Name: Monarch Mistress
Type: Assasin, Forces of Light
Appearance:
A: looks like Fergie in Black Eyed Peas’s “Meet Me Half Way”, and butterflies flying around her. Has orange hair. Light green/blue dress. Two black veils that sway in the breaze.
Taunts:
1. "Let life florish."
2. "Do not close your eyes, for I will wisp you away."
3. "Little acts of kindness mean so much."
4. "We are one within all, out of nothing."
5. "Living, Breathing, Being"
6. "I will replenish Earth's seared surface"
Pros: Large health, Great recovery abilities,
Cons: Poor attack, Extremely low Armor
Average: Speed, Mana
Game Play: A supporting character, use the Mistress’s abilities to weaken enemies and strengthen allies. Manipulate the outcome of battles as you wreak havoc by unbalancing the game. Be careful, you would risk death if Monarch Mistress loses her abilities or gets stuck in crossfire.
Back-story:
Where the crystal-watered river cuts through the Spring Hills, where the sun rises between them, turning all dandelions and grasses into gold, where the breeze is cool to the touch, and vivid to the scent, there lived a beautiful maiden. She had no name, no voice, no other of her kind, no culture, no religion, no war, no hate or sorrow, no pain, no fear, only a unique nature, a free nature of being. Such a child she was, running, running, fast a foot, running, running, through the woods, between every tree, skipping over all roots, running, running, clapping her feet against the soft brown earth. Every breath she took was in sync with the forest, every blink in sync with the countless falling leaves; every heart beat in sync with each sun ray that descended to her silky skin. She would bathe in the crystal waters, clear as tears of joy, and she would smile as it rejuvenated her. At the end of each day, at the end of listening to mockingbirds, at the end of chasing butterflies, of playing with animals, of looking back to see the trees staying behind, of letting her spirit soar, she would walk up to the tallest of the two hills and lay herself to rest before the shadow casted by an ancient tree. As the sun parted ways from her green mirrors – for her eyes reflected the virginity of her environment – and as the sky shifted between scarlet orange and indigo starlight, the ancient tree whispered, and the maiden heard. The sound danced with the falling leaves, swirled around the maiden’s head, and entered her heart. The maiden fell asleep, and saw what looked like her herself in an old apparition.
“With age comes wisdom. I am ancient, and I am full of wisdom. With obliviousness comes love. A long time ago, when I was not an ancient, when I shared space with your decedents, I was part of history. Your ancestors took pieces of me, and through such unholy means they ate the fruit of life: awareness. This awareness brought suffering and decay. Only this awareness can take it all away. Through your oblivion you have become one with love and life. I beg of you, child awaken your consciousness to the lives of not only the earth, but of others of your kin. As I rise above my yesterday, with each sun and each moon, rise above me! To my highest branch you must go. Take of my last fruit. Leave me barren to waste. But take your new found power and awareness and preserve the fruits of my sisters, and abolish the poisonous seeds of your kind. Restore the energy of a lost world. Plant love across the globe! I say to you a name, which you will share with the fig that will be grasped by your fingers. You mean theopathy, dear Monarch!”
The nymph-like human awoke from her short slumber, to find that the sun still didn’t fully set, as it had one last halo of light to dissipate. She climbed the large and ancient tree. Putting her rosy feet on the withered trunks, brushing aside the heavy foliage that was drooping down before her path, and not hesitating to stop and look around, the young maiden reached the very canopy. She picked up the only fruit, with her thumb, index, and middle finger. She then embraced it, as she would with a young bird that had fallen lightly to the ground; she embraced it in between her palms. The maiden saw her heavenly reflection on the fruit’s golden surface and sounded out to herself: Monarch. For the first time, she consumed. It felt so good, as the juice ran down the side of her mouth, onto her shoulder and down the curve of her back. It deliciousness was unworldly. As she opened her eyes in a stunning reaction to taking a succulent bite, the maiden cried a single tear of sorrow, as she saw not the sun, but a red, burning, shimmering, smog. It was all around her, this darkness, the fire, the pain. The tree began to collapse, and soon the maiden was on the ground. She called fourth the butterflies to shroud her from the negative sight and to set sail with them across the earth’s skies. She spread love and peace to those who did not know, but also unfortunately brought death to those who sinned the sins of hate. At least they passed away with a smile on their face, as their last image was ten thousand butterflies, a green flash, and the personification of a loving life.
