I play small fleets cause I believe a Trek universe, is a massive starship against overwhelming odds.
That would definitely make them different...
You are only partially right... they had their fair share of unique technology - most importantly polaron phased beams and torpedoes...then i recall the antiproton scanners, advanced deflector grids prohibiting locking of tractor beam onto their ships and long range transporters, which worked through Fed shields...
Just a suggestion I don't know if anyone has posted anything like this but this is what I do:
Step 1: Make a race (any race you want but make sure it is PLAYER 1!!) and put it any where on the map*Note this has to be done in galaxy forge except for the other steps*
Step 2: Load your map and put the races you would normally put them in. EXCEPT for the new race you have added in galaxy forge. Put that as player 1.
EX.
Player 1: The race you have added in galaxy forge
Player 2: Federation
Player 3: Borg
Player 4: Dominion
Player 5: Klingon
Player 6: Romulan
Step 3: Once the game has loaded you are automaticly player 1 you have put random on the map, as soon as the game starts PAUSE and destroy your civilization and then un pause and wait 5 sec then save
Step 4: load the game you have saved and click on any player you want to play as *for people who don't know how to chose which player you want to play as you click the blue brain at the load out menu
YOU ARE DONE!
Oh thats good to know. ![]()
So if I make a map I could also upload a saved game with it with that already done.
i also made a map ca. a year ago for soa2. Its about the dominion war and i tried to make it as canon as possible. i hope u guys like it. soa2 team can use it if u like.
its quite big and it will only really works with a soa2 diplomacy version when its out. cause the dominion needs starbases and the AI needs diplomacy KI. The diplomacy ability would give it also a nice touch.
but it also requires Industrial, Paradise and Rock Planets in ure soa2 mod.
Player 0: UFP
Player 1: Romulan Star Empire
Player 2: Klingon Empire
Player 3: Dominion
heres the download: http://www.megaupload.com/?d=MBB1PT4C
i will make later also a 8 player version of this map because its pretty big for 4 players. 2 players for each race would fit a bit better i think.
for example:
2 UFP player
2 Romulans
2 Klings
2 Dominions Players
(and perhaps 2 more for Borg)
would be nice if u would take a look and give me some criticism. please keep in mind that i tried it to make it as canon as possible so take a look to planet names ect. that there is all correct.
Lol played your map...well am playing. Its awesome but it takes soo long going round the systems lol I've conquered so much and there is still soo much more left!!! I'm gunna finish this map even if it kills me though!!!
im now not sure if u mean my map monkey, but yeah it has very long connection lines. the thought behind it was to make a "real time strategie map" ![]()
it is time consuming to travel with a fleet to the next system. in the last episodes, when the invasion of cardassia prime beguns, weyoun said that it takes until tomorrow evening until the federation, kligon and romulan fleet arrives from ds9. i wanted to give a feeling for the whole alpha and beta quadrant.
a 8 player map, 2x players per faction would have the advantage of more action and realism (also more vessels). im working on it when diplomacy version is out, and then im also make a version of a 9th and 10th player for the borg from the delta quadrant.
i recommend also to play this map with the suplly to high, normal start, slow income and slow building game options.
the advantage of 2 players per faction are also that there can be cvil wars under klingons for example
or roms
Im thinking that you mean my map, if not my apologies.
Yes, it takes a great deal of time to get around and you cant travel systems to system until you have researched High Yield Warp Drives. But, despite all of that I think that that map is very well paced and gives the epic scope to the Star Trek Universe. It has all 4 quadrants in the game, the Romulan NZ, The Badlands. It has the Vorta Homeworld and all that good stuff.
But thank you for the compliment, awesome is definitely what I was going for.
oops sry was a misunderstand from me ![]()
Ha aint quite got round to yours yet man....next on my list though!!!
No thank you good sir for filling my days with hours of entertainment!!!
How can you play a map this large without hitting the 2 gig limit?
wbino, the answer is
LOWER THE GAME SETTINGS TO LOW
harpo
I'd rather play smaller maps. I like pretty ships.
You can download easily available software from the net that tags the SINS .EXE file as LAA, allowing it to use a full 4GB of RAM, that is what I have done. I had a 2000ship strong battle with the Romulans in the Romulan NZ and while it was slow going, i never ran out of memory, even at highest settings.
Think you could tell me which one you used Carl? I just got a new comp and don't wanna get anything potentially dangerous.
chico87, the lalalala that carl is talking about works on 64 bit windows OR MODIFIED 32 bit windows only & the modified windows is less stable which is why I do not talk about it.
harpo
Thanks harpo, yeah I knew that. I have 64-bit windows so this would be a nice addition.
Ahem. I have posted this elsewhere on the Stardock Forums, so there is no problem posting it, but as Harpo has said, use it on a 64bit OS if you can as tinkering with a 32bit OS to get it working is a pain and can damage your OS beyond repair.
I have fully tested this software, scanned it with Nod32 for viruses and Used Advance System Tools Security to check for spyware and Malware..its completely clean and safe to use. But you do so at your own risk.
Jeez that was easy, just select it click the box and you're done? Thought it would be more complicated than that lolz.
I've installed SoA2 but when I enable it the checksum stays at zero and it doesn't run. Any clues?
Yes, it is insanely easy to use. It used to be alot more complicated. I remember trying to get this done on Stalker when it came out, the process was just so difficult most couldnt do it. Its become a lot easier now as its just a tag/flag on the EXE Header and needs switching on.
This might be the reason to move to windows 7 64 bit.
But I love me xp still, low resourse hog.
Feds should be ALL capitals, no frigates, that would deferenciate the races signifitly. just an idea.
I play small fleets cause I believe a Trek universe, is a massive starship against overwhelming odds.
>_> I'm gonna quote this only once about LAA read it carefully
have a nice day
With all due respect, your wrong. I have had great success making programs LAA. And if you read my posts carefully, I never once said it would increase performance, which it wont, but it does make more memory accessible by the program and reduces the number of Out of Memory Crashes. I know, I have tested this on 32, 64 bit OS's with LAA enabled and disabled. Now, either you werent paying attention properly or, you dont actually know how to test it properly. I can only guess at which, but, there is a definite benefit.
I play small fleets cause I believe a Trek universe, is a massive starship against overwhelming odds.
That would definitely make them different...
I don't rely on something that could go and destroy (mess up) my rig thanks especially from what I have been reading from many of the experienced modders and coders out there. I only quoted that and that's from someone who knows a good deal about LAA
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