c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(966) n/a
Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
unavailable.
Reactor version: 1.10.00
Demigod version MAIN.1.20.0214
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
debug: 00:00:53: Loading module '\000/units/ug/b/ugbportal01/ugbportal01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/un/b/unbflaghealthregen01/unbflaghealthregen01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/un/b/unbidol01/unbidol01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/un/b/unbflagdamageamp01/unbflagdamageamp01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/ug/b/ugbshop05/ugbshop05_script.lua\000'
debug: 00:00:53: Loading module '\000/units/un/b/unbflagmanaregen01/unbflagmanaregen01_script.lua\000'
debug: 00:00:53: Loading module '\000/lua/sim/blip.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hqueen/hqueen_script.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hgsa01/hgsa01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hsedna/hsedna_script.lua\000'
debug: 00:00:53: Loading module '\000/lua/sim/meleeweapon.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hepa01/hepa01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hdemon/hdemon_script.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hvampire/hvampire_script.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hema01/hema01_script.lua\000'
debug: 00:00:53: Loading module '\000/units/heroes/hoak/hoak_script.lua\000'
debug: 00:00:54: Loading module '\000/lua/sim/unitcommand.lua\000'
debug: 00:00:54: Loading module '\000/units/reinforcements/rsoldier/rsoldier01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/reinforcements/rarcher/rarcher01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/reinforcements/rpriest/rpriest01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/reinforcements/rangel/rangel01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/minions/highpriest/highpriest01_script.lua\000'
debug: 00:00:54: Loading module '\000/lua/sim/minionunit.lua\000'
debug: 00:00:54: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/minions/siegearcher/siegearcher01_script.lua\000'
debug: 00:00:54: Loading module '\000/lua/sim/powerup.lua\000'
debug: 00:00:54: Loading module '\000/props/droppeditem_script.lua\000'
debug: 00:00:54: Loading module '\000/units/misc/buildseed_script.lua\000'
debug: 00:00:54: Loading module '\000/units/ug/b/ugbshop01/ugbshop01ward01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/ug/b/ugbshop01/ugbshop01tolsink_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hgsa01/hgsa01mine01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hoak/hoakspirit_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hoak/hoakraisedeadward01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hsedna/hsednayeti_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hvampire/hvampirevampire01_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hqueen/hqueenent_script.lua\000'
debug: 00:00:54: Loading module '\000/units/heroes/hvampire/hvampire_skilllayout.lua\000'
info: 00:00:54: Loading hero abilities tables
info: 00:00:54: Hero: \000hepa01
debug: 00:00:54: Loading module '\000/units/heroes/hepa01/hepa01_skilllayout.lua\000'
info: 00:00:54: Hero: \000hgsa01
debug: 00:00:54: Loading module '\000/units/heroes/hgsa01/hgsa01_skilllayout.lua\000'
info: 00:00:54: Hero: \000hoak
debug: 00:00:54: Loading module '\000/units/heroes/hoak/hoak_skilllayout.lua\000'
info: 00:00:54: Hero: \000hdemon
debug: 00:00:54: Loading module '\000/units/heroes/hdemon/hdemon_skilllayout.lua\000'
info: 00:00:54: Hero: \000hema01
debug: 00:00:54: Loading module '\000/units/heroes/hema01/hema01_skilllayout.lua\000'
info: 00:00:54: Hero: \000hsedna
debug: 00:00:54: Loading module '\000/units/heroes/hsedna/hsedna_skilllayout.lua\000'
info: 00:00:54: Hero: \000hvampire
info: 00:00:54: Hero: \000hqueen
debug: 00:00:54: Loading module '\000/units/heroes/hqueen/hqueen_skilllayout.lua\000'
info: 00:00:54: End Hero abilities load
info: 00:00:58: MUSIC : Activating cue [Start_Cue]
info: 00:00:59: MESHBP: /meshes/game/TargetArea_mesh
debug: 00:01:01: Loading module '\000/lua/sim/tasks/beginshoptask.lua\000'
debug: 00:01:03: Loading module '\000/lua/ui/game/zoomslider.lua\000'
info: 00:01:03: Victory = \000conquest
debug: 00:01:03: Loading module '\000/lua/user/shopaction.lua\000'
info: 00:01:04: Sounds process unlocked
info: 00:01:04: Sounds process unlocked
info: 00:01:04: Setting audio parameter 'WARSCORE' to value '1.000000'
info: 00:01:04: Setting audio parameter 'TEAM' to value '2.000000'
info: 00:01:04: Setting audio parameter 'LEVEL' to value '1.000000'
info: 00:01:04: Setting audio parameter 'ALIVE' to value '1.000000'
info: 00:01:04: Setting audio parameter 'TOURNAMENT' to value '1.000000'
info: 00:01:04: Setting audio parameter 'TEAM' to value '2.000000'
debug: 00:01:04: Loading module '\000/projectiles/healingstatueeffect01/healingstatueeffect01_script.lua\000'
debug: 00:01:04: Loading module '\000/lua/sim/projectile.lua\000'
debug: 00:01:05: Loading module '\000/lua/user/userscriptcommand.lua\000'
debug: 00:01:08: Loading module '\000/units/ug/b/ugbshop07/ugbshop07_shoplayout.lua\000'
debug: 00:01:10: Loading module '\000/units/ug/b/ugbshop02/ugbshop02_shoplayout.lua\000'
debug: 00:01:15: Loading module '\000/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua\000'
debug: 00:01:17: Loading module '\000/lua/formations.lua\000'
debug: 00:01:19: Loading module '\000/lua/ui/game/keybindings.lua\000'
debug: 00:01:19: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: 00:01:19: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: 00:01:20: Loading module '\000/lua/sim/tasks/endshoptask.lua\000'
debug: 00:01:23: Loading module '\000/lua/formations.lua\000'
debug: 00:01:52: Loading module '\000/lua/user/abilitycommand.lua\000'
debug: 00:01:53: Loading module '\000/projectiles/mine01/mine01_script.lua\000'
debug: 00:01:53: Loading module '\000/projectiles/hqueenspike01/hqueenspike01_script.lua\000'
debug: 00:01:53: Loading module '\000/projectiles/bolt01/bolt01_script.lua\000'
debug: 00:01:53: Loading module '\000/projectiles/fireball01/fireball01_script.lua\000'
debug: 00:01:53: Loading module '\000/lua/usermusic.lua\000'
debug: 00:01:57: Loading module '\000/projectiles/entspike01/entspike01_script.lua\000'
debug: 00:01:57: Loading module '\000/projectiles/entspike02/entspike02_script.lua\000'
info: 00:02:04: KILL VO : [KillHero_hepa01]
debug: 00:02:04: Loading module '\000/projectiles/aftermatheffect01/aftermatheffect01_script.lua\000'
warning: 00:02:05: Clamping character u+0057 to MAX_CHAR_WIDTH
info: 00:02:05: *UITest: \0001\000 \000Janzen killed Unclean Beast (+600 gold) assisted by Torch Bearer
info: 00:02:05: *UITest: \0002\000 \000(+300 gold)
info: 00:02:05: Setting audio parameter 'LEVEL' to value '2.000000'
debug: 00:02:10: Loading module '\000/lua/sim/tasks/poweruppickuptask.lua\000'
debug: 00:02:14: Loading module '\000/projectiles/fireball03/fireball03_script.lua\000'
info: 00:02:17: Can't use \000HVampireBite01
info: 00:02:23: Can't use \000HVampireBite01
warning: 00:02:35: c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(966) n/a