(IDEA) - Demigod Specific Favor items

I think ive posted this in another one of my threads but was a sub category within it, so i thought id make it own thread coz i dont think anyone actually came across it.

 

Demigod Specific favor items, are items that basically enhance the effectiveness of builds unique to each demi. There could be a new tab on the favor item window where these can be placed.

Some item ideas:
- Passive - Rooks towers gain 50% splash dmg. (May make towers more useful at end game)
- Passive - When TB changes state (fire/ice), his buffs last 100% longer and increase in effectiveness by 10%. (Promotes hybrid builds)
- Passive - Qot regens 15 hps in "bud" state, and when "open" she does an extra 40 dmg. (May also promote hybrid builds)
- Passive - Erebus drains energy from his enemies when bat swarming. Gains 15 energy from each enemy killed with bat swarm. (its a mana heavy skill so, this could be a way to counter the cost slightly).
- Passive - UB's ooze drains 50% less health and does 10% more dmg.
- Passive - Oaks' penitence now stuns target for 0.5 secs. (Lets oak catch up a bit faster now to its enemy after using pen)
- Active - In angel form Regulus imbues holy light into his arrows. For 10 secs, his arrows ignore enemies armor and does an additional 20 dmg. Coooldown 30 secs.
- Active - Sedna heals for 50% more. For 5 secs, whenever she heals an ally during this time, the heal effect if divided between target and urself (eg. 600 heal + 50% = 900/2 = 450 health for both u and target). Cooldown 10 secs. (would be nice for taking down towers + other situations like 2v2).

 

Added: This next idea just popped into my head...
Universal favor item. (you have to be level 10 to reap the benefits)
+5% max health
+10% max mana
+5% health and mana regen
+10% movement speed
+5% attack speed

There could be alternatives to this also, so that other stats r more effective than others...

+5% max health
+5% max mana
+10% health and mana regen
+5% movement speed
+10% attack speed

but essentially, theres are two 10% stats and three 5% stats, that way it stays balanced.

was also thinking that u should be able to use another favor item from level 1-9 and when u level to 10 you have the option of choosing a 'unviersal favor item' or stay as you are.

 

lemme no wat u think of the whole concept.

867 views 5 replies
Reply #1 Top

- Active - In angel form Regulus imbues holy light into his arrows. For 10 secs, his arrows ignore enemies armor and does an additional 40 dmg. Coooldown 30 secs.

 

This one is totally overpowered.

Active - Sedna heals for 50% more. For 5 secs, whenever she heals an ally during this time, the heal effect if divided between target and urself (eg. 600 heal + 50% = 900/2 = 450 health for both u and target). Cooldown 10 secs. (would be nice for taking down towers + other situations like 2v2).

Hahaha it's hard enough to crack her healing as is...

 

Reply #2 Top

wat do u mean crack?

also, id like to know wat u think of the whole concept "demigod specific items", not just wat ive suggested as possible items.

Reply #3 Top

Well, the main idea might be good. It would be nice with more skills (or as you suggest favour items that have a similar effect) to each demigod so they get more versitale. Compared to DotA (I know it's not really the same game but they are similar) which have 50 something heroes with 4 skills each. To compete with that we are going to need a bit more...

 

Reply #4 Top

Quoting gkrit, reply 2
wat do u mean crack?

also, id like to know wat u think of the whole concept "demigod specific items", not just wat ive suggested as possible items.

 

Out damage.. beat... I've seen enough double sedna teams in pantheon to make me phsysically ill....

 

 

Reply #5 Top

Quoting Lugh, reply 4

Quoting gkrit, reply 2wat do u mean crack?

also, id like to know wat u think of the whole concept "demigod specific items", not just wat ive suggested as possible items.
 

Out damage.. beat... I've seen enough double sedna teams in pantheon to make me phsysically ill....

 

 

Stop complaining about doubles, it is not unbalanced. Against good players it might acctually be a disadvantage. ;)