Demigod is NOT Dying/Dead!

I keep seeing posts everywhere about how inactive Demigod is, how dead it is, and how it is dying/failing. Thats complete bullshit.


The only RTS's that have more users than Demigod are WC3/SC. That is it. You can say HoN is more active but thats because its a direct clone from the popular wc3 map DotA so i would include that under wc3/sc..

Please go ahead and name me one more RTS that is clearly more active than Demigod. E.G if CoH has maybe 2k people on and demigod 1.5k I wouldnt really say that is clearly more active than Demigod. Of course thats down to opinion but I promise you finding a RTS that is more active than Demigod is not so easy.

I therefore conclude Demigod is still very active and far from dead. Not to mention 1.2 or the 2 new Demigods have even been released.

Note: As of now there are 1.7k people on Demigod

14,157 views 76 replies
Reply #1 Top

Note: As of now there are 1.7k people on Demigod

how many of those ppl are actually playing the game at the current time?

Reply #2 Top

They may not all be playing at that time but if you have it installed on your comp and you're logging in, then you'll likely be playing sooner or later so the numbers are still accurate.

Reply #3 Top

Please go ahead and name me one more RTS that is clearly more active than Demigod.
Well, Supreme Commander has 60% more players playing on average.

 

how many of those ppl are actually playing the game at the current time?
200

Reply #4 Top

The amount of players playing Demigod at anytime varies. I've seen 1.1k to around 2k from http://www.demigodthegame.com/opengames.asp.

While Demigod certainly isn't healthy, it has long outlasted my predictions. Earlier forum goers might have remembered me predicting Demigod to be dead soon, but half a year later the game is still actively played witha dedicated community. The custom games server list certainly has shrunk, but that is easily attributable to less connectivity issues and the greater success of Pantheon and does not mean that the game is dying.

Reply #5 Top

These rts games are higher than Demigod but I think they sold alot more than Demigod according to NPD monthly charts.

 

http://store.steampowered.com/stats/

11,952 Current players   14,667 Peak Today     Empire:Total War
 3,245 Current players     3,824 Peak Today     Warhammer 40,000: Dawn of War II

 

 

Reply #6 Top

Well, Supreme Commander has 60% more players playing on average.

SupCom has like 700 players online at one time. Demigod up to 2k? There is nothing more active about that then demigod.

11,952 Current players   14,667 Peak Today     Empire:Total War
 3,245 Current players     3,824 Peak Today     Warhammer 40,000: Dawn of War II

Steam counts these players even if they are offline too :)

While Demigod certainly isn't healthy, it has long outlasted my predictions.

Sorry I cant see whats unhealthy about 1.7k~ players online at once.

 

 

Reply #7 Top

SupCom has like 700 players online at one time. Demigod up to 2k? There is nothing more active about that then demigod.
? Demigod has an average of 125 players in games (rough average of one week), while Supreme Commander has 200 players in games on average.

The players online number of Demigod is still somewhat of a mystery. According to Stardock, a player counts as "online" if he logs in via Demigod and response to a ping every 30 or 60 seconds. According to that, 88% of the players online do absolutely nothing after logging in in Demigod.

 

I am not saying Demigod is dead or dying. But I just wanted to point out that other games do have a more active player base, even if only just slightly. And the trend of the graphs are currently still going down, unfortunately.

Reply #8 Top

Could you remind again what the link is to the SupCom stats page (I forgot :\ )

The reason for demigod maybe having lots of "afk" is probably because it takes a while to find a game and start it going (harder to get 3v3/4v4/5v5 going than 1v1....a lot harder).

The reason as to why there are so many players whom are "afk" (im putting it in speech marks because they could easily not be) is not really of my concern. The point is at any one time Demigod has a lot more players online than SupCom does - and lots of other RTS.

Reply #9 Top

Sad to say, but I even think that Fail Alert 3 have more players than Demigod nowadays, and that's just sad... #:(

Reply #10 Top

Quoting DalzK, reply 8
Could you remind again what the link is to the SupCom stats page (I forgot )
Supreme Commander: http://supcomdb.com/stats
Demigod: dgstats.insidesupcom.de

 

Quoting DalzK, reply 8
The reason for demigod maybe having lots of "afk" is probably because it takes a while to find a game and start it going (harder to get 3v3/4v4/5v5 going than 1v1....a lot harder).
No, "players in games" also counts all players waiting in open games and all players waiting in the Skirmish and Pantheon queue.

 

Quoting DalzK, reply 8
The reason as to why there are so many players whom are "afk" (im putting it in speech marks because they could easily not be) is not really of my concern. The point is at any one time Demigod has a lot more players online than SupCom does - and lots of other RTS.
As I said, the "players online" number is still somewhat of a mystery to us.

Reply #11 Top

Red Alert 3 doesnt ;) (i think?)

Even though it had HUGE fanbase before it was released (Demigod has zilch)

Reply #12 Top

Hm, yeah I would imagine that RA3 isn't played as much. I am only a fan of the crazyness, the videos and the advertisments of Red Alert 3 :D.

Reply #13 Top

No, "players in games" also counts all players waiting in open games and all players waiting in the Skirmish and Pantheon queue.

Looking - as in searching the game lobby

As I said, the "players online" number is still somewhat of a mystery to us.

Its not a mystery. The figures are there - just accept them. There doesnt have to be a big conspiracy and such. 1.7k > 700

Reply #14 Top

Looking - as in searching the game lobby
Well, do you really find it feasble that 1500 players are simply looking and not actually joining at any given time?

Reply #15 Top

The game is dying, i can harldy find a game outside of peek hours.

i suggest the developers wake up before it's too late.

