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I can't play demigod anymore

I can't play demigod anymore

I recently bought demigod right after the big patch because I heard before it the game was almost unplayable in multiplayer. I am not the greatest player, but I am learning quickly. Well I bought the game and have been playing it constantly, but I just cannot play it anymore. I cannot express enough how much I want to enjoy this game, but I cannot. Part of the problem is the community. I have found that the smaller community a video game has, the more elitist they are, and this community thrives, THRIVES, on A, forming premades groups, and B, complaining about rage quitters. I hate to inform it to you, but A leads to B.

I played 10 games today and recorded my results

5 games were against premades that I knew were premades, crushing loss

1 game was against a premade that I asked if it was a premade, he said no and then when the game started he said it was actually a premade, crushing loss

1 game where a person left the game before the match started (probably a crash, more on that in a bit) instant remake

1 full pick up group where my teammates were just completely awful, crushing loss

1 very close game I lost.

1 very close game I won.

So in 10 games, 2 are enjoyable at all. This means that 4 out of 5 games are not only a waste of my time, they are frustrating as well. I am not being entertained by a video game, but I am in fact, being made very very frustrated and angry. Now, my opponents might say l2play noob or some other internet lingo for "Our premade on vent likes playing against noobs" but the bottom line is I could be the best player in teh world, but in a 3v3 with 2 random players against a premade on vent, I am going to lose over and over and ther eis nothing I can do. 

So first thing I wanted to get off my chest was that the community that plays this game is killing off thier own user base by conintually stacking. This will kill the game. I have seen it happen to many other games. This will happen again, especially when combined with the continual bugs and balance issues with this game.

Secondly, this game is still very, very buggy, in fact, many of my deaths come from bugs, which is about as frustrating as possible. On top of that, about 10% of games are instant washes because a person doesn't make it onto the server. (This happens to me as well)

Thirdly, this game is still not balanced. People will say I am inexperienced and that later on it will make more sense balance-wise, but they want to believe that thier game is balanced. This game is not balanced. I could go on and on about balance issues but that's not what this post is about.

Finally, flow is extremely important to a strategy game, as in, the ebb and flow of a battle. Take star craft for example, where there battles tend to be very close until an error is made in which case the battle ends in a few minutes. Demigod has terrible flow. I can tell who will win a battle within the first 5 minutes most of the time. Unfortunately, the game last for a minimum (usually longer) of 30 minutes. So I am faced with 30 minutes of getting my ass kicked as we slowly, slowly, slowly, lose. The game really loves to torture you. Combine that with the fact that when you die your enemies get stronger thus your chances of coming back are even slimmer makes for an experience that can only be described as torture. This is why there are rage quitters. The game is TORTURE if you are losing. I would prefer to hear nails on a chalk board then be forced to play another slooooow losing battle of DG. OK, yes there is a concede. Unfortunately, there is always one guy who wants to play out the loss, or if I"m really lucky the concede works and then I get to restart the process of joining a server and hoping that A, my opponents are not a premade, B my teammates know what they are doing.

Well that is my demigod rant. I hope one day this game will be fun, because I have never played a game that I wanted to enjoy more, but the game seems to love punishing me for wanting to enjoy it.

I will come back in a couple months and see how the game has progressed. Until then, demigod community, I know you aren't going to listen, because no community ever does, but stop with the premade team smashers. I have been extremely, extremely patient with this community, but I have had enough. Just remember that each time you stack a team you might just make a person, such as myself, never want to play again. I am much more patient with this game than most people would be. So, demigod community, you are killing your own game, but, as I said, you aren't going to do anything about it, I just wisH I could have my 40 dollars back.

11,727 views 48 replies
Reply #26 Top

@ Team vs Individual importance

This is a game where a single good player can't make a team, but a single bad player can ruin one. A pug team has a very high% chance to have at least one poor player, which is the primary contributing factor to their atrocious record against premades (which is of course expected). 

@ Premades

It is very frustrating to lose a game when its not your fault, and this often happens in pug teams. However, I find pug games unsatisfying in general. If I win, its probably because at least on player on the other team was terrible. If I lose, its probably because one member of my team was terrible. There are very few pub games that I can remember where every single player was decent.  

Premade vs Premade, on the other hand, are the most satisfying games I've played in. Your teammates are competent, your opponents are competent, and often the outcome is in doubt for more than 30 minutes. Competing with other good players is what games are all about for me. My honest suggestion to every person complaining about premades is to make one of your own. Bug your friends to buy it. Or look someone up on the forum. I am honestly flabbergasted that there is not an entire forum section with pages and pages of "PlayerX LF Teammates" or something to that effect.  

