Why is Rook slow?

This has been something I've been thinking about. Why is Rook's speed 5.4? Sure, he "looks" slow, but there isn't anything about his abilities in my mind that warrants a 5.4 movement speed. He should have the same speed as a normal demigod. Thoughts?

11,012 views 26 replies
Reply #1 Top

Rook is big and heavy. That kind of bulk always comes with a speed penalty. Small and fast, big and slow - one offsets the other.

Reply #2 Top

Like a said, I know he "looks" heavy, but I don't think that there is anything about his abilities or stats that warrant a 5.4 movement speed. The laws of our universe don't have to apply exactly to videogames, you know.

Reply #3 Top

He has the most HP in the game and one of the highest armour.

Reply #4 Top

If you had a DG with a huge amount of strength and speed, it would be seriously unbalanced.

Reply #5 Top

maybe its shoudl be 5.6 speed instead?

that way if a player chooses to yse swift as favor he can be 0.1 faster than UB or erebus' base speed giving him a minor speed advantage.

 

Reply #6 Top

in real life he'd be the same speed, he just would move farther because he takes big steps. In demi he is a big ass walking bolder that takes little steps, that is why he is slow.

Reply #7 Top

maybe its shoudl be 5.6 speed instead?
End of quote

I would agree with that. But such a small change would probably take ages to implement so I wouldnt really think about it too much.

Reply #8 Top

lol dalzk.

 

5.6 wont change anything, just give Rook better stats/skills.

Reply #9 Top

Sedna's high priest type took few month to fix. How long would this take :p

Reply #10 Top

Goddamnit, reuploading a patch costs time and money, they better get a lot more out in one go.

Reply #11 Top

Quoting DalzK, reply 3
He has the most HP in the game and one of the highest armour.
End of DalzK's quote

Rook has some of the lowest armor.......

Reply #12 Top

Quoting lifekatana, reply 8
lol dalzk.

 

5.6 wont change anything, just give Rook better stats/skills.
End of lifekatana's quote

Rook's stats and skills rock already.  Hammer slam is the strongest attack in the game, and he has loads of attack skill upgrades.  His auto attack including his shoulder towers is only second to ooze UB.  A slight speed boost like 5.6 would be noticeable enough imo.  It's not like he needs a huge boost.

Reply #13 Top

Quoting Fuzzy, reply 4
If you had a DG with a huge amount of strength and speed, it would be seriously unbalanced.
End of Fuzzy's quote

I'm not sure what's huge about his stats. He has a low attack speed, low armor, and good HP. He is huge, making him the obvious target in battles. Hammer Slam and his shoulder upgrades are great abilities, but they are all counterable. I agree, Rook has great abilities, but he's not overpowered, and he doesn't need a 10% speed reduction.

Reply #14 Top

Quoting DalzK, reply 3
He has the most HP in the game and one of the highest armour.
End of DalzK's quote

 

Which is really bad logic considering the one *with* the highest armor is Unclean Beast.... and we all know howw 'slow' he is. ;)

Reply #15 Top

he gets very much hp and after some levels. it would make him nearly immortal with normal speed. ub is indeed faster with the second most hp, but he cannot hide behind tower-farms and cannot dmg while fleeing.

 

ever played against a speed stacking rook? you never saw your base being rippied apart so fast. but you could counter this by buying early boots and stuff like that to be faster again.

Reply #16 Top

Speed stacking Rook sucks.

I don't want to turn this into another balance discussion, but if you remove this speed reduction from Rook, you basically get UB.

Reply #17 Top

He has the most HP in the game and one of the highest armour.
End of quote

Wrong! he's got the lowest armor in game! at least it is in 1.00 version!

compare this:

Rook      HP: (1.lvl)  1900   >   4750 (lvl 20)  Armor:  240  >  658 (the lowest armor in game!!)

Oak       HP:    ...     1700   >   4360   ...       Armor:  400  >  875 (pretty low for oak actually, if you compare it with 

 reg, sedna, torch .. everybody!, considering that oak is just 'a soul in armor' as story says)

Erebus    HP:            1650   >   4405             Armor:  220  >   885 !

Beast      HP:            1550   >  4115             Armor:  475 ! >  1083 !!!

... and actually all demigods stats (including mana&health) should be considered to change, it doesnt looks to me too good now.

and i agree with 5.6 for rook! (i would also considered some movement buffs for some other chars(demigods), like +move speed for reg in angelic fury, + base mov sp for thorch in fire mode (look, ereb has got 6.3 always and he is like 'flying' (levitating), but also is Thorch in fire mod!), then + mov sp for QotT if compost is active!(with also other buffs which compost should give her, like extra att damage), then i would actually give sedna 6.3 base speed but reduce hers speed buff from inner grace (but in addition give her some other extra effect for that - i got some pretty radical ideas actually), and finally beast, yes, if inner beast would always give max +10% mov, then i would give it 6.4 base!

rook:

in real life he'd be the same speed, he just would move farther because he takes big steps. In demi he is a big ass walking bolder that takes little steps, that is why he is slow.
End of quote

exactly, because he is big he should count as having bigger steps, so therefore his mov sp shouldnt be that small, 5.6 is my vote! (although even 5.5 would be good of course) And i do agree: speed stacking rook sucks, and this could change it a bit but i have also seen fast rook (journeyman's & wand of sp) it looks terrifying! but still it is beatable (easier than some other demigods)

Reply #18 Top

Quoting lifekatana, reply 16
Speed stacking Rook sucks.
End of lifekatana's quote

you missed the point.... but i don't wonder much.

Reply #19 Top

Well, it's nice that a lot of you want to see his speed bumped to 5.6. I vote 5.8. :D


Also, I don't really care what would happen in real life. This is a videogame. :P

Reply #20 Top

Must say I agree, I find his speed nerf a little unnecessary.  I see a couple demigods with just as good stats/abilities, but have 6.3 speed.  Rook seems to be one of the few demigods with a designed weakness, don't think its particularly necessary with his stats but oh well.

Reply #21 Top

I'm not really sure why rook's so slow. If they were going to adjust his speed, which they probably won't, I think 5.7 would make the most sense.

Reply #22 Top

Rook is supposed to be like a moving castle; he's supposed to dominate in regular combat but move slowly.  I think he is really good in combat, and would be too good if his speed was 6.0 by default, but he's a bit too slow right now.  It would be the easiest way to fix Rook in balance, but I doubt it will be done.  Rook is a big selling point of Demigod, and when he moves faster, his animation looks a little weird.

Reply #23 Top

he's supposed to dominate in regular combat
End of quote

I agree in theory that this was the intent of Stardock, but I do not agree with it in practice. Regulus, Sedna, UB, TB, and Oak can all give Rook a fair fight. He's not so powerful that he deserves to have his movement speed reduced by 10%.

Reply #24 Top

I think rook should not move faster, his speed is fine.  But his base armor should get a buff.

Reply #25 Top

I agree in theory that this was the intent of Stardock, but I do not agree with it in practice. Regulus, Sedna, UB, TB, and Oak can all give Rook a fair fight. He's not so powerful that he deserves to have his movement speed reduced by 10%.
End of quote

Exactly my feeling.  Sounds like an overnerf from beta.