Reply #16 Top

Quoting Noam_B, reply 15
The game is dying, i can harldy find a game outside of peek hours.

i suggest the developers wake up before it's too late.
It's easier to get a game going in Demigod than in SupCom/FA during the low point of the day. There are always at least 20 to 40 people in game and 2 to 5 games available at that time.

Reply #19 Top

Quoting Noam_B, reply 15
i suggest the developers wake up before it's too late.

What exactly are you expecting them to do to increase the number of players playing their game considering that this game is a niche game and was 'different' by design?

Reply #20 Top

The game is dying, i can harldy find a game outside of peek hours.

i suggest the developers wake up before it's too late.

Well then your looking for the wrong games/hosting the wrong ones....or doing something wrong. I can get a game going all the time :)


And the developers are doing something. 2 new Demigods....v1.2...modding....more updates....ring a bell?

Reply #21 Top

Quoting DalzK, reply 20



The game is dying, i can harldy find a game outside of peek hours.

i suggest the developers wake up before it's too late.


Well then your looking for the wrong games/hosting the wrong ones....or doing something wrong. I can get a game going all the time



And the developers are doing something. 2 new Demigods....v1.2...modding....more updates....ring a bell?

 

It's impossible to look for games that don't exist.  Most of the time when I log in to try to find a game there is it most two non password protected games up, usually there's two total, an alarming number of times there are no games up and it still takes a long time for the one I host to fill.  Yes, the new demigods should bring people back for a little while, but once they play 20-30 games with these new characters they're going to be in the same boat they were in when they stopped playing, because very little will have changed.

Modding?  What exactly do you think modding is going to do?  It has been stated over and over that it's going to take fairly specialized skills to mod this game, so much so that it isn't financially feasable for the professionals who designed the game to make new maps.  So what do you think some random people who play it are going to do that's going to make a significant impact on the game?  Demigod's player base is already so small, only a portion of that will be interested in attempting to mod, and a much smaller portion of that group will be in any way capable of modding. 

Aside from the extremely small pool of players who will try to mod, there is the issue that most user generated content is garbage.  If you think back to warcraft 3, or talk to someone who used to play it, think about all of the maps you downloaded to try that you never played again.  There were definately some good ones, but for every map or game style that caught on, there were hundreds that weren't worth the time it took to download them.  Or go look at youtube, watch just some random video that somebody made and see if it's any good.  The vast majority of them aren't.  There's a reason that people who are capable of generating entertaining content make good money, and that's because most people can't.

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Reply #22 Top

Quoting ZehDon, reply 19

Quoting Noam_B, reply 15i suggest the developers wake up before it's too late.
What exactly are you expecting them to do to increase the number of players playing their game considering that this game is a niche game and was 'different' by design?

fixing the network code, implementing the least basic mp-features that even non-comercial amateur games have in beta stage. this game sucks even for a beta version of a niche game. well.... of course currently it does not suck so much anymore. but the point is IT IS TOO LATE. dg had many players at start and lost most of them due to the mentioned problems.

and now it suffers mainly from two reasons: small community, and the fact that the mentioned problems are only halfway fixed after so much time.

 

for me personally the most thing that pisses me off EVERY GAME I PLAY is the lagginess and stuttering. no, not what you might think now. when dg runs so called "perfect" it is what in other games i played is called damn laggy. we just got used to it and are happy like a fly catching frog that it is quite playable. its most worst game i ever played refering to the stability and performance of the network code. never saw something as bad as this, even not programmed by amateurs.

 

btw. when du we get a working ladder? with ranks that make sense? in one year? two? when do we get teamed matches (at least without skill matching)? this are all VERY EASY to implement things. so damn easy that i really wonder what they are currently doing.

well, it's very sad. it had a big chance and was wasted by releasing it without the minimal basic things any mp-game needs and any other one has. from an economic point of view: do it right or don't do it at all. otherwise you just waste your time and money. but they have luck, BIG LUCK, that the game play is so great that is still survives somehow. it is the decent gameplay that holds me here. but it really frustrates me seeing such a great game getting ruined by such stupid mistakes. it's so damn sad!

 

hope dies last. maybe they get some stuff done and can keep at least the currrent community. anyway, the money was it worth considering how many hourse i played. this i never denied.

 

edit: that they waste there time on modding instead on the important mp-infrastructure pisses me even more off. modding is the least thing that this game currently needs. modding is a luxurie that you offer when you have the basics. currently it is totally useless and will not help to increase the community. it's a waste of money and time! another stupid desicion. dg - a sad story of a great idea.

Reply #23 Top

I agree that this game isn't nearly dead, but your argument is pretty bad.  I don't know many RTS games that have a smaller community than demigod.

The important point is that with its easy learning curve, you don't really need a large community for Demigod to find competitive games.

Reply #24 Top

ya... there are not 1500 ppl ever searching for a game actively or in a game / que.  Several nights I've hosted a lobby, and while I wait 10 minutes for people to join, I'll browse http://www.demigodthegame.com/opengames.asp and count how many are in game / que.  Oftentimes it's 60-70.  Right now in a very peak hour, it's 168 in game or que. 

 

Non peak hours, it still shows 1300 ppl online, yet there are 2 games up, 50 ppl in game or que.. and it takes 15 minutes to actually fill up a game.  ~1200 other people are not starting a game or joining games.. they left impulse open.. that's it.

Reply #25 Top

Would be nice if community was bigger, but it seems fine to me.  Pantheon is hopping tonight, got 3 games instantly right after clicking fight.  Really don't have to look too far to find a game, never more than 5 minutes at any time in my experience.