Reply #27 Top

I can sympathize with the OP.  Basically it comes down to doing your own detective work to know which games are premades and which are not.  Four tips that I can give:

  1. Keep a list of hosts that host premade games.
  2. Play in windowed mode and spend time checking out the host at the Pantheon stats page to see who he has played is last 2-3 games with.
  3. Host your own games and put "New Players" or "No pre-mades" in the title.
  4. Play Pantheon games - this is hit or miss because of player quits and the system is prioritized to start games rather than give balanced games.

This game is not forgiving to having a bad teammate on your team.  It would be much better if DGs were worth an amount based on when they were last killed.  So someone that has not been killed in the last 5 minutes would be worth 2K while someone that was killed 60 seconds ago would be worth 500. 

Reply #28 Top

Quoting Daikaze, reply 24
It's easily possible to win against a premade, but it does put you at a disadvantage. I play as a premade when I can because it provides me with a reliable ally. Without forming a premade I find that a fair amount of my matches end simply because my ally bails on me and the match.

However, I think the problem is frequently the lack of communication between most players. It's all a premade really offers that gives them any real advantage over you. When Impulse gets voice chat this won't be much of an issue, but for now typing works rather well.
End of Daikaze's quote

Yeah, I prefer to play with friends, but it's definitely possible to beat groups of friends/premades.  For example, in a 4v4 game, myself and my friend were playing with two pubbies and my mic was spazzing out so my friend and I who usually get on Vent to play Demigod weren't even doing that.  We were playing a premade team (the whole team) and they were using Teamspeak.  It was a really, really tough, hard-fought battle that it looked like we were just absolutely effed in.  I mean, it didn't even look like we had a chance.  But my friend and I used the text enough to more or less jump-start the concept that communication is good and the two pubbies got into that more and we eventually managed to turn around and win.

Reply #29 Top

I remember playing a game with you last night, you got mad and just kept sending your UB into our base for a free kill. This was still early in the game and you pretty much ruined it...dont let the door hit you on the way out.

Reply #30 Top

So first thing I wanted to get off my chest was that the community that plays this game is killing off thier own user base by conintually stacking. This will kill the game. I have seen it happen to many other games. This will happen again, especially when combined with the continual bugs and balance issues with this game.
End of quote

It's not entirely their fault though.  They have no choice.  There is no arranged team option in matchmaking so custom games are the ONLY WAY to play with friends.  Pantheon and Skirmish are hopelessly broken (uneven matchups, AI, games not counting) so even single players don't play them.  That funnels everyone into custom games and it's a nasty conflict when single players meet teams.  This is entirely GPG/SD's fault for not implementing core multiplayer functionality - arranged team.

Your best bet is to make a custom game yourself and put "No premades" in the title.  If you're still afraid that people on the other team are stacking there's various ways to tell (watch the dialogue carefully, randomly kick someone and watch the reactions of the others on the team and then let them rejoin, etc).

Reply #31 Top

there is too many premades  and lugh stop being as asshole he  is blantently saying that he doesn't like playing vs premades

premades should face other premades simple as

Reply #33 Top

Quoting Lugh, reply 2
So wait, you only enjoy games you are winning?

 

That isn't the games problem buddy that is your problem.

 

End of Lugh's quote

 

Should I enjoy losing games? and not just losing games, but being tortured for 30 minutes as I know I'm going to lose, and I can't do anything about it. This is my problem? Imagine you are being executed. You are strapped into the chair, the executioner has his hand on the button, the priest has given you your final blessing.... then wait 30 minutes. That's what losing in DG is like.

Reply #34 Top

Quoting maxxy, reply 10
- If you are complaining that you are losing then this is the issue. Play with friends or people you know who are good players.

- People like to play with friends. Do you want to hold it against them?

- Regarding bugs, I agree. I wouldn't say that most deaths come from bugs but a decent % of them do.

- How long did it take SC to become balanced? Took them several patches + expansions.

- There is always a chance for a comeback unless your teammate is a complete and utter feeder. If you dont want to wait till the game is over then use the Concede feature. If they don't want to concede then quit. No one will hold it against you unless they are dumb.

In general, your post is basically a Learn to play issue. You should try to join games with people of your level or play pantheon. Also, if you find yourself getting frustrated then for your own sake just ragequit. You will feel better and enjoy the game more.
End of maxxy's quote

 

SC had one expansion, and, yes I can rage quit, but the community is extremely extremely against rage quitting. Probably because so many premades have to put up with rage quit over and over. So my options are lose very slowly or be branded as a rage quitter.

