Priest Fix
I think we all agree that priest are too good right now, and one of the main reasons generals are so strong. My suggestions is that the heal should be based on the demigod level that is healed. That would be the first step of fixing the massive health stacking that happens all the time.
The Priest Wave (from Citadell) doesn't have to change. Those can't follow you around.
- Level 1: 120, 132, 144, 156 every 8s, each priest
- Level 5: 200, 220, 240, 260 every 8s, each priest
- Level 10: 300, 330, 360, 390 every 8s, each priest
- Level 15: 400, 440, 480, 520 every 8s, each priest
- Level 20: 500, 550, 600, 650 every 8s, each priest
Just an example.
These are absolute values (monks, clerics, ...) and not percentages... Max Health has no effect.
Sedna gets more with healing wind.