Abilities – Active:
Alegria – 5 Lvls. – 1200 mana - 3/2.5/2/2/instant CT - 33/33/33/33/33 CD – The Monarch Mistress empowers all allied demigod’s in her line of sight (including herself), increasing their movement by 3%/5%/7%/10%/15%, increasing their armor by 300/400/500/600/700, increasing attack speed by 5%/7%/10%/12%15%, increasing attack by 30/60/90/120/150. These effects last for 10/11/12/13/15 secs. Also heals for 600/1200/1800/2400/3000 hp.
Synthesis – 5 Lvls. – 700 mana – 2.5/2.5/2/2/2 CT - 30/30/30/30/30 CD – The Monarch Mistress drains 30%/35%/40%/45%/50% health of everything in her line of sight (includes allies, enemies, and structures, does not include fortress and citadel), and she absorbs 12%/24%/36%/48%/60% of the collected amount as health for herself. Also eliminates negative effects.
Rejuvenation – 5 Lvls. – 800 mana - 3/2.5/2/1/instant CT - 20/20/20/20/22 CD – Causes enemy blows (such as attacks from towers or demigod melee attack or abilities) to heal instead of harm her. Heals for 50%/65%/75%/85%/100% the amount of damage dealt each blow. Lasts for 1516/18/20/22/24 sec.
Green Pastures – 5 Lvls. – 700 mana - 3/2.5/2/1/instant CT - 35/35/35/35/35 CD – Converts an enemy tower, covering it with a green pasture with flowers that heal allied units (includes demigods) for 60/90/110/130/150 health per second (small amount, but at least it's something). Pasture radius is 4/4/5/5/6 yards. Lasts for 20/30/40/50 seconds. At level five, the ability affects all towers connect to the targeted tower (if you target a tower, and it has a wall running along the edge to another tower, then the other tower is affected too, and it goes on to all connected towers)
Shroud of 10,000 Fluttering Wings – 3 Lvls. – 1500 mana - 5/5/3/3/instant CT - 35/35/35/45/50 CD – Call forth butterflies that will take you anywhere within a 10/30/90 yard diameter. Enemies can see where you teleported to by seeing the trail of butterflies (they dissipate after the spell). (Monarch Mistress’s body breaks into a couple of manarch butterflies like that nymph at the end of THE CHRONICLES OF NARNIA; THE LION, THE WITCH, AND THE WARDROBE movie, and a huge swarm of butterflies comes down sideways from the sky and joins in with Monarch Mistress’s body butterflies and flutters to the targeted location). At level three you can teleport your enemies.
Spirited Away (Requires level 15)- no mana cost - 2 CT – Sacrifice yourself to heal allied citadel, allied fortresses, allied towers, units, and demigods in the playing field for 100% health, only heals allied things, grants allied demigods invulnerability for 15 secs. Every enemy thing in the Monarch Mistress’s line of sight looses 50% current health (all structures and units/demigods) – COOLDOWN NOTE: you can only use this move after a 120 secs of being in the playing field after dying from using the ability. (it would be fitting to have excellent graphic effects on this, like butterflies and leaves and water droplets swirling around her, and things of light green, light blue, faint yellow, and white coloring also swirling around her)
Abilities – Passive: Both:
Aromatherapy (Requires Green Pastures at level 5) - 1 Lvl: Increases the armor of allied demigods in line of sight by 1200. Does not include herself.
Sweet Melody – 1 Lvl (requires Alegria at level 5): Increases regeneration speed of allied demigods in line of sight by 3.3% their base health.
Vesica Piscis – 1 Lvl (requires Awakening Soul and Synthesis Lvl 5): For every allied unit within 7 yards, Monarch Mistress’s line of sight increases by 1. For every enemy unit, The Monarch Mistress’s line of sight decreases by 1. For every allied structure within 7 yards, Monarch Mistress’s line of sight increases by 3. For every enemy structure, Monarch Mistress’s line of sight decreases by 2.
Awakening Soul – 1 Lvl (Requires Spirited Away) – Every time the Monarch Mistress returns to the playing field (if the demigod gets killed, he/she goes under a death countdown/death penalty and then returns to the playing field) allied demigods get their line of sight increased by 10% and are able to see invisible units/structures (such as an invisible demigod, or a mine) lasts for 30 sec.
STATS: Beginning level, Last level
HP: 3000//7000 (Divide {last level hp minus beginning level hp} by 20, and you would get how much hp she gets per lvl up)
MP: 3000//4500 (divide by 20)
Armor: 15//35 (divide by 20)
Damage: 100-300//300-300 (divide by 20)
Attack Speed: 1.2
Range: 7 yards
Movement Speed: 6.2
***Hi! I'm pretty satisfied with my creation, so I will no longer edit this. However feel free to copy this down and post a reply with it and what you think should be edited. If you, such as I, feel that my creation is satisfing for the game, please sign so! [/singed]
***11-08-09