I would be very surprised if any of the ideas recommended here actually became reality.
Don't get me wrong, some of the posts here are very high quality (some of you should work for GPG, seriously), but in my experience, game developers very rarely (if ever) implement player ideas.
Part of the reason is developer ego. If the developer is implementing a player's idea, that's pretty much them admitting they were not good enough to come up with any good ideas and so had to "borrow" or "steal" ideas from players.
And the other part of the reason is, if they implement player A's idea, how are they going to give them credit for it? What are the ethical and/or legal considerations to take into account?
Taking player ideas and implementing them is too complicated, which is why most companies don't bother.