Demigod v1.19 (1.19.132 on Impulse) - the official overlay is live

Demigod v1.19 (1.19.132 on Impulse)
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+ Impulse Overlay now says "Player Info" instead of "Connection Info"
+ This represents the change in displaying more player-related information than connection information
+ The overlay now shows how many games a player has played and their win percentage on the connection list
+ The "Eject Player" button has been removed from the connection list
+ There is a new "Info" button next to each player in the connection list
+ Clicking the button opens a display that shows how many games were played, percentage of games completed, and percentage of games won
+ The display shows the player's familiarity with the other players in the game
+ The display lists any notes you have added for the player (on Demigod website)

YOU DO NOT NEED TO UNINSTALL THE BETA OVERLAY BEFORE INSTALLING THIS.  Just patch through impulse and you are all set

5,020 views 13 replies
Reply #1 Top

NT

Reply #3 Top

Still at work but dying to know...is the join lag still there like it was in the beta?

Reply #4 Top

That join lag made me ditch the beta overlay. That and the fact that it didn't list games from before reset so could be inaccurate anyway.

Reply #5 Top

It now lists the total games played (at least I think it does).

Reply #6 Top

I'm not sure it's working.  Me and a random Pug totally owned these two guys who had like 80% or greater win percentage. Doesn't seem possible. What were their names again? Kylel? Panchov? Something like that Q;^)

Reply #7 Top

not sure it's working. Me and a random Pug totally owned these two guys who had like 80% or greater win percentage. Doesn't seem possible. What were their names again? Kylel? Panchov? Something like that Q;^)

if only i randomed QoT... I would have just destroyed your crystal. 

Reply #9 Top

Does anyone know hoe familiarity is caclulated, as in how may games back does it go?

Reply #10 Top

when do you get the "notes" funtion on you web site working? tried a since a week and allways get the error "Unable to add note due to database error. Please try again later.". tried it about 10 times with about 4 or 5 players. allways the same error.

Reply #11 Top

Quoting tperge, reply 9
Does anyone know hoe familiarity is caclulated, as in how may games back does it go?

I paid attention closely to this during the beta overlay... I believe the same mechanics are in place.  They appeared to start collecting familiarity data when the overlay went live.  I started out with 0% to people in my premade, and that number grew after several games.  I'm guessing its a new data stream that they are tracking and didn't think it would be worth it or possible to grab older stats (not really a big deal IMO anyway). 

Also, I think the entire Aussie community is going to start looking like one big premade (lolz).  At least in the beta, it didn't matter if you were on the same team as everyone - familiarity % would increase if a player was simply in the same game as you. 

Reply #12 Top

Quoting pacov, reply 11



Quoting tperge,
reply 9
Does anyone know hoe familiarity is caclulated, as in how may games back does it go?



I paid attention closely to this during the beta overlay... I believe the same mechanics are in place.  They appeared to start collecting familiarity data when the overlay went live.  I started out with 0% to people in my premade, and that number grew after several games.  I'm guessing its a new data stream that they are tracking and didn't think it would be worth it or possible to grab older stats (not really a big deal IMO anyway). 

Also, I think the entire Aussie community is going to start looking like one big premade (lolz).  At least in the beta, it didn't matter if you were on the same team as everyone - familiarity % would increase if a player was simply in the same game as you. 

I was called a premade tonight because out of 4 games 2 of them I had the same teammates so I looked " premade " with them even though I definetly didn't play 50% of my 400 odd games with them.

Reply #13 Top

Hmm I never even thoguht abou the fact that it may be a new data stream, and thus be 0% at the start of the overlay.... It will be off at first, but should even out over time.