[Suggestion] Uproot Change
I was just thinking .. uproots last upgrade ... is rlly useless. takes a long time to get to that stage to even be able to use it for a start and it just sucks in general mainly coz of its dmg radius.
instead i think it should be like this...
Uproot I - does 50 dmg for 10 seconds.
Uproot II - does 100 dmg for 10 seconds. nearby enemies are dmged for 50 dmg each second.
Uproot III - does 150 dmg for 10 seconds. nearby enemies are dmged for 75 dmg each second.
Uproot IV - does 200 dmg for 10 seconds. nearby enemies are dmged for 100 dmg each second.
"Voilent Siege" - Every second uproot is active, nearby allies gain X health per second