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Priest Fix

Priest Fix

I think we all agree that priest are too good right now, and one of the main reasons generals are so strong. My suggestions is that the heal should be based on the demigod level that is healed. That would be the first step of fixing the massive health stacking that happens all the time.

The Priest Wave (from Citadell) doesn't have to change. Those can't follow you around.

Code: c++
  1. Level 1: 120, 132, 144, 156 every 8s, each priest
  2. Level 5: 200, 220, 240, 260 every 8s, each priest
  3. Level 10: 300, 330, 360, 390 every 8s, each priest
  4. Level 15: 400, 440, 480, 520 every 8s, each priest
  5. Level 20: 500, 550, 600, 650 every 8s, each priest

Just an example.
These are absolute values (monks, clerics, ...) and not percentages... Max Health has no effect.

Sedna gets more with healing wind.

10,121 views 31 replies
Reply #26 Top

Quoting CosMoe, reply 9

respawn? kill again
Yeah. And try not to die in the 10 seconds you're busy dealing with running priests amidst the enemy team.
End of CosMoe's quote

That really isn't balanced to me, alll you are doing is increasing the suicide bomber minions.

Reply #27 Top

Quoting obscenitor, reply 24
A generaly hwo doesn't get monks at level 1 is an idiot, period. They offer a massive DPS and longevity improvement which outscales any other item.
End of obscenitor's quote

This seems to be the biggest problem.  I'm not sure if priests are that overpowered late game though, since Rook and UB scale very well without priests, and Sedna doesn't scale that well despite having the best priests.

Reply #28 Top

Quoting Makeshift-D, reply 27



Quoting obscenitor,
reply 24
A generaly hwo doesn't get monks at level 1 is an idiot, period. They offer a massive DPS and longevity improvement which outscales any other item.



This seems to be the biggest problem.  I'm not sure if priests are that overpowered late game though, since Rook and UB scale very well without priests, and Sedna doesn't scale that well despite having the best priests.
End of Makeshift-D's quote
No, they are still a problem late-game. If nothing else, a good Sedna/any other general will just send one Bishop to follow UB. Now's he's unkillable 1v1.

Reply #29 Top

Another thing that could be done, is lowering the priests life, giving you an chance to use a skill to kill them early.

Reply #30 Top

Quoting Makeshift-D, reply 27

Quoting obscenitor, reply 24A generaly hwo doesn't get monks at level 1 is an idiot, period. They offer a massive DPS and longevity improvement which outscales any other item.

This seems to be the biggest problem.  I'm not sure if priests are that overpowered late game though, since Rook and UB scale very well without priests, and Sedna doesn't scale that well despite having the best priests.
End of Makeshift-D's quote

 mental note, send healers with teammates.

Reply #31 Top

Quoting synnworld, reply 30

Quoting Makeshift-D, reply 27
Quoting obscenitor, reply 24A generaly hwo doesn't get monks at level 1 is an idiot, period. They offer a massive DPS and longevity improvement which outscales any other item.

This seems to be the biggest problem.  I'm not sure if priests are that overpowered late game though, since Rook and UB scale very well without priests, and Sedna doesn't scale that well despite having the best priests.
 mental note, send healers with teammates.
End of synnworld's quote

As I will always remember way back when I first started playing this game...

'The difference between a good Sedna and a bad one is whether or not they split monks.'

Changed me forever D: This was back in the day all generals were assassins and monks/minions were rarely used and all the rage was about Swift Anklet and not Blood of the Fallen.

Yep, always keep a  monk in a lane you aren't in, esp if there are two assassins in that lane. 2 monks don't heal you twice as fast. D: