My new Hybrid Oak build
Ok, after reading through dozens of Oak strategies of all types, I have formulated my new build after play-testing in single-player (to make sure all the levels are right). It suits me about right, and I no longer have the misconception that Oak should be purely assassin or purely minion, which is good! Anyway, my new Oak build; please tell me what you think!
Favour Item: Blood of the Fallen
Level 1. Shield 1. Level 2. Divine Justice 1. Level 3. Penitence 1. Level 4. Shield 2. Level 5. Surge of Faith 1. Level 6. Penitence 2. Level 7. Shield 3. Level 8. Last Stand 1. Level 9. Divine Justice 2. Level 10. Shield 4. Level 11. Surge of Faith 2. Level 12. Spirit Ward 1. Level 13. Penitence 3. Level 14. Divine Justice 3. Level 15. Purity. Level 16. Spirit Ward 2. Level 17. Soul Power 1. Level 18. Soul Power 2. Level 19. Penitence 4. Level 20. Spirit Ward 3/Rally/Surge of Faith 3.
Immediately you will notice I don't take Raise Dead (Spirit) Ward until late, but that is because from what I have read Spirits aren't useful until late game. Now, like my first build, this is sorta based off other builds but probably has a mixed up or simply bad selection of when to get the skills in order. My Oak tends to have a lot of health and has two helms; usually Plenor and Vlemish, and early in the game starts with banded armour, scaled helm and so on. In any random end-game, he usually would have high regen, high hp and mana, and mid to high damage plus some lifesteal. I try to keep him simple, and I'll add/change as I go along, plus to everyone's criticisms. And I do buy idol monks; just a n00b talking.