape the pain train when they decide to focus fire someone. wait to Shield until after they've used Spit and Bite though so you can clear the debuffs. despite the tooltip, even rank 1 Shield will remove all debuffs on its target.