Hi guys,
I'm waiting for the compiler on another project to finish so let me take a minute to address this.
There are a lot of different issues in place here so I'll try to be as succinct as I can be.
First, I don't think most people realize that Stardock is only the publisher of the game in North America and digitally. Atari is actually the worldwide publisher (outside of North America). But the responsibility to support the game and community (and more specifically pay for said costs) has been on us. That's not Atari's fault. We volunteered to do that. Post-release updates are something we think is very crucial.
That's why Stardock paid for the post 1.0 updates of Demigod. It's why we assigned our own developers to fix multiplayer connectivity issues (and why we volunteered to take responsibility for it when GPGNet wasn't an option). And it's why we paid for the creation of two additional Demigods. We weren't legally responsible to do any of this. We didn't have to do it. But our name was on the box and it is something we felt needed to be done.
Unfortunately, in the case of Demigod, all too often our efforts are met with ill-will. Because users see us out there so much, users assume that every real or imagined issue they have with the game is because of Stardock. I've seen people say they won't ever buy another Stardock game because of Demigod. And of course, we've seen how people reacted to yesterday's update that added an additional Demigod.
We want users to be happy with the game. We are happy with Demigod. We like hanging out with many of the members of the community. But I think it's clear that it would be a huge mistake to try to release future non-free updates for Demigod (i.e. map or demigod modules). Certainly, some people would buy such content. But not enough to where I would feel comfortable justifying our team or asking GPG's team work on it, especially when it would likely generate a great deal of ill-will by people who feel entitled to unlimited free content -- and who are very vocal.
It was promised that there would be more Demigods released. Stardock paid for them to be made to make sure we kept the promise. They've been made, they're awesome, and they're released. From here, we'll see how the game evolves. There's a lot of "stuff" that will get added to Demigod via Impulse in the coming months but we won't be paying for additional maps and demigods to be made.