I played Queen for a long time online. I came to one conclusion about her character design: ranged autoattack + point-blank AE main damage spell do not mix. The fact is that there's too much movement in battles between demigods for the way her ranged attack mechanics work. When you're chasing someone at your maximum range, you can't cast on them to finish them or boost her damage. She relies on Spike Wave, which is pretty bad compared to other kill moves.
I think the ranged attack demigods would be significantly more powerful if they began chasing enemy demigods as soon as they started running. When someone retreats, they want separation as fast as possible. Ranged characters give them separation at a faster rate than melee characters who chase immediately. This is the most pronounced in situations where your spells rely on close proximity (like Queen) in order to do any real damage. It tends to be less of a problem with TB and Reg, but I think they would both be better if this were possible as an alternate way to attack/chase someone.
I'd like to see something like Alt + Click on enemy demigod make your ranged character close to point blank range while attack. Like a 'force melee' command.