Reply #35 Top

Quoting Polynomial, reply 14
Heh.

"This game is not balanced. I'm not going to explain why (because I have no reasons), but this game is not balanced"
End of Polynomial's quote

 

please if you are going to quote me, actually quote me. My post wasn't about balance issues, there are about 500 other posts about balance issues. My post was long enough without reiterating what 100's of people have already said.

Reply #36 Top

SC had one expansion, and, yes I can rage quit, but the community is extremely extremely against rage quitting. Probably because so many premades have to put up with rage quit over and over. So my options are lose very slowly or be branded as a rage quitter.
End of quote
Don't worry mate. If you are in a noob team with a noob feeder, no one is going to hate you for rage quitting. Frankly, I find it weird that people DONT rage quit and suffer until the end of the game. Even I get bored from steam rolling them.

Reply #37 Top

I feel you pain.  I got stomped by three premades last night as well.  And there comes a point about 10 minutes in when you realize it's hopeless but there's still 20 minutes left to go where you just want to ragequit.  I won't ragequit, but I will park my toon some place and go read the internet for a bit.  Either way it's a frustrating waste of my time.  Concede was supposed to help that a bit, but when you can't get one guy to concede, you just get to sit there.

Part of the problem, if not all of the problem, is that the matchmaking tools are just awful.  You cannot (easily) get information on the players in a lobby to see their skill level.  You can't see the main lobby when you're in a game lobby.  You can't easily join matches with your friends.  Even simple things, such as people that join a game are put on Light first and then Dark, as opposed to alternating.  At least that would tip you off that when you join a 3/6 full game and all 3 are sitting on Light, you can guess you're up against a premade.

Sad to say, what the game needs is Steam.  I can only dream of what Demigod would be like with Steam's matchmaking services.  Sure, Impulse is being improved but it will certainly be too little too late for DG.

Reply #38 Top

It's easy to tell if it's a premade... for 1 usually their pings are very close which is not usual for this game unless they are a premade.

Reply #40 Top

It's easy to tell if it's a premade... for 1 usually their pings are very close which is not usual for this game unless they are a premade.
End of quote


That's people on a LAN.  You know that people who know each other and play together aren't always sitting in the same room, right?

Reply #41 Top

Don't you know, premades are ALWAYS in the same room? :rofl:

Reply #42 Top

Host your own games. Order people to join the other team if they've ever played with anyone on their side.

 

Problem solved.

Reply #43 Top

Should I enjoy losing games? and not just losing games, but being tortured for 30 minutes as I know I'm going to lose, and I can't do anything about it. This is my problem? Imagine you are being executed. You are strapped into the chair, the executioner has his hand on the button, the priest has given you your final blessing.... then wait 30 minutes. That's what losing in DG is like.
End of quote

You can try convincing your team to concede but, only after trying to organise some form of counter offensive turn around; it's fun to at least try and you might learn a thing or two in the process as well.

Also, being in a losing DG game is hardly like being in the execution chair. The former allows for some form of resistance and you're not alone, the latter is just waiting without struggle.

Reply #45 Top

Hey, OP, maybe you wouldn't have half your games played against premades if you didn't rejoin the exact same premade 3 times in a row. You smash your hand with a hammer multiple times then come on here complaining hammers hurt too much to be fun.

And those times where it's a long, painful defeat? That's the game giving you a chance to win and your team blowing it.

You know why you can usually point out the winner after the early game? Because if one team has been playing better that usually indicates how people will play to the end. You've got to end up playing better than them to win, not whine how comebacks don't magically happen. Addressing probabilities mid-game is no longer a priori, it's a posteriori to the information you already have. Before the game you might give it 50/50. Halfway through you might give it 95/5. But if, at that point, you replaced the two teams with two random new teams you might give it 70/30.

And talking about losing being torture? I'm surprised you find any multiplayer game fun.

Reply #46 Top

If pantheon ensured no double dgs and also was conquest only then that would definately be the solution. But as it puts in rubbish modes and unsuitable maps i have to avoid pantheon myself.

Ending up in a fortress match against 2 building killing demigods etc makes for shitty games.

Reply #47 Top

There is truth in your false and false in you truth...keep looking and what you seek will be yours...

Reply #48 Top

Quoting Lugh, reply 2
So wait, you only enjoy games you are winning?

 

That isn't the games problem buddy that is your problem.

 

End of Lugh's quote

I'm thinking the games he enjoyed were the two very close ones... among which one was a loss.