DGs Listed by Skill Needed to Win ^lvl 3v3 Cata

From least skill necessary to most -

Erebus
Oak
Sedna
UB
Rook
TB
Regulus
QoT (with 1.2 bug fixes she's probably going to the top of this list, but let's see)

1.  I'm not saying that you are cheap or bad because you play Erebus - there are some awesome vamps out there, and their skill level can be the same or better as that of an awesome QoT

2.  I'm not saying that an excellent Rook/Reg/QoT team can't beat an excellent UB/Oak/LE team - they certainly can

3.  I'm definitely not telling the newbies, casuals, or competitives to avoid Regulus or QoT

4.  Finally, I'm not saying Regulus is harder to use than, say Rook -the bottom four are loosely interchangeable

What I am saying is that the further down that list you go the more skill you will need to be successful in a high-level 3v3 on Cata. 

Just as important - the further down that list you go the better your team must be to understand and take advantage of your abilities.

When you come into a skilled 3v3 and ready up as TB you really need to know what an effective TB looks like, how that fits into your team, and how your opponents will counter, or you don't belong there as TB.

Random example:  You can be the best player in a game and pick Reg and up your win conditions 30% because your opponents are able to deflect the gank/suppression you selected for and you don't have a team that can push lanes and control the map (neither of which Reg can do very well against, say, an Oak).  If you can't make the kills/suppression and your team can't hold flags then GG

The bottom four DGs on that list are unforgiving - they will kill you again and again if you make mistakes with them, and they will keep you from winning again and again if your allies don't know how to play with them. 

They are powerful specialists in the right hands and on the right teams, but the TL;DR can be summed up right here:

Unless you are confident in the abilities of yourself and your allies you should not play Rook, Reg, TB, or QoT in 3v3 PUGs against competent teams which include Sedna, UB, LE, and Oak

(This isn't about current community level of play, it's about levels of mitigation and exposure inherent to each DG - I'd be surprised if it changed without dev intervention - Reg, Rook, and TB need some individual and team mitigation beyond what they have and QoT needs to be fixed)

Thanks for Reading

Kestrel

1,338 views 6 replies
Reply #1 Top

Pretty much agree with that list. Ofc most people will have a few DG's swapped by a place or two but generally its the melee demigods (without Rook) followed by the ranged.

Reply #2 Top

hear hear.

nice job with the list, but UB may need to be a little higher, ( im a UB player btw).

I think LE should go down a little, if only because u need to know waht ur doing with him more than Sedna or Oak

Reply #3 Top

QoT (with 1.2 bug fixes she's probably going to the top of this list, but let's see)

Honestly, fixing her bugs alone will not result in that. ;)

Imho she's quite good on Leviathan because of the +15mana/sec flag (which means +22.5mana/sec in closed mode).

With Erebus I just hate it when retreating on Cataract he can just follow me past the first tower and even behind the two towers towards the portal flag, kill me (Bite) and still have enough health left to not even need to Batswarm back to safty, at level 7. Sometimes makes me want a "disallow Demigod" option.

Reply #4 Top

Pretty much all you've done here is listed the top 4 DGs in any situation (Ereb, Oak, UB, Sedna), thrown Queen on bottom, and mix and match the remaining three.  I'd exchange rook and regulus on this list, but that's just my opinion on the matter.  

Of course it's going to be easier to win with the top 4.  That's why they are the top 4.

IMO, the reason the top 4 are the top 4 is because of their ability to do three things: Escape, Chase, Burst.

TB can't chase (assuming you're fire), and cant escape (if you're ice).  Rook has no chance of escaping a 3v1 gank (or even a 3v2 gank where he's the target).  Reg has trouble escaping, though he's slightly better at this than the others with all his slow potential.  Queen can't burst.

Each of the top 4 can do all of these things in one package.  Sedna can Bite, has good speed, and can self heal.  Oak can Penitance, Surge, and L3 shield-warp out.  UB can have trouble escaping but his chase/damage potential more than make up for it (simply making you run first).  Ereb has mist, batswarm, bite (plus minions).

-- Tukulis

Reply #5 Top

Ice TB has great escape potential, between her rain of ice slow, her ice aura, and a decent stun.  Someone has to stack a LOT of speed to run down an ice TB.  Req and QOT are the worst, quite simply, because of their lack of interrupts.  There are other issues, of course, but that is the big one.  

Reply #6 Top

Quoting CosMoe, reply 3

QoT (with 1.2 bug fixes she's probably going to the top of this list, but let's see)
Honestly, fixing her bugs alone will not result in that.

Imho she's quite good on Leviathan because of the +15mana/sec flag (which means +22.5mana/sec in closed mode).

With Erebus I just hate it when retreating on Cataract he can just follow me past the first tower and even behind the two towers towards the portal flag, kill me (Bite) and still have enough health left to not even need to Batswarm back to safty, at level 7. Sometimes makes me want a "disallow Demigod" option.

 

Don't run from an erubus, stand your ground between your double towers, if you have enough health to run past them you are better off standing your ground in them