Oak's Ward and its HP

Are demigods supposed to be able to attack the ward? Sometimes my summons do accidnetly, but i was just wondering if the wards were meant to be targetable by demigods. It seems like they should be considering they have hp (unless for programming reasons they must have HP).

 

Or possibly i am just not very clever and havent figured out how to kill the wards? If wards were damageable then it would hinder oak's power leveling(which i would miss...but gladly agree too).

10,456 views 21 replies
Reply #1 Top

I think only minions can attack those.

Reply #2 Top

i think they should be able to be hit by  auto attack from demis  but not from  aoes and such

Reply #3 Top

I would agree if you give them HP similar to rooks towers.  They have to be where combat is to do anything so they have to be able to survive.  4-5 hits from a demi could take them down without nerfing them into the ground.

Reply #4 Top

My stance on the ward is that it's part of the spell and is thus "immaterial" and undamagable. That's also how I view Regulus's mines. If the wards is tweaked to be damagable, the mines should be too, and to allow them to be damaged, units should have to walk directly over them to trigger the mines (they are mines after all, not proximity bombs). This way, any Demigod or unit that can see the mines will be able to disarm them.

Reply #5 Top

I think wards should just be invisible to enemies.  Saves you the time as an opponent of trying to 'kill' them, when you first start playing.

Reply #6 Top

I agree wtih zech, or atleast have them non targetable, I sometime acidentily targer them with a spell, which is a major problem

Reply #7 Top

the wards only have like 140 health if i rememeber correctly ... it would make no sense if demis were able to attack em. it would be a waste of a skill point on the oak users behalf, coz a demi can get rid of it instantly.

what DOES make sense, is that it can be attacked my minions. minion skills against other minion skills. wards summon mininions, so minion attack should be able to dmg it.

Reply #8 Top

Quoting SyDaemon, reply 4
units should have to walk directly over them to trigger the mines (they are mines after all, not proximity bombs). This way, any Demigod or unit that can see the mines will be able to disarm them.
End of SyDaemon's quote

 

I'm pretty sure their proximity mines :D Thats a bit of both right?

 

I think the wards should be invisible to the oposing team but are suspectiable to things that can detect invisibility and area of effects.

Reply #9 Top

Just something to think of: you can kill the Death Wards with oozing UB. (At least I'm 95% sure of it, first time was an accident, but next time when I tried it, the ward disappeared immediatelly when I started oozing near it, but it could have been just replaced in another location.

Reply #10 Top

Quoting Elmoman, reply 9
Just something to think of: you can kill the Death Wards with oozing UB. (At least I'm 95% sure of it, first time was an accident, but next time when I tried it, the ward disappeared immediatelly when I started oozing near it, but it could have been just replaced in another location.
End of Elmoman's quote

From the amount of times I've played ooze UB, I have never seen ooze 'kill' a Raise Dead Ward.  (The name never made sense to me - a 'ward' keeps something away, yet this creates undead?)

I don't think I've ever seen anything attack a Raise Dead Ward.  I've tried to attack it directly with my demigod, no luck, aoe seems to ignore it, and obviously creeps ignore it.

Reply #11 Top

Certain Demigods can kill wards, don't see why they should be invisible.

Reply #12 Top

Quoting ItchyDustbin, reply 11
Certain Demigods can kill wards, don't see why they should be invisible.
End of ItchyDustbin's quote

I didn't realize they were killable.  Do tell?

Reply #13 Top

Quoting Primal, reply 12

Quoting ItchyDustbin, reply 11Certain Demigods can kill wards, don't see why they should be invisible.
I didn't realize they were killable.  Do tell?
End of Primal's quote

UB+Ooze

Reply #14 Top

Quoting FidelCastrol, reply 13

Quoting Primal Zed, reply 12
Quoting ItchyDustbin, reply 11Certain Demigods can kill wards, don't see why they should be invisible.
I didn't realize they were killable.  Do tell?
UB+Ooze
End of FidelCastrol's quote

 

There's other ways ;P

Reply #17 Top

umm, well from what i read, no one knows that when u kill oak his wards disappear, and so he has to go back and recast them every time he dies.  so if u see them disappear next time check to see if he has died from using tab or see if he has replaced it/them somewhere else. he can only place a few early on and i think max is like 4 or 5 wards.

Reply #18 Top

I play as oak pretty much all the time. From what I've seen, Torchbearer's circle of fire can kill the spirits. I think UB ooze can as well not sure. I find a lot of players run to their towers when the spirits attack which is a good enough tactic I guess. 

Although I still see a lot of players trying to mellee attack them as well which doesn't work.

Reply #19 Top

they are talking about killing the ward NOT the spirits ;)

anyway, i never have observed that my ooze destroyes the ward. will pay attention to this next time.

 

btw @battlewarrior: the wards do not disapear if the oak has been killed. they disapear after some time no matter if the oak lives or not. at least so it was last time i checked.

Reply #20 Top

I actually thought they were referring to the spirits because I didn't think it was possible to destroy the ward. I find they stick around even after oak dies. As I've noticed that sometimes when oak respawns a few new spirits appear before I plant a new ward. I always assumed they were from the previous ward.

Reply #21 Top

Quoting wayne451976, reply 20
I actually thought they were referring to the spirits because I didn't think it was possible to destroy the ward. I find they stick around even after oak dies. As I've noticed that sometimes when oak respawns a few new spirits appear before I plant a new ward. I always assumed they were from the previous ward.
End of wayne451976's quote

 

They are.  Oak' death does not clear the spirit wards.